New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Making History: The Great War | |
Developer | Muzzy Lane Software | |
Publisher | Factus Games | | |
Tags | Strategy Simulation Singleplayer Multiplayer | | |
Release | 2015-01-29 | |
Steam | 12,99€ 11,49£ 14,99$ / 50 % |
News | 58 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  1  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/279140  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | TGW content linux [1.55 G]
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DLC | Making History: The Great War - The Red Army
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LINUX STREAMERS (0)
Early Access: The Second World War |
Making History: The Second World War is preparing to release as an Early Access title. This offers many advantages to both our development team and the SWW community. For us it's an opportunity to get the game in front of a wider sample of users and systems. The feedback we receive during this phase will help us identify potential issues. This is also a chance for the community to offer ideas on existing features and make requests for additional ones.
At present, the game is feature complete. There's still some content to add and game balancing to complete. We believe an Early Access version should be ready sometime in the next few weeks. I'll post announcements once we have a reliable target date.
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[ 2017-09-06 22:53:06 CET ] [ Original post ] |
Early Access: The Second World War |
Making History: The Second World War is preparing to release as an Early Access title. This offers many advantages to both our development team and the SWW community. For us it's an opportunity to get the game in front of a wider sample of users and systems. The feedback we receive during this phase will help us identify potential issues. This is also a chance for the community to offer ideas on existing features and make requests for additional ones.
At present, the game is feature complete. There's still some content to add and game balancing to complete. We believe an Early Access version should be ready sometime in the next few weeks. I'll post announcements once we have a reliable target date.
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[ 2017-09-06 22:53:06 CET ] [ Original post ] |