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Alpha 4.2

Salutations! Hope you had a great holiday! This update does not break your saves as it contains mostly bugfixes, but if you want the full benefits, generating a new world is advised (these are tagged with [Needs restart])!

CHANGES:


- Added text during loading informing about the steep learning curve during alpha. - The ambient light at the beginning of the day is brighter. - Some minor improvements to AI during the night. - Some locations do not overlap each other as much. This helps with the problem of having poisonous mushrooms in places which should be safe. [Needs restart].

FIXES:


- Fixed a rare case of a broken world and severe lag if you have generated and loaded several profiles without closing the game. [Needs restart] - Fixes for rare lag after dialogue and death. (Well, this is a blind fix as we cannot reproduce it, please let me know if this still happens) - Fixed one of the savages constantly screaming while chasing you. - Fixed having two hotbar slots selected after ending a dream. - Fixed Chompers on the bridge disappearing. [Needs restart] - Fixed several sprite glitches, like the sleeping Chompers. - Fixed roots around the burned house appearing out of nowhere, sometimes trapping the player inside them! Considering putting back in as a feature. [Needs restart] - Fixed waking up in the middle of the day after the prologue (it should be at the start). - Fixed flare weird behaviour. - Fixed a screen overlay persisting during the day after night. - Fixed some sounds not looping. - Fixed text during reading notes / books displaying below the sprite. - Fixed a few occurances of items disappearing when dragging them out of a location (like the lynx). - Fixed being able to interact with objects after getting all of the contents of the night gift, when having your inventory still open. - Fixed button mashing during dialogue / cooking screen transitions causing weird stuff to happen. - Fixed unexaminable grave. - Fixed the night gift disappearing after loading the game. Phew! These last few updates have been huge technical undertakings for us, but it looks like the worst is behind us - there have been no out of memory crashes reported lately and we're up to date with the engine and plugins. Unless something is seriously broken with this update, we will begin work on Alpha 5! Some heavy work needs to be done on the current borders between biomes and the wilderness. We'd also like to experiment with some things we wanted to implement for some time now, like a crafting workbench. The Acid Wizard


[ 2015-04-10 14:01:56 CET ] [ Original post ]



Darkwood
Acid Wizard Studio
  • Developer

  • Acid Wizard Studio
  • Publisher

  • 2017-08-17
  • Release

  • Action Indie RPG Adventure Singleplayer
  • Tags

  • Game News Posts 66  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (17623 reviews)


  • Review Score

  • http://www.darkwoodgame.com
  • Website

  • https://store.steampowered.com/app/274520 
  • Steam Store

  • The Game includes VR Support



    Darkwood Linux [1.85 G]

  • Public Linux depots

  • Darkwood - Soundtrack
    Darkwood - Artbook
  • Available DLCs

  • PLEASE READ BEFORE BUYING:
    Darkwood is in Early Access right now. This means that:
    - The game will have bugs (ranging from minor annoyances to not being able to run the game at all) and will change during development.
    - Your savegames will NOT be compatible between updates.
    - New versions will be released in 1-2 month intervals.
    - The difficulty will be unbalanced and unfair.
    It is strongly recommended you ONLY buy the game if you want to influence the development. Otherwise, please wait for the final release.

    PLEASE READ THE KNOWN ISSUES THREAD BEFORE BUYING

    Darkwood is a unforgiving survival horror with a procedurally generated, open world. By blending RPG, roguelike and adventure elements together with a challenging difficulty, Darkwood aims to please players craving for a deep and rewarding experience.

    The fear of unknown is powerful. Your senses will be deceived by Darkwood's surreal terrors. No answer will be given to you for free, yet somewhere in the woods lies the truth, an explanation to what has happened in this godforsaken place.

    • By day, explore the randomly generated woods, scavenge for materials and weapons, discover secrets, solve mysteries and talk, trade with or kill the various inhabitants of Darkwood.
    • By night, return to your hideout, barricade, set up traps and hide or defend yourself from the horrors that lurk in the dark.
    • Gain skills or perks by extracting essence from mutated fauna and flora and injecting it into your bloodstream.
    • Each action you take will have impact on Darkwood and its inhabitants. The choices you make will define the story which you will experience.
    • As days go by, the lines between reality and nightmarish fantasies will begin to blur. You will start to question the protagonist's sanity, but may also stumble upon your own hidden fears...

    MINIMAL SETUP
    • OS: 64-bit Ubuntu 12.04
    • Processor: Intel Core 2 Duo 2.8Ghz or equivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: GeForce 8800GT / ATI Radeon HD 4850
    • Storage: 6 GB available spaceAdditional Notes: Minimum resolution: 1280x720
    RECOMMENDED SETUP
    • OS: 64-bit Ubuntu 12.04
    • Processor: Intel i3Memory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 660
    • Storage: 6 GB available space
    GAMEBILLET

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    3.83$ (77%)

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