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Name

 Brigador 

 

Developer

 Stellar Jockeys 

 

Publisher

 Stellar Jockeys 

 

Tags

 Action 

 Indie 

 

Singleplayer 

Release

 2016-06-02 

 

Steam

 7,19€ 6,74£ 8,99$ / 55 % 

 

News

 73 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 16 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/274500 

 

How long to Beat

Main Story

 8 Hours 

 

Main Story + Extras

 42 Hours 

 

Completionist

 230 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 19  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 19 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Brigador Linux Content [752.04 M] 


DLC

 Brigador Modkit & Map Editor 




LINUX STREAMERS (1)
physixcat




WELCOME NEW BRIGADORS

Following an influx of recent signees to the Brigador Action Agreement, the SNC Informatics Division has been tasked with providing a brief informational pamphlet for new Contractors (hereafter referred to as Brigadors). The following selected material for said pamphlet has met the approval of the Informatics Committee in its second reading and is now ready for distribution.

===

[h2]CONTROL SCHEMES[/h2]

Brigadors are reminded that multiple movement options are available for tanks and mechs as well as agravs. At any time Brigadors can adjust the movement schemes of vehicles to one of five types. Please refer to SETTINGS > GENERAL > TANK & MECH MOVEMENT/AGRAV MOVEMENT for detailed descriptions on all five types.


[h2]EQUIPMENT UTILITY[/h2]

Specific armaments are effective against certain targets. When selecting weapons for Freelance operations, Brigadors may consider a secondary piece of equipment to quickly deal with hostile forces that have large shield pools before deploying a primary weapon. Examples: EMP Grenade, Lockdown, Disco, Broiler, Archie, Chieftain.


[h2]CLOSE QUARTERS ENCOUNTERS[/h2]

Ammunition supplies may be limited on longer operations. The majority of vehicles available to Brigadors come with a close combat component; all mechs and agravs can stomp onto hostile forces, while tanks can bull rush through them. By default, this action is bound to SPACEBAR.


[h2]COVERT ACTIONS[/h2]

Upon deploying into a mission, hostile forces are not immediately aware of the presence of Brigadors. However, dedicated spotter units may alert other hostile forces, causing them to raise their shields and negatively affect a Brigadors obligations to the Solo Nobre Concern. Spotter units can be discerned via either a blue eye icon, or an orange radio tower icon if in the process of contacting dispatch. Proper use of flanking and cover to break line of sight is advised.


[h2]DIVERSIONARY TACTICS[/h2]

Brigadors seeking to ignore covert actions entirely are advised to make use of the presence of fuel processing and distribution facilities found all over Solo Nobre. While Brigadors are reminded of their obligation to the demolition of municipal infrastructure, carefully-timed destruction of these structures may draw hostile forces away from guarding primary targets.


[h2]FRIENDLY FIRE[/h2]

Munitions fired by either hostile forces or Brigadors do not discriminate on where they land. When direct skirmishes occur with hostile forces, Brigadors may exploit the asymmetry in order to inflict casualties on lesser units during crossfire exchanges.

===

The SNC Informatics Division concludes this informational pamphlet with the suggestion of consulting further reading on the above topics in the following Guide section

- SNC Informatics Division


[ 2022-04-15 19:46:49 CET ] [ Original post ]