




Howdy, /R fans! NegDev here, exterminating dastardly bugs as we see the need arise. The latest build, 1.02 is up, and some major bugs have been fixed as well as some small QOL improvements. - The intro sound (the screeching on a new game) has been dropped in volume as it was WAY too loud. - Some search events (looking at items and seeing a text description) were causing soft locks for players. This has been fixed. - The gallery had a bug where a player could trigger a portrait event when entering a room, causing a soft lock. This has been fixed. - Players would get stuck outside the walls in the Nurse storage when being chased and escaping the enemy. This has been fixed. - The hiding place in the Reference section was allowing players to hide when the enemy was present, causing players to be stuck. This has been fixed. - A prompt was added to the 3D glasses event so players know to hit "Enter" while exiting. - Mouse inputs were not responding on the Difficulty select screen. This is now working. - There was a bug that caused Yumiko's Old Room to send players to an incorrect destination when going upstairs. This has been fixed. - Exposure levels in the Maze were not changing properly during the enemy sequence. This has been fixed. Thanks to the astute players who provided descriptions about the bugs so we could fix them promptly. Remember you can also always email us at negativedevelopmentgames@gmail.com.
[ 2025-02-16 19:59:59 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Once upon a time, Lydia Whitaker woke up.
Alone and abandoned in the Whitaker Manor, once a testing ground for pseudoscience experiments, our female protagonist navigates a mansion in an endless night, escaping a violent presence around every corner. She experiences other bizarre paranormal phenomena including an RGB nightmare, a haunted hedge maze, monsters in walls and more horrors. Discover the brutal truths that stay you from your freedom.
Explore over 100 rooms complete with light switches, rooms ranging from an arboretum to a recording studio and even a working A/C system. You will solve puzzles, discover lore and be resourceful while escaping a variety of threats and the terror of your relentless pursuer - because if you die, it's game over. No reloading will save you.
The game's story is inspired by "mystery box" styled media and unlike other single player titles, you can go any direction, any time after the introduction. Be careful though - your enemy will react depending on where you go. Many of the game's puzzles also change - either in location or solution - each playthrough and the game's final stage is different every time you play. Much can consume your time outside the chases as well - adopt a cat, learn yoga and even get in on some retrogaming - complete with its own epic boss fight.
/R uses a unique visual style that is claustrophobic and atmospheric with Lydia seeming to be under constant surveillance of a dodgy CRT-style display. With an eerie, pulsing soundtrack by the Amazing Doctor Tentacles and environmental ambience all around, this is a game that begs the use of headphones or a sound system. The graphics were hand-drawn before pixel editing and no AI-based generation was used in the making of this title, cobbled together between breaks at work by a one-man development team. This is an indie game for indie gamers.
Run, hide, adapt and survive - or die.
Closing song "A Parasite's Lullaby" is written and performed by Electric Armchair and is licensed/used by permission of the artist.
- OS: Ubuntu-based Linux Distributions
- Processor: Intel Core i5 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel Iris Plus Graphics 640
- Storage: 2 GB available space
- OS: Linux Mint (Cinnamon)
- Processor: Intel Core i5 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel Iris Plus Graphics 640
- Storage: 2 GB available spaceAdditional Notes: Solid state storage (SSD) recommended. performance may vary across Linux distributions
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