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I remember very well being asked about Linux/OSX support on the Gamescom. That was August 2014; and I responded "Should be done in a couple of weeks". How naive :-) Now, nearly a year later, it is finally done. Unfortunately I had to rewrite the whole input system to make this possible, so Windows players will find their controls reset to the defaults next time they start the game. Maybe this also fixes the input issues which one of you encountered. What took so long, you might ask. There are several reasons: a) I did some contract work in the meantime. b) My publisher went bankrupt. c) This is not a Unity game, so porting isn't a single click. d) Mac/Linux were really new to me, but I learned a lot. e) One lib I was using turned out to be not as portable as it claimed to be. So here it is :-) It surely still has some rough edges which I'll try to fix in the coming days. Have fun! And if you liked it, why not tell it to your friends? Or send me a message; I love to get mail :-) And if you're a coder yourself, have a look at the new input library I developed for this port. Look for SNIIS at GitHub if you're interested.
I remember very well being asked about Linux/OSX support on the Gamescom. That was August 2014; and I responded "Should be done in a couple of weeks". How naive :-) Now, nearly a year later, it is finally done. Unfortunately I had to rewrite the whole input system to make this possible, so Windows players will find their controls reset to the defaults next time they start the game. Maybe this also fixes the input issues which one of you encountered. What took so long, you might ask. There are several reasons: a) I did some contract work in the meantime. b) My publisher went bankrupt. c) This is not a Unity game, so porting isn't a single click. d) Mac/Linux were really new to me, but I learned a lot. e) One lib I was using turned out to be not as portable as it claimed to be. So here it is :-) It surely still has some rough edges which I'll try to fix in the coming days. Have fun! And if you liked it, why not tell it to your friends? Or send me a message; I love to get mail :-) And if you're a coder yourself, have a look at the new input library I developed for this port. Look for SNIIS at GitHub if you're interested.
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