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2021 Roadmap

Hello Everyone! We hope you've all had a good holiday and some good fun playing Murder Miners, the game that just keeps giving! With a new year comes new content in the coming months so here's a roadmap for what you can expect as well as how you can help out! Let's get into it. New Blocks Community Contest That's right! We've pulled some strings in the game and managed to clean some stuff giving us space to add a few new blocks to the game and one of them will be from one of you! Starting soon, send us block textures in our discord server for a chance for it to be a part of the main atlases for the game! Check in the discord server for updates and more information, we only have little space though so your block has to be either one 32x32 texture or have some sides that use an existing texture. We're excited to see what you all cook up for us! We'll give you some time to hone in on your pixel art skillz before we start it. Good luck!
More Events & Unlockables In 2020, we added events that spice things up with a whole host of changes such as time limited weapon skins, block textures and unlockable helmets. You can expect many more events to come as well as some old ones returning with some revisions. One of these new events starts in February named 'Love Hurtz Event' where love will be spread all around, even to unlovable murdernauts! Some of you have made maps using some of the seasonal event atlases and we love that so we're going to be making all future block atlases stay in the game as an optional override allowing for more diverse and beautifully crafted maps. With these events, we want to work with the community more in order to make it feel more of a passion of love for the game so we'll be listening to all feedback on the new content going forwards!
Non-Limited Helmet Unlockables Over the year, you'll be getting new challenges to unlock some shiny new helmets! Our first of the lot will be the Rhino helmet awarded for getting a set amount of ram kills (Where you look down and run at inhuman speeds) so practice your movement skills because this will be chaos. Making helmets can be difficult so please be patient if there's some time before more helmets are done, we are only human after all, I think. Please send us suggestions on what kind of helmets you'd like.
Player Made Atlases & Block Sets We're cooking up something special for everyone by making more atlases to choose from other than what we have at the moment. Whats better? Having texture atlases made by the community of course! We'll be looking for and adding the best of the best texture atlases so everyone can experience maps in a fresh new look to liven up the game with a new spray of paint. We'll be making more too with the release of more seasonal texture atlases and more stylised packs such as simplistic and higher res packs! Want to choose an atlas that makes things look extra colourful? Sure! Want an atlas that makes things look dilapidated? Maybe. Want an atlas that makes the Spiral block not damage peoples retinas? Sorry but that's not possible, we tried, believe me! People that contribute added atlases (or other community content) will receive an exclusive helmet (Believer 4- Eva Helmet) and will be credited in game, get making everyone! A few new blocks is neat and all but why not a FEW HUNDRED BLOCKS?! We're adding a thing called block sets that change the way players interact with their environments as well as sprucing up the place by replacing the worlds sets of blocks with completely new blocks, each with their own properties! If you're getting tired of space themed maps and want to create something new then you can make a more natural looking map using sets of bricks, foliage and woods or maybe event a painters paradise that turns the world into a canvas! This will only be changeable by the map maker and not in any lobby menus in order not to break any existing maps. We couldn't be more excited to get this all into the community hands but this will take awhile as there's just so much to do, stay tuned for updates. This is going to be a game changer.
New Maps & Skyboxes Good maps deserve to be seen, each month we'll be adding new maps into the default selection with a new category named Monthly Maps which will rotate with new ones over time. New Skyboxes are also coming as expected and we are looking into the possibility of making more unique skyboxes that fit well in the murder miners universe. We hope this sheds some light on what you can expect from us over the year, we want to be transparent with you so please ask any and all questions you have to us. Our little group of aspiring developers have been voluntarily working on the game for over a year now and we couldn't be happier to have such a welcoming and thankful community! We can't promise we'll work on this game forever but we're gonna make sure we work to the best of our ability while we are working on the game. From everyone within the Murder Miners Hub, thank you for your patience and passion for the game and letting us work on the game that many of us grew up with. Thank You. Oh and as a reward for reading (or skimming, I won't judge), you're reward is the knowledge that an update came out recently with more coming soon! Come and join us the night of the update and have some fun and ask some questions! -Pinny From The Murder Miners Hub Team


[ 2021-01-28 07:16:45 CET ] [ Original post ]

Murder Miners
JForce Games Developer
JForce Games Publisher
2014-07-25 Release
Game News Posts: 173
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (3907 reviews)
The Game includes VR Support
Public Linux Depots:
  • Murder Miners Linux [177.6 M]
Available DLCs:
  • Murder Miners - Believer's Pack DLC
Murder Miners is the #1 rated Xbox Live Indie Game. We still host community playdates every Wednesday at 6PM Central. Join the Murder Miners Steam group to be notified of the weekly playdate. We'll also notify you when the sequel, Murder Miners X, is released on Steam Early Access.

Halo-inspired core gameplay

3-shot-kill pistol included, with new additions such as wall-jumping, unlimited sprint, multi-directional dashing, alt-fire modes, and the ability to choose any weapon at spawn.

Unique Infection mode

One player starts as a zombie with the goal of infecting the other players until they've all turned over to the zombie army. The humans can use the Minergun to build forts, while the zombies can dig through walls and use their tentacle grab to reach higher places or pull players toward them. Unique to our game is the ability to feast on player corpses to level up your zombie. You can play this mode with up to 30 players. We'll usually have a full 30 player lobby in our weekly JForce play date. Come join us! It's a very intense experience when you're the last man standing and you have a whole swarm of player-controlled zombies coming after you.

Online co-op map making + completely destructible maps

The Minergun makes map-creation easy and fun. Almost every popular map you can think of has been remade by our community, and you can share them via Steam Workshop.

Community


MINIMAL SETUP
  • OS: glibc 2.17+. 64-bit only. S3TC support is NOT required.Memory: 1 GB RAMGraphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connectionStorage: 250 MB available space
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)Network: Broadband Internet connection
  • Storage: 250 MB available space
RECOMMENDED SETUP
  • Memory: 2 GB RAM
GAMEBILLET

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49.77$ (17%)
GAMERSGATE

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1.31$ (91%)
9.99$ (50%)
0.45$ (85%)
21.59$ (46%)
6.0$ (70%)
3.75$ (85%)
3.6$ (82%)
5.0$ (75%)
4.59$ (74%)
0.45$ (85%)
9.74$ (25%)
0.9$ (85%)
5.22$ (87%)
5.52$ (82%)
5.5$ (75%)
6.0$ (60%)
0.45$ (85%)
0.89$ (87%)
7.5$ (70%)
0.85$ (83%)
0.87$ (91%)
16.57$ (45%)
14.99$ (25%)
37.49$ (25%)
9.99$ (50%)
6.0$ (85%)
1.2$ (85%)
0.45$ (85%)
0.51$ (83%)
2.7$ (82%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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