The Astral Plane awaits you, Summoner.

Embark on a journey through a vast, randomly generated world. Summon and command your army of diverse creatures to battle fearsome foes and cunning rival summoners.
Master the art of card collection and strategic play. Unleash a myriad of game-altering effects, from capturing enemy creatures, to fusing your minions together and imbuing them with synergistic traits.

Face off against five formidable champions in your quest to reclaim the mystical rings they've plundered. Each victory brings you closer to ultimate power and conquering the Astral Plane.
Forge unstoppable warriors. Equip, enchant, combine, and mutate your creatures to create terrifyingly powerful amalgamations.
With all of this, you will form an army that tests the limits of this realm.
See you in the Astral Plane, Summoner.

All new! Bears have come to the astral plane!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45445954/6a8aa5f4bf9686177237ffbadc81a0d7fabefab3.gif\"][/img]
Burly and rotund, bears spawn rarely and pose a greater threat than average. Bears come in 6 variants, one for each biome. Whats more, they\'re very territorial, gaining a double attack boost when they\'re defending their home. You\'d better check twice before taking on a bear!
With the new unit comes a new feature as well. Elemental damage is now displayed as particles on a units weapon, providing more useful information at a glance. Each element type has a particle system associated, so you can get a sweet frost hammer, or a cool as heck fire sword.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45445954/0f7348c579375fd920eb66a02d2e1ee33ab5235e.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45445954/d12922b75e4b526df943db8b6216e9d8f12d34ce.png\"][/img]
This update includes some small bug fixes as well, and some QOL improvements too:
Astral Eye and Hand Lock UI elements now save and load.
[/*]Shrines now clean themselves up after they are used.
[/*]The camera no longer clips into buildings when in speech states.
[/*]Some minor unit stat balancing.
[/*]Card draw has been tuned to greatly lessen mid & late game hand management. You shouldn\'t be stuck discarding cards for ages past the mid game anymore, because of excessive drop rates.
[/*]Fixed some issues with abstracting boss units that could corrupt the pouch.
[/*]More save stability improvements, and improved fallback logic.
[/*]
we await your bears....
Minimum Setup
- OS: Ubuntu 12
- Processor: i5-6300HQMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 1050
- Storage: 2 GB available space
Recommended Setup
- OS: Ubuntu 12
- Processor: i5-1135G7Memory: 16 GB RAM
- Graphics: GTX 4090
- Storage: 3 GB available space
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