TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Update 0.602 is LIVE!

DISCORD



Join us on the official Discord server to talk about the game and the bugs you find!

UPDATE


Hello, dear Fractal Space players! New PC Pre-Alpha update 0.602 is available on Windows, Mac & Linux! [quote][h5]IMPORTANT: RESTART CURRENT CHAPTER[/h5] If you were playing before this update and do not wish to start a new game / reset your save, please restart current Chapter from the beginning to avoid bugs, prevent invalid softlocks, and ensure the new bugfixes are correctly applied.[/quote] If you encounter a major blocking bug that prevents you from finishing the game, please report in-game as MAJOR Bug with ALT+B. Thank you for testing and reporting bugs!

CHAPTER | FIXES


  • Chapter 0: Objectives accomplished / new objectives were silent in CH0 intentionally, to not be too disturbing to the atmosphere. An additional change is now to only have 1 objective: Investigate the Red Platform, instead of first Reach then Investigate. This is to avoid disturbance too. Please let me know if you think it should be reverted or if its better like this ;)
  • Chapter 1: When coming from Chapter 0 to Chapter 1, some objects, like moving platforms, some doors, vents, and other objects, could be significantly darker than expected. A restart of Chapter 1 was required to fix it. It should now be fixed and be correct, even when coming from Chapter 0 to Chapter 1.
  • Chapter 1: Cannot use cables to skip the dual laser cages with 2 cubes anymore
  • Chapter 1: Added Reinitialize Cube button in the dual laser cages/cubes area, in order to prevent a potential softlock. This may be making this part too easy, so maybe it will be removed, if enough players suggest its removal. But maybe it will remain if we see it does indeed prevent the softlock, and doesnt add any confusion. I prefer this rather than an auto-respawn in this case, as the auto-respawn might respawn the cube by mistake / when not necessarily desired.
  • Chapter 2: First room: Vertical moving platform above the space gap will now crush you if you stand in between the void and the ground. It will still not crush you if you have no ground below your feet (intended), but will do if you get squashed between the platform edge and the ground. There is still some tolerance, if you are far away enough from the gaps edge, you will still be pushed back instead of crushed (intended)
  • Chapter 2: Fixed visual rendering bug with windows that caused a window to be rendered on top of another window.
  • Chapter 2: Fixed a bug that caused Power Core to indefinitely respawn in a loop showing Power Core Respawned, after reaching the first Zero-Gravity room.
  • Chapter 3: Fixed a bug that could cause infinite relocation just after the first Hyper-Speed blinking lasers.
  • Chapter 3: Fixed a visual bug at the very end, that could cause some white lines due to the blinking lights in the corridor, when looked at from outside / above.
  • Chapter 4: Fixed a rare bug that could cause the Secret Passage to be in an inverted state, blocking the player.
  • Chapter 4: Fixed Hyper-Speed Suppressor sometimes not showing the red cross above Healthbar, meant to show that Hyper-Speed is currently unavailable.

BUG | FIXES


  • Taser: Fixed an exploit that allowed you to control the direction of a pushed Cube by rotating the camera very fast just after a Hyper-Shot.
  • Cameras: Destroying them right as they detect you, will ensure the shield is disabled (to avoid camera football)
  • Moving Saws: Fixed a rare case in which Saws would rotate incorrectly sideways when not needed.
  • Moving Saws: Moving saws, which need to rotate sideways, could sometimes not be perfectly aligned with their moving direction. They should now always be aligned in a straight line with their moving direction.
  • Moving Lasers: Fixed remaining edge cases with Moving Lasers, which could become de-synced from their intended pattern. There should not be any remaining cases of Laser movement de-syncs anymore. To be tested, though, as this fix might have broken other specific cases of Moving Lasers.
  • Flashlight: When triggering a cutscene with Flashlight currently ON, the flashlight will no longer move along with the cutscene camera during the transition (it will remain where it is, as intended). In addition, some cutscenes will now force Flashlight state OFF during the cutscene, and restore it after the cutscene (intended). Please report as a visual bug, if you see cutscenes in which the flashlight should be forced-off to avoid various visual bugs or strange-looking situations.
  • Bug Reporting: Should no longer be possible to interact with objects or other actions while the Bug Reporting page is displayed.
  • Bug Reporting: Video URL field could sometimes be resized to be taller than intended. Shouldnt happen anymore.
  • Jetpack Notifications: Low Fuel sound and text notification system have changed. It now is as follows:
  • - Low Fuel Sound: Played when going from "normal fuel" to "low fuel" state, with a minimum allowed interval of 3s. This prevents it being spammed when you are letting it recharge slightly, then using Jetpack again (avoids spamming the low fuel beep sound)
  • - Low Fuel Text Notification: "Low Fuel" text notification when going from "normal fuel" to "low fuel" state, is now shown only once per game session. This allows new players to see it the first time they use the Jetpack and reach Low Fuel. Then, only the sound plays. Every time you restart the game, you'll see it once, just as a reminder of associating the notification to the sound. Then, only the sound is played. This change is to avoid having "Low Fuel" notification appearing too often on the screen.
  • Encryption Keys: Approaching a Formatting Terminal, with a Power Core or Cube, would play the dialog and show Incompatible Device Notification, whereas this was meant to only happen when approaching them with an information Tablet. Also, it used to only appear once. It will now always appear if the player approaches a Formatting Terminal with an information Tablet instead of an Encryption Key.
  • Custom Resolution: The -allowCustomResolution argument to allow custom resolution, to use with -screen-width and -screen-height was working correctly for most PC configurations. However, it should now also work for more specific setups and Windows versions. If you still experience resolution resets, please try also by adding the new -noForcedRefreshRate (but only as last resort, as it should not be needed, in theory)
  • Leaderboards: Potential fix for Cycle leaderboard, which would always incorrectly round legitimate scores milliseconds to 0. It should now send the correct entire game duration value, with correct milliseconds. To be tested if properly fixed, though. To test this, make sure you never enable Debug Mode in your run.


[ 2023-06-06 21:58:31 CET ] [ Original post ]

Fractal Space
Haze Games Developer
Haze Games Publisher
Release
Game News Posts: 47
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews (0 reviews)
The Game includes VR Support
Will you solve the mysteries of this station and get out alive?
This, my friend, is up to you...

KEY FEATURES

  • Control your Jetpack to fly freely around space!
  • Use your Taser-Gun to activate switches remotely
  • Find lost recordings to solve mysteries and learn what lead you to this station
  • Think and act upon your environment to solve puzzles
  • Full Gamepad support

SOLVE BRAIN-ENGAGING PUZZLES

While surviving the adventure through the space station, dexterity is not your only challenge; activate switches, complete 2D minigames, use cubes to reach higher grounds, go through portal teleporters, orient light mirrors, search for clues to guess access codes... Your brain and mental resources must constantly be stimulated if you want to solve the station's puzzles!

TASER-GUN: PRECISION IS PRECIOUS

Shoot your taser-gun to power-up electric devices remotely. When you're alone in the universe, this weapon is your best friend!

JETPACK: ENJOY FLYING

Defy laws of physics and gravity by firing up your Jetpack to fly freely through space and avoid deadly traps in the station. You cannot risk falling into the void; use it wisely and make sure you have enough fuel to make your journey!

SPACE EXPLORATION AWAITS

Explore and pick up hidden recordings throughout the station - they will help you solve certain puzzles, recall what happened to you and find answers about your past, present and future.
Pick up health and ammunition packs as you explore space to help you get through this adventure.

ACHIEVEMENTS & LEADERBOARDS

Show the entire world what a puzzle mastermind you are by unlocking Achievements, and sharing your speed run scores with your friends!

MINIMAL SETUP
  • OS: Ubuntu 12.04 or later- 64 bit only
  • Processor: Dual Core from Intel or AMD at 1.2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 3.0
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 or later- 64 bit only
  • Processor: Dual Core from Intel or AMD at 2 GHzMemory: 4 GB RAMStorage: 4 GB available space
  • Memory: 4 GB RAMStorage: 4 GB available space
  • Storage: 4 GB available space
GAMEBILLET

[ 6102 ]

3.29$ (18%)
52.19$ (13%)
12.71$ (15%)
12.89$ (14%)
35.59$ (11%)
24.78$ (17%)
13.21$ (71%)
17.79$ (11%)
12.45$ (11%)
22.24$ (11%)
16.99$ (15%)
5.56$ (78%)
29.56$ (16%)
8.39$ (16%)
4.24$ (15%)
18.25$ (17%)
18.79$ (53%)
33.97$ (15%)
16.97$ (15%)
17.17$ (14%)
33.99$ (15%)
12.42$ (17%)
4.95$ (17%)
12.72$ (15%)
5.78$ (17%)
7.97$ (20%)
24.89$ (17%)
8.29$ (17%)
17.79$ (70%)
17.59$ (12%)
GAMERSGATE

[ 842 ]

1.02$ (74%)
17.32$ (51%)
9.4$ (53%)
3.83$ (74%)
5.1$ (74%)
2.55$ (74%)
5.1$ (57%)
4.25$ (91%)
4.42$ (66%)
2.0$ (90%)
1.91$ (87%)
0.64$ (87%)
0.43$ (91%)
3.83$ (62%)
4.25$ (83%)
0.85$ (83%)
1.02$ (91%)
7.5$ (70%)
0.53$ (92%)
0.51$ (87%)
10.62$ (58%)
6.38$ (57%)
9.94$ (45%)
1.8$ (77%)
14.87$ (40%)
1.58$ (77%)
0.6$ (91%)
1.7$ (91%)
0.43$ (91%)
1.7$ (91%)

FANATICAL BUNDLES

Time left:

12 days, 0 hours, 2 minutes


Time left:

19 days, 0 hours, 2 minutes


Time left:

8 days, 0 hours, 2 minutes


Time left:

5 days, 0 hours, 2 minutes


Time left:

13 days, 0 hours, 2 minutes


Time left:

15 days, 0 hours, 2 minutes


Time left:

36 days, 0 hours, 2 minutes


Time left:

356460 days, 16 hours, 2 minutes


Time left:

18 days, 0 hours, 2 minutes


Time left:

47 days, 0 hours, 2 minutes


Time left:

33 days, 0 hours, 2 minutes


HUMBLE BUNDLES

Time left:

1 days, 18 hours, 2 minutes


Time left:

6 days, 18 hours, 2 minutes


Time left:

8 days, 18 hours, 2 minutes


Time left:

13 days, 18 hours, 2 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE