▶
Christmas Update | 38
It all started when were been celebrating the holidays by providing new content every day up until Christmas Day! Well today is that faithful day where all the features are here for you to try out and have fun with today.
New Christmas themed textures New Skyboxes for you to use
New Block Atlas's and Block Atlas related features Snowballs! (For Believers, replaces spit)
A whole stocking full of maps! Even a special category for them. Speaking of maps, a new Christmas Event Map Playlist is also in there too.
Decorated weapon skins, pretty colorful if you ask me.
Loads of QOL changes, and Behind The Scene fixes and changes. Today, Christmas Day, is a special time for everyone and we have goodies for everyone who is playing during the holidays!
Atlas Switcher, change the style of the maps to Christmas, Normal or even Classic textures! (You can find this in the Graphics Options)
Atlas Saver, save the current atlas on your maps! (Available under Map options only in Map Making Mode)
Atlas Override, play it how your like it, you can override the current map atlas. (Under Player Settings)
Change the default Fog Distance in Map Options
Fog Override, allows for custom fog colors. (In Map Options.)
Added Infinite Grenade Toggle Added Max Grenade Toggle Added Grenades Spawned With All are under Lobby Weapon Settings!
We've heard the feedback on the sound system in the game and have implemented some new options for those who need them.
Ambience Toggle Music Toggle Sound Effects Toggle
On the topic of toggles, the believers get a few switches to mess around with.
Showing the badge is now toggleable Disabling the gold weapons is also now toggleable This removes the old "Believe" toggle which existed prior to this update.
If you don't have believers, don't fret as we have some new things for you guys as well!
Check in the armor customization screen to see the new helmets!
Each helmet has a unique challenge which can only be completed in OFFICIAL SERVERS! Some are time limited, so try to unlock them quickly!
Added a Self Murder Button, you'll need to assign this under Customize Controls. Added corresponding green variants of the Snowball/Spit. Added Sounds/Animations for the Snowball. Halloween Pumpkin Helmet will be kept forever to those who unlocked it!
Fixed "Pancake" Snowball model issue. Fixed Hookshot visual glitches. Fixed Murdership not syncing up with the Render Distance properly. Corrected the Zombienaught texture. Block Properties & Sentry Wheel Icon now sync up across Block Atlases. Search Lobby Gamemodes are now correctly displayed. DarkHare has been making videos showing off the new content added in the Christmas Event, They have done a pretty good job so go check them out. https://www.youtube.com/playlist?list=PLzXFLSyJx7pNU688D0Hz9-fLIfFOl951D To explain some of your questions on development for Murder Miners 1 and Murder Miners X: The "Murder Miners Hub" are working on Murder Miners while JForce is very focused working on Murder Miners X. Yes, these games are still being worked on, but now the Murder Miners Hub has taken the effort to update Murder Miners. Thank you everyone for sticking around and being part of this special community. We truly appreciate all of your love and support! YOWZA!
https://discord.gg/T3QCYsU
[ 2020-12-25 09:15:17 CET ] [ Original post ]
Whew.. this is a big update!
It all started when were been celebrating the holidays by providing new content every day up until Christmas Day! Well today is that faithful day where all the features are here for you to try out and have fun with today.
Lots of changes were made in the past 24 Days, a bit of a recap:
New Christmas themed textures New Skyboxes for you to use
New Block Atlas's and Block Atlas related features Snowballs! (For Believers, replaces spit)
A whole stocking full of maps! Even a special category for them. Speaking of maps, a new Christmas Event Map Playlist is also in there too.
Decorated weapon skins, pretty colorful if you ask me.
Loads of QOL changes, and Behind The Scene fixes and changes. Today, Christmas Day, is a special time for everyone and we have goodies for everyone who is playing during the holidays!
New Map/Gameplay Customization Features:
Block Atlas Upgrades:
Atlas Switcher, change the style of the maps to Christmas, Normal or even Classic textures! (You can find this in the Graphics Options)
Atlas Saver, save the current atlas on your maps! (Available under Map options only in Map Making Mode)
Atlas Override, play it how your like it, you can override the current map atlas. (Under Player Settings)
Fog Upgrades:
Change the default Fog Distance in Map Options
Fog Override, allows for custom fog colors. (In Map Options.)
Grenade Option Additions:
Added Infinite Grenade Toggle Added Max Grenade Toggle Added Grenades Spawned With All are under Lobby Weapon Settings!
We've heard the feedback on the sound system in the game and have implemented some new options for those who need them.
Sound Options:
Ambience Toggle Music Toggle Sound Effects Toggle
On the topic of toggles, the believers get a few switches to mess around with.
Believer Toggles:
Showing the badge is now toggleable Disabling the gold weapons is also now toggleable This removes the old "Believe" toggle which existed prior to this update.
If you don't have believers, don't fret as we have some new things for you guys as well!
Unlockable Helmets
Check in the armor customization screen to see the new helmets!
Each helmet has a unique challenge which can only be completed in OFFICIAL SERVERS! Some are time limited, so try to unlock them quickly!
Quality of Life Changes:
Added a Self Murder Button, you'll need to assign this under Customize Controls. Added corresponding green variants of the Snowball/Spit. Added Sounds/Animations for the Snowball. Halloween Pumpkin Helmet will be kept forever to those who unlocked it!
Bug Fixes:
Fixed "Pancake" Snowball model issue. Fixed Hookshot visual glitches. Fixed Murdership not syncing up with the Render Distance properly. Corrected the Zombienaught texture. Block Properties & Sentry Wheel Icon now sync up across Block Atlases. Search Lobby Gamemodes are now correctly displayed. DarkHare has been making videos showing off the new content added in the Christmas Event, They have done a pretty good job so go check them out. https://www.youtube.com/playlist?list=PLzXFLSyJx7pNU688D0Hz9-fLIfFOl951D To explain some of your questions on development for Murder Miners 1 and Murder Miners X: The "Murder Miners Hub" are working on Murder Miners while JForce is very focused working on Murder Miners X. Yes, these games are still being worked on, but now the Murder Miners Hub has taken the effort to update Murder Miners. Thank you everyone for sticking around and being part of this special community. We truly appreciate all of your love and support! YOWZA!
We wish everyone of you a happy holidays with your friends and family. If you are feeling in need to play or to talk to someone you can join the Murder Miners Discord and say hello.
https://discord.gg/T3QCYsU
[ 2020-12-25 09:15:17 CET ] [ Original post ]
Murder Miners
JForce Games
Developer
JForce Games
Publisher
2014-07-25
Release
Game News Posts:
173
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(3907 reviews)
The Game includes VR Support
Public Linux Depots:
- Murder Miners Linux [177.6 M]
Available DLCs:
- Murder Miners - Believer's Pack DLC
Murder Miners is the #1 rated Xbox Live Indie Game. We still host community playdates every Wednesday at 6PM Central. Join the Murder Miners Steam group to be notified of the weekly playdate. We'll also notify you when the sequel, Murder Miners X, is released on Steam Early Access.
Halo-inspired core gameplay
3-shot-kill pistol included, with new additions such as wall-jumping, unlimited sprint, multi-directional dashing, alt-fire modes, and the ability to choose any weapon at spawn.Unique Infection mode
One player starts as a zombie with the goal of infecting the other players until they've all turned over to the zombie army. The humans can use the Minergun to build forts, while the zombies can dig through walls and use their tentacle grab to reach higher places or pull players toward them. Unique to our game is the ability to feast on player corpses to level up your zombie. You can play this mode with up to 30 players. We'll usually have a full 30 player lobby in our weekly JForce play date. Come join us! It's a very intense experience when you're the last man standing and you have a whole swarm of player-controlled zombies coming after you.Online co-op map making + completely destructible maps
The Minergun makes map-creation easy and fun. Almost every popular map you can think of has been remade by our community, and you can share them via Steam Workshop.Community
- Join the official Steam group to be notified of the weekly playdate with JForce
- Chat with devs & players and follow our blog at: http://JForceGames.com
- Or mingle at our fan-run forums that has cash-prize tournaments: http://MurderMiners.com
- Subscribe to JForce on Youtube: http://youtube.com/JForceGames
- Follow JForce on Twitter: http://twitter.com/JForceGames
- Like Murder Miners on Facebook: http://facebook.com/MurderMiners
- Like JForce on Facebook: http://facebook.com/JForceGames to follow development of the sequel, Murder Miners X
MINIMAL SETUP
- OS: glibc 2.17+. 64-bit only. S3TC support is NOT required.Memory: 1 GB RAMGraphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connectionStorage: 250 MB available space
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connection
- Storage: 250 MB available space
- Memory: 2 GB RAM
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB