PropFight is a 2D physics-based fighting game where you play random props in random arenas where random events occur.
2-8 players
Local multiplayer (online is only supported with Remote Play)
Highly customizable game settings
>80 arenas
>10 props
>10 events
Steam workshop support
Steam Input support (fallback to classic input support is possible)
Modding is officially supported using the Godot Engine and our development tools.
It is now possible to make levels with a different camera zoom. This permits to have bigger levels.\nBackgrounds, Killscreens and Powerups are not scaled, Events aren\'t either, but it\'s not forced.\nA few levels were added to showcase this new feature.\n\n- Add some more levels\n- Remove CRT option, bring it back in an event with a better look (Pixelize)\n- Add a bit of audio processing for some events (Pixelize, Wind, Tsunami, LowGravity)\n- Change a lot of powerup visuals to fix physics interpolation, accidentally making some of them better (Revert, HighJump, Sleep, Freeze)\n- Put back Godot Input for emotes on triggers (for controllers)\n- Fix some many minor bugs\n- Lots of tweaks here and there\n\nAlso, the API was updated
Minimum Setup
- OS: Any version
- Processor: Intel Core i3-1210UMemory: 6 GB RAMStorage: 512 MB available space
- Memory: 6 GB RAMStorage: 512 MB available space
- Storage: 512 MB available space
Recommended Setup
- OS: Any version
- Processor: Intel Core i5Memory: 8 GB RAM
- Graphics: NVIDIA Quadro P400
- Storage: 2 GB available space
[ 6368 ]
[ 5877 ]
[ 1991 ]
[ 1943 ]
[ 988 ]














