You can now take part in the Powersuit Mini-Map Contest thanks to the efforts of our Discord community. In this contest your goal is to make a single short traditional campaign-style mission tailored for mog-scale combat on unusually small maps, so make every tile count!
Your four powersuit-sized loadouts are:
- Fick's Dorothy, a mouseholing brawler equipped with an Archie, Temblor, and smoke.
- Costa's Fence, a silent, deadly, CQB specialist equipped with a Black Hand, Donkey, and active camo.
- Salazar's Rope Kid, a hit-and-run harasser equipped with a Crambo, Carlos, and EMP.
- Aein's Paver, a trickster well-versed in the world's deadliest game of hide-and-go-seek, equipped with two fakers and active camo.
Requirements
- One map submission per participant
- Map dimensions may not exceed 60x60 tiles in total
- Map must stipulate one objective (captains, garrison or buildings of your choice)
- At least one map exit
- Map must be completable with all four loadouts
- Map must feature some kind of enemy resistance
- Title, music, banner, difficulty, enemy faction(s), visual theme etc. are up to mapmaker
- Submissions should be sent to @SCOREGOBLIN via Discord on or before May 31st.
To help you get started, here's where to download our map editor tools
https://store.steampowered.com/app/468270/Brigador_Modkit__Map_Editor/
...here's a video tutorial on the map making process in Tiled explained by Jack and Hugh
[previewyoutube=yGlhwe8hxTc;full][/previewyoutube]
...need a quick refresher on the four vehicles and weapons? Here's
the Brigador wiki.
...and optionally, the community has prepared this
powersuitcontest.zip file which contains pre-connected placeholder files using the four loadouts
NB: The pre-connected placeholder files using the four loadouts should be renamed and relinked before submission so that there are no file conflicts in the judge's folders. Submissions should be set up to run out of _modkit rather than the root game file structure. Along with the submission of all required materials (mission file, overmap file, lighting file, etc.), each submission should also have a declared difficulty level (easy, medium, or hard) and, optionally but highly encouraged, a small description of the concept and/or an in-universe mission briefing of appropriate length if the existing engine limit on mission descriptions is too restrictive.
Judging & Rewards
Three judges from our community will give feedback on every map, and then collectively score them to decide the overall winner. The
creator of the overall winning map will have their current discord icon added as an emoji in the server. Map submissions will be judged on gameplay, visual design, and uniqueness. Secondary elements, such as music, banner, mission name etc. while not being major criteria, will be considered. Lastly, the submitted maps will then be sequenced into a campaign run (e.g. G1, G2, G3) to be later released as a downloadable public mission pack.
Got questions? Leave them below, or head over to our
community Discord and ask any of the modding experts in the maps-and-modding channel.
Remember: send your submissions to @SCOREGOBLIN via Discord
on or before May 31st.
[ 2020-04-06 17:00:19 CET ] [ Original post ]