LORED is an idle-incremental game about collecting as many resources as possible, including Iron, Copper, and... Malignancy?! Set your stickfigure LOREDs to work, buy them plenty of Upgrades, and ensure they don't run out of fuel!
There are four tiers--or Stages--of Upgrades and LOREDs! The most powerful Upgrades consume your current host, requiring a prestige.
Leveling up a LORED doubles their Output, but also their Input! Play carefully!

Each of the 63 LOREDs have their own unique animations!



LOREDs will think out loud and may reply to each other!

Talk to LOREDs in-between managing resources!

LORED was first released in 2019, and has been receiving constant development ever since. Since the last public update, LORED has been re-built from the ground up with all new Upgrade Trees and mechanics!
Add option to disable the save toast\nAdd mod reordering\n\nStandard Notation expanded to e330\n- At very high numbers, Standard Notation takes up too much space. Standard Notation will not be supported beyond e330.\nAxman13\n- Crit Chance gained from Adantages now has diminishing effect after 100%\nOnce Many Masks is complete, LORED autobuyers can purchase more than 10 levels at once\nImproved performance of Limit Break level up\nWatched Currencies are reset and restored when entering and exiting Arcade Runs\n\nFix saves which advanced too far due to prolonged play by deleting them\n- Nah just kiddin\nFix Upgrade Window opening when loading a save\nFix `Display Help button` not saving\nFix `UI Scale` not loading\nFix clicking background not closing Upgrade Window\nDuring Many Masks, fix LOREDs trying to afford already-pending Upgrades\nFix Moneymaker and other \"small combos\" never registering\nFix backing up corrupted saves\n\nRemoved Joy & Grief\n- There was never a plan for these. They were just going to exist\n- The reason they were removed is to not force players to hunt for them, because that would be insanely boring
Minimum Setup
- OS: Linux distribution released after 2016
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full OpenGL 3.3 support
- Storage: 150 MB available space
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