Our friend KR-17 is not like other mindless drones, he can Emote! So what better way to celebrate his uniqueness than by unleashing a new set of emoticons for you to collect along with some new backgrounds?
So :kr17: fans, let's blast open some :boomcrate:'s with some :krgrenade:s & :krmine:s and have some fun!
Our friend KR-17 is not like other mindless drones, he can Emote! So what better way to celebrate his uniqueness than by unleashing a new set of emoticons for you to collect along with some new backgrounds?
So ːkr17ː fans, let's blast open some ːboomcrateː's with some ːkrgrenadeːs & ːkrmineːs and have some fun!
The critically acclaimed action platformer that harkens back to the days of classic gaming has just launched the MAC version!
Now Mac gamers everywhere can experience the first chapter of the Terrian Saga! We could go on and on about how much we love the game, but let's let a few of the reviews say it for us:
"Terrian Saga KR-17 is really a game that offers a great retro experience without feeling like it is just using the style as a shortcut or because it is in vogue. It provides some great nostalgia if you grew up with these types of games, but has enough substance that modern players won't find it to be too simple."
- 9/10 GameRamble
"Its addictive gameplay and blast from the past look and sound is pure awesomeness"
- "Stellar" ReviewFix
"If you are on a quest to play some of the best indie games out there that provide the best challenges, music, and gameplay Im happy to say that you may by experiencing a golden age right of retro gaming right now. Just this past month has given us three of the highest quality indies ever released Knights with shovels, Mexican wrestlers with spiritual powers, and the amazing title I just had the pleasure of reviewing KR-17."
- 9.3/10 ModVive
"Terrian Saga: KR-17 is simply a must play for anyone looking for a new platformer, or anyone looking to recapture the days of old. Fast paced fun, catchy music, thrilling and mostly challenging boss battles"
- 9/10 Hooked Gamers
Also available on Win PC and Linux systems!
The critically acclaimed action platformer that harkens back to the days of classic gaming has just launched the MAC version!
Now Mac gamers everywhere can experience the first chapter of the Terrian Saga! We could go on and on about how much we love the game, but let's let a few of the reviews say it for us:
"Terrian Saga KR-17 is really a game that offers a great retro experience without feeling like it is just using the style as a shortcut or because it is in vogue. It provides some great nostalgia if you grew up with these types of games, but has enough substance that modern players won't find it to be too simple."
- 9/10 GameRamble
"Its addictive gameplay and blast from the past look and sound is pure awesomeness"
- "Stellar" ReviewFix
"If you are on a quest to play some of the best indie games out there that provide the best challenges, music, and gameplay I’m happy to say that you may by experiencing a golden age right of retro gaming right now. Just this past month has given us three of the highest quality indies ever released Knights with shovels, Mexican wrestlers with spiritual powers, and the amazing title I just had the pleasure of reviewing KR-17."
- 9.3/10 ModVive
"Terrian Saga: KR-17 is simply a must play for anyone looking for a new platformer, or anyone looking to recapture the days of old. Fast paced fun, catchy music, thrilling and mostly challenging boss battles"
- 9/10 Hooked Gamers
Also available on Win PC and Linux systems!
Let the chanting of Ubuntu begin! The critically acclaimed side scrolling platformer brings all its nostalgic love over to Linux. So all of you who have been "+1 if Linux", it's time to pull out the calculators and start adding up some highscores.
In addition to the newly launched Linux build, Update 1.5 has gone live which incorporates new Monthly Challenges completely with rewards for the top players! If you haven't picked up your controller in awhile NOW is the time to do it and show everyone just how great a legendary gamer you are.
You can access the Monthly Challenges right from the Main Menu. Play as many times as you want as it does not count against your overall performance.
We'll see you in the Leaderboards!
Let the chanting of Ubuntu begin! The critically acclaimed side scrolling platformer brings all its nostalgic love over to Linux. So all of you who have been "+1 if Linux", it's time to pull out the calculators and start adding up some highscores.
In addition to the newly launched Linux build, Update 1.5 has gone live which incorporates new Monthly Challenges completely with rewards for the top players! If you haven't picked up your controller in awhile NOW is the time to do it and show everyone just how great a legendary gamer you are.
You can access the Monthly Challenges right from the Main Menu. Play as many times as you want as it does not count against your overall performance.
We'll see you in the Leaderboards!
Hello fellow players, its time for a BIG UPDATE OMFG! This time the update is bigger and better, and has fixed a LOT of issues weve been hearing about! Continue reading:
Our main goal with this update is to soften some rough edges and noob mistakes we made during development. This is not going to fix every problem because we are not perfect yet, but it will fix a lot of them! Another plan was to make the gameplay a little more fluid. here is what that means:
1. An arrow that points to the nearest mission object. No more fubling around like a dingbat trying to find that missing mission object. No more flying around in the jetpack looking for a sneaky little button, no more backtracking train tracks to find out there was never a button in that zone...now there is a fun little arrow that POINTS at the nearest mission object. Notice this will point to the NEAREST object, not necessarily the object you should be going for next.
2. A lot of instantkill challenges have been replaced with objects that just tick down your health instead. Introducing the E-Chippies...these are just like chippies except theyll give you a little shock...draining a bit of your health! Youll start seeing them all over.
3. If you are not connected to Steam, the Steam-only things (challenges, leaderboards) are not able to be selected - and are invisible. Just stay connected to Steam you elusive little nit.
4. The monthly challenge level is set up and working! http://wonderfling.com/monthly-challenge/
5. Added additional sassafras
6. Many parts of the game where the dash was disabled has been redesigned allowing dash to be used without breaking the challenge! NOW try that spider boss, see what I think.
7. Many healthpacks have been distributed throughout the first zone! That first zone is hard, I get it. Now you can do it even faster!
8. Many weapon recharge stations have been distributed throughout the first zone! Use those grenades you passivist!
9. Tile foreground/background differentiation! Weve worked on it, it should definitely be easier to distinguish between whats a platform and whats a bottomless pit.
10. Some levels had little things that made them quirky and sometimes unplayable. We have fixed as many as we've seen talked about.
11. At the bottom left of the main menu is a version number to help troubleshoot. Right now it says 1.5 it used to say 1.4 and next update it will say 1.6
Hello fellow players, it’s time for a BIG UPDATE OMFG! This time the update is bigger and better, and has fixed a LOT of issues we’ve been hearing about! Continue reading:
Our main goal with this update is to soften some rough edges and noob mistakes we made during development. This is not going to fix every problem because we are not perfect yet, but it will fix a lot of them! Another plan was to make the gameplay a little more fluid. here is what that means:
1. An arrow that points to the nearest mission object. No more fubling around like a dingbat trying to find that missing mission object. No more flying around in the jetpack looking for a sneaky little button, no more backtracking train tracks to find out there was never a button in that zone...now there is a fun little arrow that POINTS at the nearest mission object. Notice this will point to the NEAREST object, not necessarily the object you should be going for next.
2. A lot of instantkill challenges have been replaced with objects that just tick down your health instead. Introducing the E-Chippies...these are just like chippies except they’ll give you a little shock...draining a bit of your health! You’ll start seeing them all over.
3. If you are not connected to Steam, the Steam-only things (challenges, leaderboards) are not able to be selected - and are invisible. Just stay connected to Steam you elusive little nit.
4. The monthly challenge level is set up and working! http://wonderfling.com/monthly-challenge/
5. Added additional sassafras
6. Many parts of the game where the dash was disabled has been redesigned allowing dash to be used without breaking the challenge! NOW try that spider boss, see what I think.
7. Many healthpacks have been distributed throughout the first zone! That first zone is hard, I get it. Now you can do it even faster!
8. Many weapon recharge stations have been distributed throughout the first zone! Use those grenades you passivist!
9. Tile foreground/background differentiation! We’ve worked on it, it should definitely be easier to distinguish between what’s a platform and what’s a bottomless pit.
10. Some levels had little things that made them quirky and sometimes unplayable. We have fixed as many as we've seen talked about.
11. At the bottom left of the main menu is a version number to help troubleshoot. Right now it says “1.5” it used to say “1.4” and next update it will say “1.6”
Heyup! Time for the CHAMPION UPDATE 1.3! Weve been working on fixing some remaining issues with the game as well as tightening up some loose edges. Thanks for all your feedback and patience while we figured out wtf were doing with our lives.
CHANGELOG:
1. Additional save system work.
2. Fixed city Trainasaurus Wrecks from disabling dash after death
3. Fixed overlapping sounds
4. Fixed overlapping music on end levels
5. Slight remapping UV textures on sassafras
Keep us posted with your progress, reviews, comments and things! Love you guys,
Greg
Heyup! Time for the CHAMPION UPDATE 1.3! We’ve been working on fixing some remaining issues with the game as well as tightening up some loose edges. Thanks for all your feedback and patience while we figured out wtf we’re doing with our lives.
CHANGELOG:
1. Additional save system work.
2. Fixed city Trainasaurus Wrecks from disabling dash after death
3. Fixed overlapping sounds
4. Fixed overlapping music on end levels
5. Slight remapping UV textures on sassafras
Keep us posted with your progress, reviews, comments and things! Love you guys,
Greg
And its about that time when the game players, video reviewers and speed runners realized This silence, Ive never heard anything like it before and THAT is when WE realized hot muffins, we forgot to add music the final level!
Hot fixes, cold fixes, and some general other bug fixes! Heres a list of the latest tunes your hard drive will be singing:
1. Additional save game work. Theres not much to say here, you guys are so kind!
2. The soundtrack has grown! Thats right, it HAS grown (although the majority of you havent reached the level yet, so you wont even realize this update was a thing.
3. More level pathfinding enhancements.
4. Added additional sassafras
5. Fixed an issue with Triceratracks
6. Added leaderboards display to main menu!
Thanks for all the kind reviews, and thanks for spreading the word!
-Wonderfling
And it’s about that time when the game players, video reviewers and speed runners realized “This silence, I’ve never heard anything like it before…” and THAT is when WE realized “hot muffins, we forgot to add music the final level!”
Hot fixes, cold fixes, and some general other bug fixes! Here’s a list of the latest tunes your hard drive will be singing:
1. Additional save game work. There’s not much to say here, you guys are so kind!
2. The soundtrack has grown! That’s right, it HAS grown (although the majority of you haven’t reached the level yet, so you won’t even realize this update was a thing.
3. More level pathfinding enhancements.
4. Added additional sassafras
5. Fixed an issue with Triceratracks
6. Added leaderboards display to main menu!
Thanks for all the kind reviews, and thanks for spreading the word!
-Wonderfling
Someone call Steven Jay Page, its been one week since release and its time for the WHOOPS UPDATE 1.1! In this update we address some issues players have had with saving, making needlessly difficult sections more understandable, and making those pesky controls less pesky! Conventional update numbering belongs elsewhere, lets take a look at whats going to be happening to your game files:
1. Mission Objects have tipped a bit elusive to some players requiring tedious and painstakingly long moments retracing their steps to find the button they forgot to press. Do not feel special ye button-missers, it happened to plenty of people. This is why we have decided to make those you-must-do-this-because-its-the-mission-of-this-zone-and-carries-the-story-for-the-rest-of-the-saga objects more noticeable!!
2. Save files have been something of great debate between KR-17 and computers. Neither of them really want to work together. But were not here to drop a non-working save system on your hard drive thats why we are introducing our updated save file system which will allow your saves going forward to not disappear!
3. Controls are, by no surprise, something impossible to get right. We took a poll of which keys people were rebinding KR-17s to, and we had some fantastic returns! Here are some of our favorite keybindings we were told:
A. Q-Jump R-Laser V-J1M RShift-Secondary
B. T-Jump Y-Laser G-J1M H-Secondary
C. LShift-Jump 1-Laser G-J1M Num0-Secondary
D. CTRL-Jump Z-Laser Space-J1M V-Secondary
Everyone had different combinations, so thats why we added the custom controls. Also, thats why our default controls are set the way they are, because apparently there is no way in hell we are going to guess which controls you think are easiest! However, to settle the score, you will now be able to see which controls do what from the pause screen!
GENERAL FIXES:
- Icarus unbeatable after dying during second wave
- Devestape save not working halfway
- Camera issues with J1M puzzle during trainyards
- Save files becoming corrupt
- Added additional Sassafras
- Jetpack disabled while J1M is out
- Some directional arrows added for navigation ease
Someone call Steven Jay Page, it’s been one week since release and it’s time for the WHOOPS UPDATE 1.1! In this update we address some issues players have had with saving, making needlessly difficult sections more understandable, and making those pesky controls less pesky! Conventional update numbering belongs elsewhere, let’s take a look at what’s going to be happening to your game files:
1. Mission Objects have tipped a bit elusive to some players requiring tedious and painstakingly long moments retracing their steps to find the button they forgot to press. Do not feel special ye button-missers, it happened to plenty of people. This is why we have decided to make those “you-must-do-this-because-it’s-the-mission-of-this-zone-and-carries-the-story-for-the-rest-of-the-saga” objects more noticeable!!
2. Save files have been something of great debate between KR-17 and computers. Neither of them really want to work together. But we’re not here to drop a non-working save system on your hard drive – that’s why we are introducing our updated save file system which will allow your saves going forward to not disappear!
3. Controls are, by no surprise, something impossible to get right. We took a poll of which keys people were rebinding KR-17′s to, and we had some fantastic returns! Here are some of our favorite keybindings we were told:
A. Q-Jump R-Laser V-J1M RShift-Secondary
B. T-Jump Y-Laser G-J1M H-Secondary
C. LShift-Jump 1-Laser G-J1M Num0-Secondary
D. CTRL-Jump Z-Laser Space-J1M V-Secondary
Everyone had different combinations, so that’s why we added the custom controls. Also, that’s why our default controls are set the way they are, because apparently there is no way in hell we are going to guess which controls you think are easiest! However, to settle the score, you will now be able to see which controls do what from the pause screen!
GENERAL FIXES:
- Icarus unbeatable after dying during second wave
- Devestape save not working halfway
- Camera issues with J1M puzzle during trainyards
- Save files becoming corrupt
- Added additional Sassafras
- Jetpack disabled while J1M is out
- Some directional arrows added for navigation ease
To celebrate the launch of Terrian Saga: KR-17 there is a limited time 20% discount off of its $4.99 USD Suggested Retail Price. That's 65 hardcore retro-inspired levels through 9 themed zones for only $3.99 USD +AND+ the KR-17 OST for FREE (Download Link in the Forum and on the Store Page). Discount and Free OST offer ends July 16th 2014. PLUS+++ KR-17 now comes with the great taste of TRADING CARDS! Collect Trainasaurus Wrecks, Devastape and other cool cards that feature some of the big bad bosses you must contend with throughout your adventure. Form those badges and show them off with pride! Terrian Saga: KR-17 is a hardcore side-scrolling action platformer that celebrates the gameplay and aesthetics of games that once defined an industry. The game was developed by Wonderfling Studios, a Dallas based indie studio comprised of long-time friends that have combined their passion of video games to create fresh stories and new ideas through nostalgic presentation, solid controls, throwback graphics and retro sounds. KR-17 is the first in a planned series of games in the Terrian Saga. ...And for all you Mac gamers wondering if you will be able to get your hands on KR-17, the Mac version will be available July 29th!
To celebrate the launch of Terrian Saga: KR-17 there is a limited time 20% discount off of its $4.99 USD Suggested Retail Price. That's 65 hardcore retro-inspired levels through 9 themed zones for only $3.99 USD +AND+ the KR-17 OST for FREE (Download Link in the Forum and on the Store Page). Discount and Free OST offer ends July 16th 2014. PLUS+++ KR-17 now comes with the great taste of TRADING CARDS! Collect Trainasaurus Wrecks, Devastape and other cool cards that feature some of the big bad bosses you must contend with throughout your adventure. Form those badges and show them off with pride! Terrian Saga: KR-17 is a hardcore side-scrolling action platformer that celebrates the gameplay and aesthetics of games that once defined an industry. The game was developed by Wonderfling Studios, a Dallas based indie studio comprised of long-time friends that have combined their passion of video games to create fresh stories and new ideas through nostalgic presentation, solid controls, throwback graphics and retro sounds. KR-17 is the first in a planned series of games in the Terrian Saga. ...And for all you Mac gamers wondering if you will be able to get your hands on KR-17, the Mac version will be available July 29th!
Terrian Saga: KR-17
Wonderfling
Digital Tribe
2014-07-09
Action Indie Adventure Singleplayer
Game News Posts 16
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(215 reviews)
http://wonderfling.com/
https://store.steampowered.com/app/278640 
The Game includes VR Support
Terrian Saga: KR-17 Ubuntu [57.21 M]
Within the galaxy on the Carina arm live twin solar systems riddled with conflict: the Terrius system and his brother, the Cyrinus system. These two empires travel so closely together they share multiple planets within their gravitational complex. However, the Cyrians have become embroiled in an interplanetary conflict with the Glortac People’s Resistance. Terrius has begun building military installations in order to better help combat the threat of the GPR. One of these bases, built on the planet Valiant, has been sabotaged. A terrorist has released thousands of killer robots on the Valiant base, destroying all personnel. The Terrius military has determined that this terrorist may have contacts with the GPR. Due to the risk of one of their most powerful military installations and armory falling into the hands of the GPR, Terrius has sent a strike force of 100 advanced KR drones to destroy these evil robots and restore order to the base- all before Valiant makes it’s swing into the Cyrinus system.
Features
- Adventure across 65 boards spread over 9 themed zones
- Test your mettle against 8 deadly bosses
- Fire and guide J1M to take out hard to reach enemies, blast open new passages and explore
- Receive important updates and explore the relationship between KR-17 and J1M with in-level dialogue
- Collect Gears, find hidden jetpacks, and race the clock to climb the Steam leaderboards
- Experience varied level design: play through non-linear levels that encourage exploration, along with high intensity action platforming sequences
- Earn Steam Achievements that unlock alterations to your character
- OS: Ubuntu 12.04 and Newer
- Processor: Intel Core 2 Duo 2.1 ghz or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 2nd Generation Intel Core HD Graphics (2000/3000). 256MB
- Storage: 250 MB available space
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