
MAiZE is a first person horror survival game set in a haunted corn maze. Navigate the maze to collect the five harvest items (an apple, an orange, a batch of grapes, a pear, and a cob of corn). Once all harvest items have been found, you can collect the Cornucopia to unlock the next section of the maze. Pumpkins scattered throughout the maze offer various buffs or debuffs. Evade the Scarecrows and other ghostly/demonic enemies that haunt the maze. Uncover the secrets of the maze and its haunted history.
This Version 0.1.2 update includes several minor QOL UI updates, as well as the following bug fixes:
Fixed bug where if Hints option is enabled the player doesn\'t get paused when being attacked by a hatching Pumpkimp
[/*][u]Numerous Gamepad Controller Bugs Including:[/u]
[list]All buzzes were initiating as long buzzes instead of short
[/*]Input Sensitivity bug where the default Game Controller sensitivity setting kept reverting to the default
[/*]
Game not registering if the controller was disconnected mid-game
[/*]New features include:
If using a gamepad, the controller now buzzes in increasing intervals and intensity the closer you are to the scarecrow
[/*]New tutorial card at the start of the game explains the function of the Pumpkin Timer (bottom left corner of the UI)
[/*]
[u]Note Regarding the Mac Version and Gamepad Controllers:[/u]
There is a known issue if you are using Mac OS 15 (Sequoia) and a third party X-Box controller (such as 360Controller and xone-macos) that Unity is currently unable to map for these controllers as Apple removed driver support for third party controllers. Unity will have a workaround for this in their next Input System version, but for the moment I am focusing my attention on finishing the full version of the game. Once I have finished the full version, I will look into temporary workaround options until Unity releases their next Input System update.
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