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Challenger update!


Hello fellow players, it’s time for a BIG UPDATE OMFG! This time the update is bigger and better, and has fixed a LOT of issues we’ve been hearing about! Continue reading: Our main goal with this update is to soften some rough edges and noob mistakes we made during development. This is not going to fix every problem because we are not perfect yet, but it will fix a lot of them! Another plan was to make the gameplay a little more fluid. here is what that means: 1. An arrow that points to the nearest mission object. No more fubling around like a dingbat trying to find that missing mission object. No more flying around in the jetpack looking for a sneaky little button, no more backtracking train tracks to find out there was never a button in that zone...now there is a fun little arrow that POINTS at the nearest mission object. Notice this will point to the NEAREST object, not necessarily the object you should be going for next. 2. A lot of instantkill challenges have been replaced with objects that just tick down your health instead. Introducing the E-Chippies...these are just like chippies except they’ll give you a little shock...draining a bit of your health! You’ll start seeing them all over. 3. If you are not connected to Steam, the Steam-only things (challenges, leaderboards) are not able to be selected - and are invisible. Just stay connected to Steam you elusive little nit. 4. The monthly challenge level is set up and working! http://wonderfling.com/monthly-challenge/ 5. Added additional sassafras 6. Many parts of the game where the dash was disabled has been redesigned allowing dash to be used without breaking the challenge! NOW try that spider boss, see what I think. 7. Many healthpacks have been distributed throughout the first zone! That first zone is hard, I get it. Now you can do it even faster! 8. Many weapon recharge stations have been distributed throughout the first zone! Use those grenades you passivist! 9. Tile foreground/background differentiation! We’ve worked on it, it should definitely be easier to distinguish between what’s a platform and what’s a bottomless pit. 10. Some levels had little things that made them quirky and sometimes unplayable. We have fixed as many as we've seen talked about. 11. At the bottom left of the main menu is a version number to help troubleshoot. Right now it says “1.5” it used to say “1.4” and next update it will say “1.6”


[ 2014-11-05 20:49:09 CET ] [ Original post ]


Challenger update!


Hello fellow players, its time for a BIG UPDATE OMFG! This time the update is bigger and better, and has fixed a LOT of issues weve been hearing about! Continue reading: Our main goal with this update is to soften some rough edges and noob mistakes we made during development. This is not going to fix every problem because we are not perfect yet, but it will fix a lot of them! Another plan was to make the gameplay a little more fluid. here is what that means: 1. An arrow that points to the nearest mission object. No more fubling around like a dingbat trying to find that missing mission object. No more flying around in the jetpack looking for a sneaky little button, no more backtracking train tracks to find out there was never a button in that zone...now there is a fun little arrow that POINTS at the nearest mission object. Notice this will point to the NEAREST object, not necessarily the object you should be going for next. 2. A lot of instantkill challenges have been replaced with objects that just tick down your health instead. Introducing the E-Chippies...these are just like chippies except theyll give you a little shock...draining a bit of your health! Youll start seeing them all over. 3. If you are not connected to Steam, the Steam-only things (challenges, leaderboards) are not able to be selected - and are invisible. Just stay connected to Steam you elusive little nit. 4. The monthly challenge level is set up and working! http://wonderfling.com/monthly-challenge/ 5. Added additional sassafras 6. Many parts of the game where the dash was disabled has been redesigned allowing dash to be used without breaking the challenge! NOW try that spider boss, see what I think. 7. Many healthpacks have been distributed throughout the first zone! That first zone is hard, I get it. Now you can do it even faster! 8. Many weapon recharge stations have been distributed throughout the first zone! Use those grenades you passivist! 9. Tile foreground/background differentiation! Weve worked on it, it should definitely be easier to distinguish between whats a platform and whats a bottomless pit. 10. Some levels had little things that made them quirky and sometimes unplayable. We have fixed as many as we've seen talked about. 11. At the bottom left of the main menu is a version number to help troubleshoot. Right now it says 1.5 it used to say 1.4 and next update it will say 1.6


[ 2014-11-05 20:49:09 CET ] [ Original post ]



Terrian Saga: KR-17
Wonderfling
  • Developer

  • Digital Tribe
  • Publisher

  • 2014-07-09
  • Release

  • Action Indie Adventure Singleplayer
  • Tags

  • Game News Posts 16  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (215 reviews)


  • Review Score

  • http://wonderfling.com/
  • Website

  • https://store.steampowered.com/app/278640 
  • Steam Store

  • The Game includes VR Support



    Terrian Saga: KR-17 Ubuntu [57.21 M]

  • Public Linux depots

  • In Terrian Saga: KR-17 players take control of a misfit military drone as it gains sentience and grows a conscious after being activated for war. Players will use an assortment of upgradable weapons including a laser, grenades, and flame thrower along with their trusted friend and sidekick, an also sentient guided missile named J1M. Players must fight their way through hordes of varying enemy robots while exploring intricate levels to uncover their mysterious past and discover the true enemy.

    Within the galaxy on the Carina arm live twin solar systems riddled with conflict: the Terrius system and his brother, the Cyrinus system. These two empires travel so closely together they share multiple planets within their gravitational complex. However, the Cyrians have become embroiled in an interplanetary conflict with the Glortac People’s Resistance. Terrius has begun building military installations in order to better help combat the threat of the GPR. One of these bases, built on the planet Valiant, has been sabotaged. A terrorist has released thousands of killer robots on the Valiant base, destroying all personnel. The Terrius military has determined that this terrorist may have contacts with the GPR. Due to the risk of one of their most powerful military installations and armory falling into the hands of the GPR, Terrius has sent a strike force of 100 advanced KR drones to destroy these evil robots and restore order to the base- all before Valiant makes it’s swing into the Cyrinus system.

    Features

    • Adventure across 65 boards spread over 9 themed zones
    • Test your mettle against 8 deadly bosses
    • Fire and guide J1M to take out hard to reach enemies, blast open new passages and explore
    • Receive important updates and explore the relationship between KR-17 and J1M with in-level dialogue
    • Collect Gears, find hidden jetpacks, and race the clock to climb the Steam leaderboards
    • Experience varied level design: play through non-linear levels that encourage exploration, along with high intensity action platforming sequences
    • Earn Steam Achievements that unlock alterations to your character
    MINIMAL SETUP
    • OS: Ubuntu 12.04 and Newer
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalentMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: 2nd Generation Intel Core HD Graphics (2000/3000). 256MB
    • Storage: 250 MB available space
    GAMEBILLET

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    41.31$ (17%)
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    22.99$ (62%)
    4.12$ (17%)
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    6.88$ (66%)
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    5.06$ (66%)
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    0.89$ (87%)
    4.95$ (67%)
    1.05$ (85%)
    5.63$ (62%)
    2.0$ (75%)
    1.13$ (92%)
    4.25$ (79%)
    2.25$ (85%)
    8.02$ (53%)
    1.5$ (92%)
    1.84$ (74%)
    4.5$ (77%)
    1.13$ (92%)
    9.74$ (51%)
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    12.0$ (70%)
    6.18$ (59%)
    25.0$ (50%)
    8.44$ (66%)

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