▶
Development Update #5
We are happy to write to you again :) We hope you're alright. We're back here to write about the current progress and state of the game :)
As mentioned in the previous development update, we have a PC Pre-Alpha build ready for anybody to play and test, if you are willing to play an early version in order to provide useful feedback and opinion on the game and find out bugs! Current pre-alpha testers are currently finding a lot of nice glitches, bugs and other issues, but also provide interesting ideas for current and next chapters of the game. If you're interested in helping us improve the game, you can simply request a Steam key for the PC Pre-Alpha build of the game by sending an email to contact@haze-games.com The Pre-Alpha Steam build is updated about 1-3 times / week to fix all bugs which are encountered by players and test new experimental features. Special thanks go to Peter and Kjus! They have both found many bugs and created videos for them! Peters also helps with Hungarian localization! Thanks very much to both of you! We are focusing on fixing all bugs and polishing the first 2 chapters of the game, mostly because we want a good playable build for... Reboot Develop!
We are happy to announce that Haze Games is going be present at the indie games event Reboot Develop in Dubrovnik, Croatia! We are thus working actively on a fully working build of the first 2 Chapters of the game on PC, for the people on-site to play! We are getting some very useful feedback, bug reports and comments from Pre-Alpha players that have requested a Steam Key. Thanks to them, we hope to achieve a bug-free and fully playable demo build :) This also means we have to work on Posters, Flyers and Business cards for the game; a different, time-consuming type of work, but also very important. We hope to have a few players at our booth - if you live in the area, please feel free to come and see us, we would be very happy to meet you!
We have reworked all tutorials to be fully compatible with display of keyboard/mouse icons and Xbox One / Xbox 360 controllers! Now, we're sure everything can be understood easily, and those controllers are now fully supported:
Note: Later on, we'll add support for the Steam Controller and various others. Using a gamepad, the Jump/Jetpack buttons are now either
OR
. The player can use either of these 2 buttons at anytime to Jump/Activate Jetpack. In most circumstances, using
to jump is fine. However, using
button to use the Jetpack forces you to remove your right thumb from the right joystick... This is bad, since you cannot look around or change direction without interrupting jetpack thrust. Instead, you can now use
for Jump/Jetpack, and keep both your thumbs on the gamepad's joysticks while using the jetpack. This makes it much easier to control!
We have been working on an interesting feature for Fractal Space on PC: The Upgrade System from Upgrade Terminals. These Upgrade Terminals allow the player to, for example, improve Taser capacity, movement speed, Jetpack duration, maximum Health, or unlock new abilities:
You can only select one type of upgrade out of 2 to 4 choices every time you encounter an Upgrade Terminal. They are not always easy to find (or reach). Upgrades being persistent from a playthrough to another we hope it improves replay value for a New Game+. As soon as an upgrade has been selected, the Upgrade Terminal is not longer available, you'll need to search for the other ones throughout the station if you want to upgrade more!
We will be adding the Sprint Ability to unlock from Upgrade Terminals very soon to the Pre-Alpha for current alpha players to test. This allows you to run much faster. We've been making sure it works nicely, both with and without controller.
The Focus Abilitiy is not yet ready for testing and will be introduced in Chapter 3, when it is ready for pre-alpha testers to play with. However, further work has been done on this feature to make sure it works well while in Zero-Gravity, and a few new rooms exploiting it have been created.
We are also working in parallel on the third chapter of the game, which will mainly exploit Zero-Gravity and introduce the Focus Abiltiy described above! Here are a few screenshots of some of the new rooms of Chapter 2, and Chapter 3 Work In Progress!
We hope you enjoyed reading us today, and we'll be back next month for more news! Have a great day, and happy gaming! Charles and Amélie, from Haze Games
[ 2017-04-11 13:52:43 CET ] [ Original post ]
Hello!
We are happy to write to you again :) We hope you're alright. We're back here to write about the current progress and state of the game :)
Pre-Alpha Testing
As mentioned in the previous development update, we have a PC Pre-Alpha build ready for anybody to play and test, if you are willing to play an early version in order to provide useful feedback and opinion on the game and find out bugs! Current pre-alpha testers are currently finding a lot of nice glitches, bugs and other issues, but also provide interesting ideas for current and next chapters of the game. If you're interested in helping us improve the game, you can simply request a Steam key for the PC Pre-Alpha build of the game by sending an email to contact@haze-games.com The Pre-Alpha Steam build is updated about 1-3 times / week to fix all bugs which are encountered by players and test new experimental features. Special thanks go to Peter and Kjus! They have both found many bugs and created videos for them! Peters also helps with Hungarian localization! Thanks very much to both of you! We are focusing on fixing all bugs and polishing the first 2 chapters of the game, mostly because we want a good playable build for... Reboot Develop!
Event: Reboot Develop
We are happy to announce that Haze Games is going be present at the indie games event Reboot Develop in Dubrovnik, Croatia! We are thus working actively on a fully working build of the first 2 Chapters of the game on PC, for the people on-site to play! We are getting some very useful feedback, bug reports and comments from Pre-Alpha players that have requested a Steam Key. Thanks to them, we hope to achieve a bug-free and fully playable demo build :) This also means we have to work on Posters, Flyers and Business cards for the game; a different, time-consuming type of work, but also very important. We hope to have a few players at our booth - if you live in the area, please feel free to come and see us, we would be very happy to meet you!
Tutorials & Controls
We have reworked all tutorials to be fully compatible with display of keyboard/mouse icons and Xbox One / Xbox 360 controllers! Now, we're sure everything can be understood easily, and those controllers are now fully supported:
Note: Later on, we'll add support for the Steam Controller and various others. Using a gamepad, the Jump/Jetpack buttons are now either
OR
. The player can use either of these 2 buttons at anytime to Jump/Activate Jetpack. In most circumstances, using
to jump is fine. However, using
button to use the Jetpack forces you to remove your right thumb from the right joystick... This is bad, since you cannot look around or change direction without interrupting jetpack thrust. Instead, you can now use
for Jump/Jetpack, and keep both your thumbs on the gamepad's joysticks while using the jetpack. This makes it much easier to control!
Upgrade System
We have been working on an interesting feature for Fractal Space on PC: The Upgrade System from Upgrade Terminals. These Upgrade Terminals allow the player to, for example, improve Taser capacity, movement speed, Jetpack duration, maximum Health, or unlock new abilities:
You can only select one type of upgrade out of 2 to 4 choices every time you encounter an Upgrade Terminal. They are not always easy to find (or reach). Upgrades being persistent from a playthrough to another we hope it improves replay value for a New Game+. As soon as an upgrade has been selected, the Upgrade Terminal is not longer available, you'll need to search for the other ones throughout the station if you want to upgrade more!
Sprint
We will be adding the Sprint Ability to unlock from Upgrade Terminals very soon to the Pre-Alpha for current alpha players to test. This allows you to run much faster. We've been making sure it works nicely, both with and without controller.
Focus
The Focus Abilitiy is not yet ready for testing and will be introduced in Chapter 3, when it is ready for pre-alpha testers to play with. However, further work has been done on this feature to make sure it works well while in Zero-Gravity, and a few new rooms exploiting it have been created.
Chapter 3
We are also working in parallel on the third chapter of the game, which will mainly exploit Zero-Gravity and introduce the Focus Abiltiy described above! Here are a few screenshots of some of the new rooms of Chapter 2, and Chapter 3 Work In Progress!
We hope you enjoyed reading us today, and we'll be back next month for more news! Have a great day, and happy gaming! Charles and Amélie, from Haze Games
[ 2017-04-11 13:52:43 CET ] [ Original post ]
Fractal Space
Haze Games
Developer
Haze Games
Publisher
Release
Game News Posts:
47
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
The Game includes VR Support
Will you solve the mysteries of this station and get out alive?
This, my friend, is up to you...
Pick up health and ammunition packs as you explore space to help you get through this adventure.
This, my friend, is up to you...
KEY FEATURES
- Control your Jetpack to fly freely around space!
- Use your Taser-Gun to activate switches remotely
- Find lost recordings to solve mysteries and learn what lead you to this station
- Think and act upon your environment to solve puzzles
- Full Gamepad support
SOLVE BRAIN-ENGAGING PUZZLES
While surviving the adventure through the space station, dexterity is not your only challenge; activate switches, complete 2D minigames, use cubes to reach higher grounds, go through portal teleporters, orient light mirrors, search for clues to guess access codes... Your brain and mental resources must constantly be stimulated if you want to solve the station's puzzles!TASER-GUN: PRECISION IS PRECIOUS
Shoot your taser-gun to power-up electric devices remotely. When you're alone in the universe, this weapon is your best friend!JETPACK: ENJOY FLYING
Defy laws of physics and gravity by firing up your Jetpack to fly freely through space and avoid deadly traps in the station. You cannot risk falling into the void; use it wisely and make sure you have enough fuel to make your journey!SPACE EXPLORATION AWAITS
Explore and pick up hidden recordings throughout the station - they will help you solve certain puzzles, recall what happened to you and find answers about your past, present and future.Pick up health and ammunition packs as you explore space to help you get through this adventure.
ACHIEVEMENTS & LEADERBOARDS
Show the entire world what a puzzle mastermind you are by unlocking Achievements, and sharing your speed run scores with your friends!MINIMAL SETUP
- OS: Ubuntu 12.04 or later- 64 bit only
- Processor: Dual Core from Intel or AMD at 1.2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 3.0
- Storage: 4 GB available space
- OS: Ubuntu 12.04 or later- 64 bit only
- Processor: Dual Core from Intel or AMD at 2 GHzMemory: 4 GB RAMStorage: 4 GB available space
- Memory: 4 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
GAMEBILLET
[ 6102 ]
GAMERSGATE
[ 842 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB