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Iron Village
Lunar Chippy Games Developer
Lunar Chippy Games Publisher
1970-01-01 Release
Game News Posts: 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (24 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
Dev Diary #29 - Steam Demo Mk. III

Hi all - it's time to drop another demo! Huge shout out to Bea for testing and logging a bunch of bugs, this new build doesn't cover everything but should address the majority of issues raised.
Also, we have new store art! Thanks to Nico Square (https://nicosquarepro.myportfolio.com/) for that, I commissioned him to put together the "capsule" art and it is fantastic! The demo is up on Google Play too - it's out as a public test, which should make installation a bit easier than sideloading it from Itch. I've got a list of release notes if you're curious about all of the changes.

  • Adjusted the Build Menu to fully block the Train UI when open.
  • Upgraded Godot to 4.3
  • Fixed the Build Menu to make click and drag work as a scroll method. (Mainly to make the Android version work better, but this is technically cross platform.)

  • Add a "Loading..." pop-up, and load in background thread(s)
  • - Known Issue: Single-threaded loading in MacOS, for some reason multi-threaded loading caused the game to crash.
  • Make sure controller hints stay hidden at the start - this would be confusing for Android players (assuming they don't have a controller connected).
  • Added new settings:
  • - Enable/Disable Tutorial Hint Bubbles
  • - Toggle "Extra Zoom" - Adds +1 to the scale factor between the game's coordinates and the screen coordinates. See Diary #11 So You Want a Resolution for more info.
  • - Fullscreen is no longer an option in Android - it's always on.
  • Certain in-game pop-ups are shifted to the left on Android, to allow room for the on-screen keyboard.

  • Change the Build Menu to put buildings in separate tabs.
  • - This also includes an ordering system, so that within each tab there is a logical ordering.
  • Add steam engines that can travel to the right. (Not available in the demo.)

  • Create a more in depth tutorial system. (Still not huge, but should be enough to get most people started.)
  • Fixed an issue where selling goods to a train would replace the goods already present.
  • Can now click and drag a stone road over a dirt road to upgrade it. (Required demolishing and rebuilding prior to this.)
  • Fixed an issue where one type of tree said "Demolish" instead of "Chop Down".
  • Fixed an issue where a transparent part of the Train UI was blocking clicks to other UI.
  • Rather than displaying the next train's spawn time, the UI will show an estimated arrival time.
  • Finally fixed a navigation map generation error that occurred on the second load since start.
  • - I'm not sure how often this actually had any real impact, but there would always be a weird log message about the navigation mesh having overlaps whenever I started a game, exited to menu, and then started or loaded another game. Turns out I just forgot to do some cleanup on exit.
  • Switch LT/RT with LB/RB - Train UI now uses the bumpers for navigation, time uses triggers. This allows us to use bumpers for build menu tabs as well.
  • Later steam engines require more water.
  • Adjust cargo train/passenger train ratio in favor of cargo, to reduce immigration rate. (Having too many people was making the game too easy.)
  • Block demolition (or chopping trees) when the storage is too full to hold the resulting refund.
  • Keep the cursor in bounds when the camera moves, and vice versa.
  • Reserve capacity when demolishing. This prevents a workaround where you queue up a bunch of demolitions, and then go over wood capacity when they finish.
  • Fix a issue where trying to overwrite a save in "Save As..." would still hide the dialog, despite requiring further player input.
  • Use Godot's own translations for built-in UI (i.e. Save & Load Dialogs)


[ 2024-11-03 13:50:12 CET ] [ Original post ]


  • Build houses to give your villagers homes.
  • Clear farm fields to grow a variety of crops, from basic staples to exotic magical ingredients.
  • Open shops that turn raw resources into valuable goods.
  • Construct warehouses to store your resources and goods.


  • Take the resources and goods your villagers make and turn them into gold!
  • Trade for other resources that your villagers need.
  • Invest your gold to expand your village.
  • Refuel trains that stop by on their long journeys.


  • Keep the railway happy and pour in gold to improve it.
  • Unlock new types of goods and resources.
  • Create opportunities to grow into a prospering town!

MINIMAL SETUP
  • OS: Linux distribution released after 2016
  • Processor: Intel Core 2 Duo E8200 or AMD Athlon XE BE-2300Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5500 (Broadwell) or AMD Radeon R5 Graphics (Kaveri)
  • Storage: 200 MB available spaceAdditional Notes: Full Vulkan 1.0 graphics support required
RECOMMENDED SETUP
  • OS: Linux distribution released after 2020
  • Processor: Intel Core i5-6600K or AMD Ryzen 5 1600Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 (Pascal) or AMD Radeon RX 460 (GCN 4.0)
  • Storage: 400 MB available spaceAdditional Notes: Dedicated graphics with full Vulkan 1.2 support recommended

GAMEBILLET

[ 6082 ]

5.87$ (16%)
17.75$ (11%)
25.47$ (15%)
17.59$ (12%)
24.87$ (17%)
8.27$ (17%)
8.39$ (16%)
15.11$ (24%)
41.47$ (17%)
41.49$ (17%)
17.75$ (11%)
13.25$ (17%)
8.39$ (16%)
16.57$ (17%)
8.27$ (17%)
4.95$ (17%)
20.72$ (17%)
8.27$ (17%)
5.27$ (12%)
20.72$ (17%)
8.38$ (16%)
8.27$ (17%)
12.42$ (17%)
20.72$ (17%)
14.91$ (17%)
17.19$ (14%)
41.47$ (17%)
28.69$ (18%)
16.97$ (15%)
13.04$ (13%)
GAMERSGATE

[ 1511 ]

7.5$ (81%)
2.25$ (89%)
3.4$ (91%)
4.25$ (57%)
8.99$ (55%)
16.0$ (60%)
0.85$ (91%)
1.28$ (91%)
12.0$ (70%)
3.0$ (85%)
6.0$ (80%)
19.13$ (62%)
1.28$ (91%)
0.85$ (91%)
0.51$ (83%)
4.5$ (77%)
2.81$ (89%)
4.08$ (66%)
2.55$ (83%)
3.0$ (85%)
5.63$ (81%)
0.89$ (87%)
0.6$ (91%)
5.52$ (82%)
0.75$ (85%)
0.68$ (91%)
2.13$ (91%)
7.64$ (58%)
6.8$ (66%)
8.0$ (60%)
MacGamestore

[ 1888 ]

5.09$ (83%)
4.24$ (79%)
2.99$ (93%)
2.49$ (75%)
0.99$ (75%)
1.28$ (87%)
2.99$ (75%)
17.49$ (13%)
17.49$ (13%)
2.48$ (75%)
1.19$ (88%)
8.79$ (60%)
9.49$ (81%)
8.99$ (10%)
1.19$ (88%)
1.99$ (60%)
1.79$ (90%)
1.99$ (80%)
25.49$ (15%)
14.99$ (57%)
1.24$ (75%)
1.19$ (88%)
42.49$ (15%)
1.09$ (91%)
2.48$ (75%)
1.10$ (89%)
1.19$ (88%)
1.69$ (83%)
1.89$ (81%)
51.49$ (26%)

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