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Paper Sky
BRUTE FORCE Developer
BRUTE FORCE Publisher
Coming soon Release
Game News Posts: 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
June Update

This month marks the end of the rework phase since the new demo release and post-mortem. Ive watched around 50 playthrough videos from demo players to paid playtesters to really pin down the few elements that still werent clicking. Ive implemented most of those fixes in the game, and some are still WIP but will be added as level design progresses. I reckon Im about 2 months behind now overall, but Im not too worried if it means delivering a better experience within the same scope I promised at the start.

Lets dive into the main changes for Paper Sky (June Edition):

[img src="https://clan.cloudflare.steamstatic.com/images/44786142/de9babfbfb491b566affc56fda8c6e888ca17491.png"][/img]

New Message System


One major issue with the demos message system was the freeform writing, which unfortunately opened the door for offensive content. I initially believed the number of people whod abuse it would be negligible, spoiler: I was wrong. Nearly 5% of demo players wrote "bad" messages, even using alternate alphabets to bypass the filter.

The new system I came up with this month makes players find and unlock words from messages left by others. Words now have powers and stats that carry through people's journeys. The more words appear in messages, the more maneuverability and abilities it grants for your paper plane. This means I am binning the "tech tree" ability system and make it more simple and modular.

This eliminates the risk of offensive messages entirely. Ill also be working with professional translators to reward coherent or funny messages with gameplay bonuses. For instance if your message makes sense like a cheering up message would be, then you have more boosts etc...

Fauna & NPCs


[img src="https://clan.cloudflare.steamstatic.com/images/44786142/36e8deb97566471af47c175b6c2d8b216ef81c21.png"][/img]

Some words can only be unlocked by visiting specific animals and NPCs. These unique words are fixed across playthroughs, helping players target specific upgrades and plan their builds more easily.

Boost Re(Re)Worked


[img src="https://clan.cloudflare.steamstatic.com/images/44786142/77d911a6c65fec077b3f1b55b45db4ccbf221b7d.png"][/img]

From all the playthroughs, one thing was clear: the stepped boost system wasnt as intuitive as I thought. Instead of refining the tutorial, I decided to change the system entirely.

Boost now works with a traditional boost meter: as long as you have energy, you can boost; essentially entering a free-flying state. Energy regenerates by flying close to surfaces or doing acrobatic moves (like entering wall holes), which already reward players with a significant boost.

Also, I heard feedback about the plane feeling too floppy compared to real paper. Ill be improving the shader for that. Its tricky to fully capture paper physics with just math, but Ill get closer.

World Checkpoints


A major missing feature was landmarksnatural goals to help players navigate the world. Now, these huge landmarks will combine upgrades, messages, and checkpoints in one. Theyll be visible from far away and let you:

  • Save/load progress

  • Teleport via the world map (once discovered)

  • Upgrade or fold a new plane

  • Edit your message

Skins and unlockable planes will be tied to in-game achievements, which also sync with Steam achievements for PC and Steam Deck players.

Thats it for this month. Sorry for the lack of visuals; last month was packed with work.

I hope you have a nice week, and see you all next month.


[ 2025-07-08 17:26:57 CET ] [ Original post ]


Welcome to the world of Paper Sky where you will fold your own Paper Plane to fly your message.


In this hand-crafted, semi-open world escapade, players will control a paper plane through exciting and connected worlds.
This isn't a free-flight game; instead, Paper Sky combines the thrill of an adventure game with the mechanics of a Paper Plane simulator.
Build up vertical momentum and glide through the environment using it to your advantage!

Fold your plane

Transform between a paper plane to a paper ball, gain speed, bypass obstacles, and explore hidden secrets by jumping and gliding.

Impactful World

Step into a vibrant world where your actions matter. Experience advanced physics and dynamic visuals.
Immerse yourself and explore a world inviting you to soar, learn, and leave your mark on its pages!

Write your story

Whatever you write at the beginning of your journey will become part of the world. Engage in a message-in-a-bottle style exchange, where others can read and interact with your messages, gifting you movement boosts and secret hints!
Fold your own customized paper airplane and more...


MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 2Ghz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Radeon HD 2000 / NVIDIA GeForce 510
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+
  • Processor: 2Ghz Dual CoreMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Dedicated recommended
  • Storage: 1 GB available space

GAMEBILLET

[ 6449 ]

12.42$ (17%)
3.93$ (21%)
8.39$ (16%)
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4.19$ (16%)
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17.19$ (14%)
12.42$ (17%)
8.39$ (16%)
8.27$ (17%)
41.47$ (17%)
24.87$ (17%)
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10.88$ (66%)
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12.48$ (50%)
17.75$ (11%)
8.29$ (17%)
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[ 855 ]

1.13$ (96%)
1.05$ (85%)
3.19$ (81%)
1.84$ (74%)
1.84$ (74%)
0.42$ (79%)
1.84$ (74%)
1.84$ (74%)
0.75$ (92%)
1.58$ (77%)
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3.19$ (81%)
10.91$ (22%)
1.84$ (74%)
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1.8$ (55%)
1.84$ (74%)
1.84$ (74%)
1.05$ (85%)
7.92$ (74%)
1.84$ (74%)
30.0$ (50%)
1.58$ (77%)
MacGamestore

[ 4280 ]

1.99$ (80%)
38.99$ (13%)
3.99$ (80%)
1.19$ (88%)
1.19$ (88%)
49.99$ (50%)
2.79$ (60%)
21.99$ (27%)
1.99$ (80%)
1.09$ (78%)
1.29$ (84%)
3.39$ (66%)
1.49$ (85%)
0.99$ (90%)
1.19$ (76%)
15.99$ (20%)
3.99$ (80%)
5.99$ (85%)
1.19$ (88%)
1.99$ (60%)
1.99$ (90%)
5.99$ (80%)
1.24$ (75%)
2.49$ (50%)
1.19$ (60%)
17.49$ (20%)
1.29$ (84%)
2.99$ (75%)
1.69$ (83%)
67.19$ (16%)

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