Hey, fellas, we got a big bugfix, a few tweaks, and a respawn timer for Murder the Flag. -Fixed the “You have been booted” error when joining a match. -Added a spawn timer for Murder the Flag and other possible game modes. -Nerfed AI zombies (lowered damage and added a delay after attacking). -Increased time to activate regurgitation and now the HUD regurgitate text grows red while being activated (to help prevent regurgitating when you want to devour). -Slowed down minergun blaster projectile and increased its damage at lower charge levels. -Minergun now uses less ammo while building and recharges faster---use the line function! -Fixed bug which caused the minergun’s fully charged blast to not count towards achievement. All the very best to you guys, -JForce Ty
[ 2018-01-30 17:19:11 CET ] [ Original post ]
Hey, fellas, we got a big bugfix, a few tweaks, and a respawn timer for Murder the Flag. -Fixed the You have been booted error when joining a match. -Added a spawn timer for Murder the Flag and other possible game modes. -Nerfed AI zombies (lowered damage and added a delay after attacking). -Increased time to activate regurgitation and now the HUD regurgitate text grows red while being activated (to help prevent regurgitating when you want to devour). -Slowed down minergun blaster projectile and increased its damage at lower charge levels. -Minergun now uses less ammo while building and recharges faster---use the line function! -Fixed bug which caused the minerguns fully charged blast to not count towards achievement. All the very best to you guys, -JForce Ty
[ 2018-01-30 17:19:11 CET ] [ Original post ]
🎮 Full Controller Support
- Murder Miners Linux [177.6 M]
- Murder Miners - Believer's Pack DLC
Halo-inspired core gameplay
3-shot-kill pistol included, with new additions such as wall-jumping, unlimited sprint, multi-directional dashing, alt-fire modes, and the ability to choose any weapon at spawn.Unique Infection mode
One player starts as a zombie with the goal of infecting the other players until they've all turned over to the zombie army. The humans can use the Minergun to build forts, while the zombies can dig through walls and use their tentacle grab to reach higher places or pull players toward them. Unique to our game is the ability to feast on player corpses to level up your zombie. You can play this mode with up to 30 players. We'll usually have a full 30 player lobby in our weekly JForce play date. Come join us! It's a very intense experience when you're the last man standing and you have a whole swarm of player-controlled zombies coming after you.Online co-op map making + completely destructible maps
The Minergun makes map-creation easy and fun. Almost every popular map you can think of has been remade by our community, and you can share them via Steam Workshop.Community
- Join the official Steam group to be notified of the weekly playdate with JForce
- Chat with devs & players and follow our blog at: http://JForceGames.com
- Or mingle at our fan-run forums that has cash-prize tournaments: http://MurderMiners.com
- Subscribe to JForce on Youtube: http://youtube.com/JForceGames
- Follow JForce on Twitter: http://twitter.com/JForceGames
- Like Murder Miners on Facebook: http://facebook.com/MurderMiners
- Like JForce on Facebook: http://facebook.com/JForceGames to follow development of the sequel, Murder Miners X
- OS: glibc 2.17+. 64-bit only. S3TC support is NOT required.Memory: 1 GB RAMGraphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connectionStorage: 250 MB available space
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connection
- Storage: 250 MB available space
- Memory: 2 GB RAM
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