
This is the last update before release! This update brings a heap of fixes, polishing, and a small amount of new content
Hotfix 1
- Surprise! Russian language is now officially supported :)
- Fixed health net replenishing after respawning.
- Delayed reputation gain popup after suriving a night a bit.
- Fixed immortal chomper in one of the ruins on the swamps.
- Fixed issues with player animations in some points of the game.
- Fixed draggable beds in doctor house.
- Fixed error if killed Elephants yet brought back the Child to them.
- Hopefully fixed a error when traveling from the Doctor dream.
- Hopefully fixed weird behaviour sometimes for characters.
Changes
- New events and night scenarios!
- Lots of memory optimization in the 32-bit windows build.
- The whole Polish localization has been rewritten. Some of the English texts have seen a makeover too!
- Added a new screen with a video when you die on permadeath.
- Added burning damage effect to burning villagers during the night, also fixing their low damage.
- Added new portrait and dialogue option for the underground door and dream.
- New dialogues.
- Added bridge location popup and map icon.
- Added missing church box drawings and previous / next buttons.
- Added 100 rep for The Three at start in chapter 2.
- Added check for when the game cannot properly write to the save file location.
- Added a borderless window launch option.
- Updates to the dev console.
- Added several journal sketches.
- Added missing journal entry about Piotrek.
- Updated the storm lake location in the swamps.
- Updated cornfield location.
- Moved Wolf's reactions to the death of the Chicken Lady and her sister to items to avoid conficts with other dialogues that can trigger when starting the conversation with him.
- Removed gagarin's note from Piotrek's body in chapter 2.
- Removed redundant context menu for metal door in radio tower underground.
- Removed language setting in Steam client.
- Changed chain trap fade time so that the player does not have to drag it for a long time after getting trapped in it.
Fixes
- Fixed broken triggers that react to player's sight.
- Fixed several untranslated dialogues.
- Made some draggable objects destructible.
- Fixed events firing when turning on the generator even though it's out of gas (like in the pigshed).
- Fixed redundant cursor over a knife after throwing it when it's completely degraded.
- Fixed pressing "B" on the controller going straight into inventory when having the construction menu open.
- Fixed a invisible collider in piotrek's place.
- Fixed flashlight not being in player's hands by default in the underground dream.
- Fixed Wolfman going for a meat bait and getting stuck :D
- Fixed invisible barricade on the door leading to the dog at Piotrek's place.
- Fixed characters of the same faction sometimes incorrectly wanting to fight one another.
- Fixed body part marker sometimes being under other icons on the map.
- Ravens are faster now.
- Fixed sound playing on each wood log converted in saw.
- Removed option to change the current hotbar slot when running, it was too buggy.
- Fixed extremely weird flare behaviour when walking into a infection and aiming a flare, or when running into it.
- Fixed flare brightness.
- Fixed mushroom man.
- Fixed object hits not registering correctly when attacking them close to walls.
- Fixed being able to select inventory slots when inside the padlock menu.
- Many fixes to menus when going to and from the gamepad mode.
- Fixed being able to select objects through other objects that block your FOV, like doors and wardrobes.
- Fixed lantern not affecting the shadow armor.
- Fixed head bashing redneck in radio tower wrong position.
- Fixed missing radio tower sounds.
- Fixed missing holes in one of the borders in the swamps.
- Several fixes to ambient sounds disappearing suddenly in certain locations.
- Fixed redundant item switch animation when jumping through window with a item that has no custom animation.
- Fixed many issues with item context menu and going into menus.
- Fixed rain drops not showing up if you've loaded a game in a underground location when it's raining and exited the location.
- Fixed "scream" skill not having a visible effect.
- Fixed missing text in radio tower note.
- Fixed barn doors in the pigsheds not affecting FOV.
- Fixed pathfinding and colliders in the cornfields.
- Added missing map icon to one of the border locations in the Silent Woods.
- Several typos and missing translations fixed.
- Audio options button is now correctly centered.
- Fixed broken baby banshees.
- Fixed error when tring to use the "scream" skill near a NPC.
- Fixed bad dialogue for the villagers in the chapter 1 village.
- Gasoline trail in the village cellar now more clearly visible.
- Fixed bad eye sprite position for the ground eye in the swamps.
- Fixed The Three visiting the player after burning the tree.
- Fixed "careful step" skill using up when stepping into a fire.
- Fixed fence being below player at the silo.
- Fixed not being able to light up gasoline trails or infections with the torch.
- Fixed being able to drop items when interacting with a note.
- Fixed no animation on eye in the swamps.
- Fixed "day" text not disappearing when going to main menu.
- Fixed being able to get stuck in the wedding location after jumping through a fence.
- Fixed running animation persisting if trying to pick up a mushroom when running.
- Fixed several issues when going from the inventory to other menus.
- Fixed durability bug when digging holes.
- Fixed incorrect number of stackable items that have durability displayed in the crafting menu.
- Fixed player freeze when caught in beartrap, opened inventory, opened context menu on an item, waited until the beartap effect passes and still holding the primary action key.
- Fixed broken crazy man in the meadow -> forest gate.
- Fixed incorrect layers for the church stone fence debris.
- Fixed issues with texts in main menu being invisible or not refreshing properly.
- Fixed not being able to kill some small characters with melee weapons.
- Fixed some audio not disappearing when walking out of some sound areas like the cornfields.
- Wolf gossip about the pigshed will become active if you find him in the Silent Forest.
- Wolf sabotage of Piotrek's parts will become active once you've shown at least one part to Piotrek.
- Fixed glitch when running into a beartrap while switching items during running.
- Fixed buggy meat throwing.
- Fixed undeground door having wrong portrait and dialogue after having the underground dream.
- Fixed invisible liquid in syringe.
- Fixed getting stuck in cooking menu if starting from ch2.
- Fixed rain present in underground location if loaded a save from there.
- Removed molotov night event, it was buggy.
- Fixed pig heads appearing during morning if had a dream sequence after killing the sow.
- Moved player spawn in underground dream.
- Fixed weird villager idle animations in the pigshed.
- "Search" instead of "Open" text on containers when opening the context menu.
- Fixed some dialogues incorrectly appearing one after another.
- Fixed cursor disappearing if went into menu, entered pad mode and exited right after that.
- Fixed input being captured for the selected object if clicked inside the skills menu.
- Fixed 3rd night in meadow hideout being bugged.
- Fixed pad / mouse + keyboard icon not showing up in main menu.
- Fixed several typos and missing translations.
- More draggable objects are destructible.
- Fixed glitch when trying to repair the staff.
- Fixed being able to talk to the underground door in the first part of the underground tunnels after the doctor opens it.
- Fixed error when switching between dreams sometimes.
- Added a seperate layer for legs for Chomper (used when walking on water).
- Fixed skill truncated tooltip for skills in low resolutions.
- Fixed being able to run out of grave dream.
- Fixed incorrect collisions for fence.
- Fixed being able to freeze the player if entered construction mode and opened map / journal.
- Fixed Wolfman glitching out if caught in beartrap.
- Fixed wedding location icon. It also no longer disappears after loading the game.
- Fixed save corruption if loading a game during some of the dreams.
- Fixed double popup when picking up some maps.
- Fixed error and visible train car when switching between doctor's dreams.
- Fixed vignetting on low post fx quality.
- Fixed some buttons in main menu still not refreshing properly.
- Fixed "repair text" on broken items.
- Fixed unkillable crazy villager in chapter 1 village.
- Fixed error if you were close to the wedding location in the middle of the night.
- Fixed characters getting stuck in some objects in the woods.
- Fixed shiny stones spawning inside some objects in the woods, being inaccessible.
- Fixed a few inventory-related bugs.
- Fixed error if mashing escape button when generating new world.
- Removed option to click on profile buttons after clicking the start game button.
- Fixed bathtub not being destructible. Take that, exploiters!
- Fixed Musican's dialogue.
- Fixed Mushroom Granny's, Wolf's and Musician's dialogue if they don't want to talk to you.
- Fixed chair with clothes on wrong layer.
- FIxed being able to get stuck inside some dialogues.
- Fixed chains, especially for the dog in the Wedding location.
- Fixed animation still playing for sister's blanked after killing her.
- Fixed journal entries duplicated after walking through the burned tree, loading the game and walking through it again.
- Fixed being able to get stuck in some borders.
- Fixed being able to get stuck between a door and wardrobe in one of the ruins in the swamps.
- Fixed area effects bugging out when removed if player was affected by them.
- Fixed redundant messages when traveling to and from the underwater passageway in the border in chapter 2.
- Fixed burning villager bugging out when affected very slightly by an explosion that did not kill him instantly.
- Fixed gas from gas bottle sometimes not igniting when a matchstick has been thrown in it, and sometimes the gas staying even after it exploded.
- Fixed chomper in cellar dream being able to destroy the barricade on the stairs.
- Fixed enemies sometimes flickering when overlapping one another when dead.
- Fixed screen overlay in radio tower disappearing suddenly if ran out of location when it was active.
- Fixed some characters getting stuck attacking a window even though the barricade was destroyed.
- Fixed gasoline not being visible on some objects.
- Fixed enemies being able to push the protagonist when he's stuck attacking a object with the pitchfork.
- Fixed being able to select obects during transitions to dreams other than when leveling.
- Fixed being able to attack objects through doors.
- Fixed being able to select objects through doors.
- Fixed being able to select objects with the controller through walls.
- Fixed item popup being in wrong position initially when opening the trade window in gamepad mode.
- Removed ability to switch hotbar items when being transported to dreams.
- Fixed missing text for Pain effect.
- Fixed performance drop during night after burning the tree.
- Fixed cripple sometimes not being removed from tree village after burning the tree.
- Fixed redundant message when musician comes to your hideout in chapter 2.
- Fixed Musician idle sounds in chapter 2.
- Fixed invisible collider outside of Elephants' house.
- Fixed tooltips in main menu truncated in low resolutions.
- Fixed resolution text in main menu not properly refresh upon dismissing changes.
- Fixed redundant controller button prompts in cooking / skills menu.
- Fixed unclickable page in journal if hovering over the page number.
- Fixed broken dialogue for Wolfman.
- Fixed controls described in the Help section not always reflecting current input device.
- Fixed hint for transferring items in Help section being misleading when using a controller.
- Fixed missing gamepad prompt in trading menu.
- Fixed some font inconsistencies in menus.
- Fixed journal items obtained in prologue persisting in main world if loaded a game in prologue.
- Fixed some missing texts.
- Fixed truncated upgrade popup for weapons in low resolutions.
- Fixed being able to bypass doctor's safe when using the context menu.
- Added pad icons help to the trading menu.
- The pad icons help is more reactive to player input.
- Fixed not being able to transfer all items from player inventory in trading menu in gamepad mode.
- Fixed item popup not being refreshed if dropped item from inventory in gamepad mode.
- Fixed cursor being visible when dying in gamepad mode.
- Fixed cursor sometimes being visible in main menu in gamepad mode.
Alright, now it's time to go back to the crunch :D See you on the 17th!
The Acid Wizard
[ 2017-08-10 21:06:08 CET ] [ Original post ]