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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Two little crashes crept into the game while I wasn't looking. a) do not use _lzcnt_u32() anymore for texture size calculations as it silently yields wrong results on older CPUs. b) do not use _popcnt() anymore as it produces an INVALID_INSTRUCTION crash on older CPUs. Huge thanks to qDan, SkEyE, meetnik for their patience and their aid in getting to the bottom of this.
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