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Special Announcement
The CNC (Centre National du Cinma et de l'image anime) is a French Ministry of Culture agency dedicated to supporting cinematic and audiovisual arts, including video-games. Their mission includes offering financial aid to outstanding artistic and video-game projects; and Im incredibly honored that Paper Sky has been recognized as one of them.
While this doesnt change the core plans of the game, it makes everything easier for me as a solo developer. During my last project, Crumble, I often found myself worrying over; Will the game sell well?, Will I have the resources to make another game?, Am I making a mistake somewhere? With the CNCs support, many of these concerns are now behind me. Heres what this means for Paper Sky:
As a solo developer, this combination of Kickstarter funding and public support is what makes creating games like Paper Sky possible. I am deeply thankful to the CNC commission for this incredible opportunity. You can check out the official public release of the CNC commission results here: https://www.cnc.fr/professionnels/aides-et-financements/resultats-commissions/fonds-daide-au-jeu-video-fajv--resultats-de-la-commission-du-26-septembre-2024_2294001 (Warning: A lot of french words) In next months update, I hope to share the new demo with you, featuring completely overhauled mechanics and a brand new look of the town world. Thank you so much for your support and enthusiasm. See you in the next update!
[ 2024-11-16 12:41:36 CET ] [ Original post ]
Hey everyone, special surprise announcement today! Im thrilled to share that Paper Sky will be receiving financial support from the CNC!
What is the CNC?
The CNC (Centre National du Cinma et de l'image anime) is a French Ministry of Culture agency dedicated to supporting cinematic and audiovisual arts, including video-games. Their mission includes offering financial aid to outstanding artistic and video-game projects; and Im incredibly honored that Paper Sky has been recognized as one of them.
What does this mean for the project?
While this doesnt change the core plans of the game, it makes everything easier for me as a solo developer. During my last project, Crumble, I often found myself worrying over; Will the game sell well?, Will I have the resources to make another game?, Am I making a mistake somewhere? With the CNCs support, many of these concerns are now behind me. Heres what this means for Paper Sky:
- The CNC has granted 45,000 (roughly $48,000) exclusively for the project
- I am now 100% confident the game will have enough funding to reach completion, including handling any potential delays
- I wont need to depend on Paper Skys future sales to start my next project
- Development and marketing are significantly less stressful, allowing me to focus on making the best game I can
- A detailed development roadmap and comprehensive game design document are now fully in place, ensuring every planned feature is accounted for
- Some features that I wasn't sure I would have enough time and resources to implement will be implemented, this includes the progression system with skill points, an underwater world and many more secrets
- The soundtrack will now receive extra care and attention, with more features to make it truly stand out
- Im now committed to releasing Paper Sky on PC, Mac, Linux, and the Nintendo Switch!
- Due to the project financial viability, Paper Sky will be more tailored for the people who've been following and supporting the project instead of aiming for mass-market appeal
A word of gratitude
As a solo developer, this combination of Kickstarter funding and public support is what makes creating games like Paper Sky possible. I am deeply thankful to the CNC commission for this incredible opportunity. You can check out the official public release of the CNC commission results here: https://www.cnc.fr/professionnels/aides-et-financements/resultats-commissions/fonds-daide-au-jeu-video-fajv--resultats-de-la-commission-du-26-septembre-2024_2294001 (Warning: A lot of french words) In next months update, I hope to share the new demo with you, featuring completely overhauled mechanics and a brand new look of the town world. Thank you so much for your support and enthusiasm. See you in the next update!
[ 2024-11-16 12:41:36 CET ] [ Original post ]
Paper Sky
BRUTE FORCE
Developer
BRUTE FORCE
Publisher
Coming soon
Release
Game News Posts:
13
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Welcome to the world of Paper Sky where you will fold your own Paper Plane to fly your message.
In this hand-crafted, semi-open world escapade, players will control a paper plane through exciting and connected worlds.
This isn't a free-flight game; instead, Paper Sky combines the thrill of an adventure game with the mechanics of a Paper Plane simulator.
Build up vertical momentum and glide through the environment using it to your advantage!
Fold your plane
Transform between a paper plane to a paper ball, gain speed, bypass obstacles, and explore hidden secrets by jumping and gliding.Impactful World
Step into a vibrant world where your actions matter. Experience advanced physics and dynamic visuals.Immerse yourself and explore a world inviting you to soar, learn, and leave your mark on its pages!
Write your story
Whatever you write at the beginning of your journey will become part of the world. Engage in a message-in-a-bottle style exchange, where others can read and interact with your messages, gifting you movement boosts and secret hints!Fold your own customized paper airplane and more...
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 2Ghz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon HD 2000 / NVIDIA GeForce 510
- Storage: 1 GB available space
- OS: Ubuntu 12.04+
- Processor: 2Ghz Dual CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Dedicated recommended
- Storage: 1 GB available space
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