Hey Everyone! We are currently hard at work with getting new content into the game, and with the help of our playtesters, we have a lot of feedback to cover! Here is a small snippet of some content we are currently working on!
Spirits
One issue we are having in our playtests is that players have nothing to do once they fully upgrade their characters. To address this, we are working to add spirits to the game. Spirits have the following behaviours:
- Spirits function similar to normal wizards, in that they can be given spells and upgraded.
- Spirits cost flux to maintain, if you don't have enough at the end of the wave then some spirits will disappear.
Minions: Golems
Minions are a summonable friendly entity which will move around the map and attack enemies. They have their own health pool, can be attacked and will die when they take sufficient damage. Minions are summonable through the card deck.
Improving Health
In the next update, we plan to improve how the player takes damage. Currently, when an enemy reaches your neutraliser, they disappear and you lose health. We plan to change this so that enemies will instead continuously attack the goal until they are destroyed, allowing each enemy to hit the goal multiple times.
Demo
We are working hard to get the demo out to players. The demo will be an early-access build of the game which we aim to use to gather more feedback and improve before the release of the final game. We want the final game to be perfect, and releasing an early-access demo is the best way for us to achieve this. If you don't want to play the game early, then we recommend you wishlist the game and wait for the full release.
[ 2025-01-06 13:06:05 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
We regret to inform you that your performance at our academy has not met the standards expected of our esteemed and world-renowned alumni in the anomalous arts.
The zone-excursion programme introduced to fill the void left behind by our late-heroes is the sole option remaining for your continued studies, an exceptionally dangerous venture where only the strongest return.
Your journey cannot be completed alone, each new student joining your party will bring something new to the table with unique abilities, spells and upgrade trees.
Each character that you befriend grants:
A unique skill tree for that character
Upgradable active abilities
Character-specific cards to enhance your deck
During battle, each student can be given modifier cards that bring them closer to mastering the anomalous and becoming an unstoppable force.
Spells interact with other spells, creating an expansive range of combinations
Modifier spells modify the fired projectiles with effects like swift-cast and freeze-shot.
Cast spells change how your spells are triggered with effects like multi-shot and burst.
Projectile spells spawn projectiles that can damage anomalous threats.
Between each battle, perform research to gain new cards which unlock an exponential number of formidable combinations.
New cards unlock powerful and interesting new spells
Cards are designed with interesting effects in mind, some may upgrade your characters, others may grant some great boon at the cost of sacrificing something else
Each battle requires a different set of skills. Each card provides something unique, from cards which enhance a student's powers to ones that sacrifice or enhance the cards in your deck.
As you venture deeper and deeper towards the core of the zone, the world beings to distort and the threats become greater. You feel like something is waiting for you...
- OS: Ubuntu 14.04 LTS
- Processor: 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DX10. DX11. and DX12-capable GPUs. integrated graphics
- Storage: 500 MB available spaceAdditional Notes: Vertical black-bars are used on wide-screen monitors to maintain a suitable aspect ratio.
[ 6130 ]
[ 1449 ]