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August Update
I dedicated most of August to completing the shaders for the Moebius-inspired world. This will be a challenging, desert-like environment filled with buried secrets and rocky towns.
After releasing the open beta demo for Paper Sky, one of my main concerns was managing the online messages with a live upvote system. Im happy to announce that I've finally completed a new framework to address this. It will allow me to easily monitor and control whats being shared in the world. Previously, messages in the demo world could only be updated when players logged in and out, but now, theyll be updated live and regularly without any input needed. This marks the near-final state of the messaging system backend.
Your messages will now be permanently carried on your paper plane, so whatever you write will always be there to encourage you!
Still WIP but you get the point You earn points by discovering player messages in the world, whether theyre hidden or part of a quest reward. You can then spend those points on various paper forms (plane, ball, boat, etc.), which will enhance your mobility and speed on your journey. Thats all for this months progress! Ill soon need beta testers to help populate the new messaging system and stress-test it along with the new movement mechanics I mentioned last month. Also, theres a possibility of some exciting news for Paper Skys development next month. If I dont mention it in the next update, it probably didnt pan out, but Im keeping my fingers crossed! Thats enough from me for now. Ill be more active on social media as I dive back into art asset creation. Alright, see you soon.
[ 2024-11-16 10:21:24 CET ] [ Original post ]
Hey guys! Welcome to the third monthly update, recapping all the progress made in August. Another month, another update! So, lets dive in and take a look at what I accomplished last month on Paper Sky.
Moebius-Inspired World
I dedicated most of August to completing the shaders for the Moebius-inspired world. This will be a challenging, desert-like environment filled with buried secrets and rocky towns.
New Online Message System
After releasing the open beta demo for Paper Sky, one of my main concerns was managing the online messages with a live upvote system. Im happy to announce that I've finally completed a new framework to address this. It will allow me to easily monitor and control whats being shared in the world. Previously, messages in the demo world could only be updated when players logged in and out, but now, theyll be updated live and regularly without any input needed. This marks the near-final state of the messaging system backend.
Your messages will now be permanently carried on your paper plane, so whatever you write will always be there to encourage you!
Upgrade System Showcase
Still WIP but you get the point You earn points by discovering player messages in the world, whether theyre hidden or part of a quest reward. You can then spend those points on various paper forms (plane, ball, boat, etc.), which will enhance your mobility and speed on your journey. Thats all for this months progress! Ill soon need beta testers to help populate the new messaging system and stress-test it along with the new movement mechanics I mentioned last month. Also, theres a possibility of some exciting news for Paper Skys development next month. If I dont mention it in the next update, it probably didnt pan out, but Im keeping my fingers crossed! Thats enough from me for now. Ill be more active on social media as I dive back into art asset creation. Alright, see you soon.
[ 2024-11-16 10:21:24 CET ] [ Original post ]
Paper Sky
BRUTE FORCE
Developer
BRUTE FORCE
Publisher
Coming soon
Release
Game News Posts:
13
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Welcome to the world of Paper Sky where you will fold your own Paper Plane to fly your message.
In this hand-crafted, semi-open world escapade, players will control a paper plane through exciting and connected worlds.
This isn't a free-flight game; instead, Paper Sky combines the thrill of an adventure game with the mechanics of a Paper Plane simulator.
Build up vertical momentum and glide through the environment using it to your advantage!
Fold your plane
Transform between a paper plane to a paper ball, gain speed, bypass obstacles, and explore hidden secrets by jumping and gliding.Impactful World
Step into a vibrant world where your actions matter. Experience advanced physics and dynamic visuals.Immerse yourself and explore a world inviting you to soar, learn, and leave your mark on its pages!
Write your story
Whatever you write at the beginning of your journey will become part of the world. Engage in a message-in-a-bottle style exchange, where others can read and interact with your messages, gifting you movement boosts and secret hints!Fold your own customized paper airplane and more...
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 2Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon HD 2000 / NVIDIA GeForce 510
- Storage: 1 GB available space
- OS: Ubuntu 12.04+
- Processor: 2Ghz Dual CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Dedicated recommended
- Storage: 1 GB available space
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