We have recently made a number of updates to the Editor to support more varied mods. Modders now have full access to the scripted event system - we'd love for you to try this out and let us know if it works for you. Editing events can get pretty complicated and any feedback on making it easier would be much appreciated. We have also added 2 new features - the ability to set which nations are playable in your mod and the ability to set nation specific victory conditions. Used together these can allow different kinds of mods, such as ones focused on a single nation achieving a goal in a limited time frame, or a 2 player mod targeted at multiplayer between specific nations. We have posted an example mod on Steam Workshop called "For the Glory of Byzantium!". You play as Greece and have 20 turns to take and hold Constantinople. Give it a try and tell us what you think!
[ 2015-10-08 13:27:26 CET ] [ Original post ]
🕹️ Partial Controller Support
- TGW content linux [1.55 G]
- Making History: The Great War - The Red Army
Making History: The Great War offers a game filled with historical events and challenges of the WW1 era. Playing as the Head of State, you are responsible for managing all facets of your nation's economy, diplomacy and military. Your actions will influence world events as you lead your armies in the most in-depth WWI grand strategy game ever made.
- Play as any independent nation during the World War 1 era.
- Choose how best to control your conquests: colonies, protectorates or puppet states.
- Build trenches to grind down attacking forces.
- Soften up your enemies defenses with adjacent region Artillery bombardments.
- Bomb with Airships and BiPlanes, counter with Fighters and Anti-Air units.
- Control the seas and the lines of supply by waging Unrestricted Submarine Warfare, sinking both naval and trade vessels.
- Buy and sell in a global economy, trade for vital resources or manufactured goods.
- Expand your sphere of influence using foreign aid to increase ties with other nations.
- A sophisticated economic system designed to simulate the inter-dependency of technology, industry and war. You must produce the munitions to fire your big guns and food to feed your people.
- Employ government spending to keep the populations from radicalizing towards rebellion and ultimately, national collapse.
- Over 275 different nationalities represented, many with unique model sets.
- Hundreds of unit models representing the historic weapons of the period.
- Create customized scenarios with our detailed editor. Share your mods on Steam Workshop.
- OS: Ubuntu 12.04 or later
- Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or HigherMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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