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Immerse in a gritty tale of a Vegas hitman up against 'goodfellas', crime lords, dazzling dames and cases full of casino cash. Inspired by Hotline Miami, Superhot, OTXO and John Wick. With a narrative influenced by classic Tarantino and Scorsese. Made by Michał Marcinkowski - creator of Soldat and Maniac.

RHYTHMICALLY PLEASANT FRANTIC VIOLENCE

  • Huge variety of guns and melee weapons

  • Outsmart / Distract / Dodge 

  • Excellent AI

  • Lots of settings

  • Tight controls⠀⠀⠀⠀⠀⠀

    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

A TALE OF SWEET REVENGE

  • Soulful 1970s with a soundtrack

  • Darkly humorous first-person narrative

  • Beautiful Women

  • Notorious Drug Lords

  • Heartbreak Hotels

NO TWO PLAYTHROUGHS ALIKE

  • Unique procedurally generated level layouts and enemy placements

  • Unlockable gameplay mutators like

  • 'Superhot style' bullet-time,  guns akimbo, explosive barrels and more

Jackal
Transhuman DesignDeveloper
Transhuman DesignPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Spells & Clarity Update

This demo update makes the action easier to read with overhauled outlines, lighting, and color-coding so you always know what\'s what. Combat is snappier, enemies are improved, you can look farther with a button and new spells give you more ways to cause chaos \n\nNew spells: Timeshift, Slow, Blind, Speed, Akimbo

Demo Update 0.8.18 0.8.50

Gameplay

  • Animals slower on Easy difficulty

    [/*]
  • Mr. Green is a bit faster at shooting

    [/*]
  • Enemies are more cautious when entering rooms where someone died

    [/*]
  • Easier to target enemies when kicking furniture

    [/*]
  • Faster melee recovery

    [/*]
  • Pickup prioritizes more lethal melee weapons

    [/*]
  • Fixed hunting enemies stopping when alerted by a sound

    [/*]
  • Fixed madness enemy attacking player

    [/*]
  • Fixed melee animation missing at high speed or low FPS

    [/*]
  • Fixed weapon thrown at floor when no target nearby

    [/*]
  • Fixed can\'t kick weapon after dropped from knocked enemy

    [/*]
  • Fixed can\'t kick weapon if too high

    [/*]
  • Fixed collisions of kicked scenery sometimes missing

    [/*]
  • Boxes in bar storage are now kickable

    [/*]
  • Associate spawns together with the player

    [/*]

Spells

  • New spells: Timeshift, Slow, Blind, Speed, Akimbo

    [/*]
  • Madness spell remade to affect everyone on screen in a time period

    [/*]
  • Spell name now displays on HUD

    [/*]
  • Spell cards can be scrolled horizontally

    [/*]
  • Can open spell picker directly from death screen

    [/*]
  • Spell progress shown on spell selection screen

    [/*]

Visuals

  • Blood appears on enemies before death

    [/*]
  • Dead bodies darken immediately on death

    [/*]
  • Policemen brighter blue

    [/*]
  • Civilians now share navy blue color for better recognition

    [/*]
  • New civilian women models

    [/*]
  • Associates changed to purple

    [/*]
  • Darker, more distinct doors

    [/*]
  • Improved ceiling texture

    [/*]
  • Weapons larger when on ground

    [/*]
  • Outlines shrink and grow dynamically

    [/*]
  • Thicker black outline on enemies

    [/*]
  • Melee outlines are neon blue

    [/*]
  • Weapon outlines are neon red

    [/*]
  • Equipped melee weapons display outlines

    [/*]
  • Enemy outlines blink when appearing on screen

    [/*]
  • Outlines blink with weapon color (or white if unarmed)

    [/*]
  • Fixed weapon outlines hidden by enemy body

    [/*]
  • Added rim lighting on characters

    [/*]
  • Brighter lighting on characters and items

    [/*]
  • Larger character blob shadows

    [/*]
  • Nicer outline blink with dark contrast

    [/*]
  • Darker door fracture parts

    [/*]
  • Fixed Anubis too dark in gameplay

    [/*]
  • Fixed dead animals not darkening

    [/*]
  • Removed psychadelic effect when croc enters

    [/*]

UI & Menus

  • Simplified game menu to single restart button (with new seed prompt)

    [/*]
  • Can reload with new seed directly from death screen

    [/*]
  • Game menu loops with controller

    [/*]
  • Added reset all progress button to Gameplay Settings

    [/*]
  • Removed \"Clear\" win screen for better flow

    [/*]
  • Tutorial keys display after death

    [/*]
  • Added look farther button (Shift / Right Stick)

    [/*]
  • Removed hit marker sound from civilians

    [/*]

Speedball Mode (formerly Speed Running)

  • Renamed mode to Speedball

    [/*]
  • Fixed levels generating different layouts when returning from menu

    [/*]
  • Fixed restart with new seed functionality

    [/*]
  • Fixed music missing in Streets levels

    [/*]
  • Removed cancel/restart help from summary screen

    [/*]
  • Removed dog from Streets levels

    [/*]

Weapons

  • Winchester 94 renamed to Winchester Rifle

    [/*]
  • Winchester 1897 renamed to Winchester Shotgun

    [/*]
  • Nicer spade placement in car

    [/*]

Audio & Polish

  • Added elevator sound to Penthouse cinematic

    [/*]
  • Fixed boss phone voice volume

    [/*]
  • New chapter names

    [/*]
  • Items now collide with ragdolls

    [/*]
  • Ragdoll optimization time increased to 10 seconds

    [/*]
  • Madness enemies continue their behavior off-screen

    [/*]
  • Fixed hunt wave intervals in Highway Patrol level

    [/*]
  • Dive bar level got one more wave of enemies

    [/*]

Have fun,

MM

[ 2026-01-01 14:37:10 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04 or higher
  • Processor: x64 architecture with SSE2 instruction set supportMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable
  • Storage: 200 MB available space
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16.57$ (17%)
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33.99$ (15%)
33.99$ (15%)
5.49$ (73%)
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65.99$ (12%)
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31.49$ (37%)
33.59$ (16%)
23.89$ (20%)
50.88$ (15%)
16.49$ (73%)
60.89$ (13%)
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30.0$ (50%)
0.43$ (91%)
1.28$ (91%)
0.43$ (91%)
1.91$ (87%)
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1.28$ (91%)
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[ 2018 ]

1.99$ (89%)
2.49$ (88%)
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1.10$ (89%)
1.09$ (82%)
8.99$ (10%)
9.49$ (5%)
9.49$ (5%)
1.19$ (88%)
17.49$ (13%)
13.99$ (22%)
1.99$ (85%)
1.89$ (81%)
1.19$ (80%)
13.99$ (7%)
1.99$ (90%)
1.09$ (95%)
15.99$ (20%)
1.49$ (85%)
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27.49$ (8%)
2.49$ (75%)
44.99$ (10%)
1.19$ (94%)
51.99$ (13%)
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1.99$ (80.0%)
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2.49$ (75.0%)
3.99$ (20.0%)
2.49$ (75.0%)
0.99$ (90.0%)
2.49$ (75.0%)
1.39$ (80.0%)
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1.49$ (90.0%)
1.49$ (75.0%)
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3.49$ (90.0%)
9.99$ (60.0%)
1.99$ (90.0%)
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1.99$ (80.0%)
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0.49$ (90.0%)
0.79$ (90.0%)
1.49$ (90.0%)
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