Because of taking a few days off for Turkey Day and the general upheaval with the team right now (one member is in the middle of moving across the country, and we just hired a sound designer), we'll be skipping next week's update in favor of a single, larger one come December 9th. And now that we've finally settled on and hired a sound designer, we can begin working over the soundscape. Expect to see some changes coming in starting at the end of January. Thanks for bearing with us, and enjoy the holiday! Here's the changelog:
- added 'Scimitar' turret mount artillery weapon
- added descriptors for auxiliary mounts
- reduced 'Mae Dois' impact impulse
Great Leader is dead. Solo Nobre must fall. Here is your contract
Brigador is an isometric mech action game full of intense, tactical combat. Fight your way through the streets of Solo Nobre in a 21 mission story campaign as well as a free play mode with endless variety.
Choose from a wide variety of vehicles, weapons, and pilots to suit your play style.
Blast through fully destructible environments and face off against 3 different occupying factions. Discover tactics and unlock new options as you clear the city.
Features
Blast your way through completely destructible environments.
Unlock a selection of 40 weapons and 45 mechs, tanks, and hovercraft for a wide variety of play styles.
20 high detail, hand-crafted levels for free play mode: short, high intensity playthroughs against randomized faction & enemy spawning where every run is different.
21-mission story campaign-- learn the fate of Solo Nobre
Processor: 2.6 GHz or faster (Dual core CPU with Passmark score of 2900 or more)Memory: 4 GB RAM
Memory: 4 GB RAM
Graphics: AMD Radeon 5770 / NVIDIA GTX 460 or better
Storage: 1 GB available spaceAdditional Notes: For low-end machines. in Settings turn off VSYNC. set NORMAL DETAILS to Low and turn off both POINT SHADOWS and DIRECTIONAL SHADOWS