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Brigador: Up-Armored Edition | FAQ | Inspiration & Recommendations

Acknowledgment to Studio ZA/UM (Disco Elysium) for inspiring this post with their own and to mobygames for cataloguing a number of old box arts. Over the years we have received questions from various people asking where Brigador: Up-Armored Edition came from. If you really want narrow it down to a single genre, were okay with being dropped into the Cassette Futurism bucket but we think it better to give you a list of further reading. The following is not a comprehensive inventory of every piece of media weve ever consumed, but it should give you an idea of where Brigador came from and might just introduce you to something new. https://store.steampowered.com/app/274500/

GAMES


Despite appearances, Brigador is not an homage to either EAs Strike Series of games or Future Cop: LAPD. We have nothing against them; weve just never played either. Here are the video games we have played, and are still available to purchase and play on modern operating systems via the magic of DOSBox.

Syndicate by Bullfrog Productions (1993)



Enormously influential real time strategy. Sometimes we boot it up to hear the eight-minute loop of music again.

Star Control II by Toys for Bob (1994)



Widely regarded as one of the greatest PC games of all time, Star Control II weaved its lore in with its gameplay. Brigador attempts to recreate both, and was inspired by its balance systems in that even the smallest ships could take on much larger opponents.

Crusader: No Remorse by Origin Systems (1995)




An EA game we did play. Featured destructible environments, incredibly awkward controls (by modern standards) and live action FMV. Were still getting round to doing the last one.

TV


Miami Vice (1984)



Legend has it Miami Vice was concepted on a memo that merely read MTV cops. Highly stylized. It was host to an absurd number of celebrity guests over its five seasons, along with some of the best music on television.

FILM


Escape From New York (1981)



Were big fans of John Carpenter and are honored to be living in the time period as he.

Blade Runner (1982)


[previewyoutube=GnyNW8fvRrw;full][/previewyoutube]Mood, Vangelis, worldbuilding where to start?

Dune (1984)



Everything about the first ten minutes of Lynchs Dune left a strong impression.

Brazil (1985)



Have you got a 27B/6?

Alien (1979) and Aliens (1986)



Ron Cobbs work on the first film cannot be overstated and both movies are always worth a rewatch.

Patlabor 2 (1993)



Among other things meticulous thought is given to the settings infrastructure and logistics, and how the mechs are transported and deployed. This aspect is not made explicit in Brigador, but it greatly informs the games level design.

MUSIC


Did you know John Carpenter is an accomplished electronic musician on top of directing some of the best films ever made? His music work informed the atmospherics and tone of Brigador. Heres a Spotify link to his work. Speaking of playlists, Brigadors campaign mission names are all directly inspired by specific tunes, which weve collected into one 51-track playlist here.

BOOKS


Cities Under Siege: The New Military Urbanism by Stephen Graham



Essential in thinking about how policies, politics and warfare play out in space, which is something we wanted to reflect in Brigador. Divisions of space, of "real" cities and "illegitimate" squatter constructions directly influenced how Solo Nobre has very dramatic and physical borders delineating the haves and the have-nots.

Heart of Darkness by Joseph Conrad



Obligatory for many games but especially so for Brigador.

Generation Kill by Evan Wright & One Bullet Away by Nathaniel Fick



The Lieutenant Fick portrayed in Generation Kill by Wright ended up writing his own, very moving book dramatizing the soldier's perspective.

Odysseus in America by Jonathan Shay



Vital in making sure that even the Brigadors had identifiably human traits.

ARTISTS


Katsuhiro tomo


[previewyoutube=CCMLLBS2PSg;full][/previewyoutube]Best known for Akira, but for our purposes please refer to the Memories anthology from 1995, specifically "Magnetic Rose", and the A Farewell to Weapons short from 2013.

Kow Yokoyama



Last and by no means least: the patron saint of kitbashing. The games various vehicle designs all draw heavy inspiration from Yokoyamas work. Here is a primer on Maschinen Krieger/SF3D.


[ 2022-09-26 17:00:50 CET ] [ Original post ]

Brigador
Stellar Jockeys Developer
Stellar Jockeys Publisher
2016-06-02 Release
Game News Posts: 77
🎹🖱️Keyboard + Mouse
Very Positive (4171 reviews)
The Game includes VR Support
Public Linux Depots:
  • Brigador Linux Content [752.04 M]
Available DLCs:
  • Brigador Modkit & Map Editor

Great Leader is dead. Solo Nobre must fall. Here is your contract

Brigador is an isometric mech action game full of intense, tactical combat. Fight your way through the streets of Solo Nobre in a 21 mission story campaign as well as a free play mode with endless variety.

Choose from a wide variety of vehicles, weapons, and pilots to suit your play style.


Blast through fully destructible environments and face off against 3 different occupying factions. Discover tactics and unlock new options as you clear the city.


Features

  • Blast your way through completely destructible environments.
  • Unlock a selection of 40 weapons and 45 mechs, tanks, and hovercraft for a wide variety of play styles.
  • 20 high detail, hand-crafted levels for free play mode: short, high intensity playthroughs against randomized faction & enemy spawning where every run is different.
  • 21-mission story campaign-- learn the fate of Solo Nobre
  • Original soundtrack by Makeup & Vanity Set, 2 hours of original music!

MINIMAL SETUP
  • OS: Debian 10 or Ubuntu 20.04
  • Processor: 2.6 GHz or faster (Dual core CPU with Passmark score of 2900 or more)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon 5770 / NVIDIA GTX 460 or better
  • Storage: 1 GB available spaceAdditional Notes: For low-end machines. in Settings turn off VSYNC. set NORMAL DETAILS to Low and turn off both POINT SHADOWS and DIRECTIONAL SHADOWS
GAMEBILLET

[ 6141 ]

8.39$ (16%)
20.99$ (16%)
13.34$ (11%)
4.32$ (57%)
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16.52$ (17%)
16.99$ (15%)
25.49$ (15%)
12.74$ (-28%)
8.39$ (16%)
17.79$ (11%)
8.89$ (11%)
16.01$ (11%)
4.12$ (17%)
24.89$ (17%)
8.59$ (14%)
10.91$ (16%)
8.39$ (16%)
4.24$ (15%)
17.19$ (14%)
25.47$ (15%)
16.97$ (15%)
19.89$ (56%)
20.65$ (17%)
GAMERSGATE

[ 1485 ]

8.16$ (86%)
1.28$ (87%)
3.8$ (81%)
0.85$ (91%)
2.13$ (91%)
26.99$ (46%)
1.53$ (91%)
10.2$ (74%)
2.25$ (85%)
2.98$ (70%)
10.79$ (10%)
1.28$ (91%)
10.87$ (57%)
2.81$ (81%)
0.75$ (85%)
0.9$ (92%)
1.8$ (70%)
4.5$ (82%)
11.24$ (55%)
2.1$ (79%)
3.87$ (70%)
0.45$ (85%)
0.85$ (91%)
6.34$ (65%)
14.0$ (60%)
1.91$ (87%)
0.6$ (85%)
1.35$ (85%)
0.9$ (85%)
6.38$ (79%)

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