Fishing Shop Simulator
Sinqnew Developer
Sinqnew Publisher
1970-01-01 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Devblog Update 1 - New region, decoration system & more!Hi folks; I've been busy working away on getting progress done on the game! I plan on doing a official update post for it soon. I'll try to do a weekly or bi-weekly post of any general progress - even if there's been very little progress I'll just keep the post short.

- New Region system added
This will allow me to load/unload as many extra areas or regions as we want. I wanted to get this working early before I plan on making lots of areas for you to explore.
- Improved the store system
The store was super basic before, I had to manually type everything in. Now I have one 'Master List' where I put the items and their prices, icon, description and title in. I want this to be very flexible because I imagine I'm going to be changing prices a lot while I balance the game.
- Water system added
I didn't have a water system figured out yet, but now I do! Its working really nicely and it's going to let me make all kinds of shapes/waterfalls/bodies of water that I need.
- Decoration/Cozy System added
Its really basic at the moment, but this is now working. When you place decoration props down, they make your shop more appealing, which then increases the chances of customers spawning. I really enjoy the idea of rewarding you for placing props/decorating the store. I also have a cap per type of decoration, so you can't just spam 20 carpets (Well you can, but they won't stack the cozy bonus!)
- Fast Travel system added
This was important to get working on early in the game, when you unlock and discover a new region, fast travel gets unlocked for that area. This will also help me test the areas more easily!
- Making art for the first region (Ocean Biome)
Very excited for this, I've been spending my time now getting this ready before I officially post a official update on here. I also plan on designing a few ocean-type fish to catch here (Red Snapper, Wahoo, Sailfish are some ideas). You'll see in the gif I posted a part of the new ocean area... you'll walk your way down the creeks to the ocean - This is still a WIP but its making solid progress!
That's it for now! When I finish up the ocean biome and the fish for it, I'll do a small video showing the new stuff that's been added.
[ 2025-02-26 19:37:53 CET ] [ Original post ] 
This is a fishing shopkeeper where you start off in a pile of rubble in this mysterious world, in the hopes of rebuilding and making a large successful shop. As you build, a town begins to build/grow alongside your shop.
The game is still very early into alpha development - I plan on posting updates on this page, Instagram and Youtube. A lot of the work you see is still very early and jank; I'm trying to focus on building the core mechanics first, then polishing once I've confirmed it's fun!
I'm a single developer making this while working full time, so this comes out of pure enjoyment of simulator and tycoon games. I also will emphasize that I'm going to be slow with progress at times because I need to manage my full time job and life as well.
Rare & Giga Catches

In rare scenarios you'll get rare giga sized catches, as well as Holographic/Foils that are worth a lot of money (I'm a big fan of trading card games, so snuck in foils!); However they could also be really handy to make your store more attractive for customers, as display pieces.
Bait
Explore
Customers

Town Building
As you repair and upgrade your shop, others will begin settling into the area as well and begin building, I hope this will make it visually rewarding and exciting to see the area change over time! You will unlock possible NPC's to interact with in the future here.
Rebuilding & Upgrading

You'll need to make your shop appealing to the world's wanderers. I plan in the future for your shop's attractiveness to increase the chance of higher tier customers, who will have more buying power and expensive taste. You'll get more floor space, new tech, and furniture to show off your wares.
Building
Decorating
Dog

Achievements
I'd love to have a way for you to keep track of all the fish you've discovered, how many you've caught and the biggest weight you've caught! The achievement system I showed in the trailer will definitely look better in the future, I have some fun ideas for it.
Filth
MINIMAL SETUP- OS: Requires a 64-bit processor and operating system
- Processor: i5-3320M @ 2.60 GHz / AMD Ryzen 3 3200uMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon HD 5000+
- Storage: 800 MB available space
8.39$ (16%)
16.79$ (16%)
3.75$ (85%)
34.59$ (42%)
8.39$ (16%)
1.50$ (90%)
8.54$ (57%)
5.03$ (16%)
8.27$ (17%)
4.27$ (79%)
3.90$ (80%)
8.39$ (16%)
2.28$ (85%)
0.84$ (91%)
5.03$ (16%)
12.42$ (17%)
12.82$ (57%)
4.95$ (17%)
4.27$ (79%)
8.47$ (15%)
3.00$ (80%)
25.47$ (15%)
3.05$ (85%)
4.00$ (80%)
8.39$ (16%)
8.39$ (16%)
10.76$ (46%)
2.92$ (81%)
16.57$ (17%)
3.67$ (82%)
1.05$ (85%)
8.75$ (65%)
30.0$ (50%)
3.0$ (62%)
8.0$ (80%)
0.56$ (81%)
6.0$ (80%)
1.26$ (82%)
1.88$ (81%)
1.69$ (89%)
0.58$ (85%)
0.9$ (77%)
1.0$ (80%)
1.58$ (77%)
1.7$ (91%)
2.25$ (89%)
4.65$ (69%)
1.5$ (70%)
3.0$ (85%)
18.75$ (62%)
1.88$ (62%)
1.0$ (80%)
5.28$ (82%)
0.77$ (74%)
1.13$ (91%)
4.5$ (85%)
1.13$ (91%)
4.0$ (60%)
1.6$ (90%)
3.0$ (80%)
1.19$ (88%)
2.99$ (85%)
1.24$ (75%)
1.19$ (76%)
1.99$ (80%)
8.99$ (55%)
14.99$ (57%)
3.99$ (80%)
3.99$ (90%)
0.99$ (75%)
1.99$ (87%)
1.99$ (80%)
1.79$ (91%)
1.19$ (88%)
6.24$ (75%)
1.19$ (76%)
3.99$ (69%)
1.99$ (85%)
2.49$ (50%)
13.49$ (10%)
1.19$ (88%)
1.99$ (80%)
11.49$ (62%)
29.99$ (40%)
21.99$ (27%)
1.49$ (85%)
1.19$ (76%)
21.99$ (27%)
1.19$ (88%)
1.19$ (88%)
FANATICAL BUNDLES

Time left:
356291 days, 7 hours, 17 minutes

Time left:
356291 days, 7 hours, 17 minutes

Time left:
4 days, 14 hours, 17 minutes

Time left:
26 days, 14 hours, 17 minutes

Time left:
9 days, 14 hours, 17 minutes

Time left:
12 days, 14 hours, 17 minutes

Time left:
18 days, 14 hours, 17 minutes

Time left:
23 days, 14 hours, 17 minutes

Time left:
25 days, 14 hours, 17 minutes

Time left:
30 days, 14 hours, 17 minutes
HUMBLE BUNDLES

Time left:
0 days, 8 hours, 17 minutes

Time left:
5 days, 8 hours, 17 minutes

Time left:
5 days, 8 hours, 17 minutes

Time left:
7 days, 8 hours, 17 minutes

Time left:
12 days, 8 hours, 17 minutes

Time left:
14 days, 8 hours, 17 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
het_tanis
Science & Technology
(Part 2) Free Linux Labs and talking about getting into Linux as a pro...
paxotio
V Rising
Condemor ha despertado.
longvoid
Abiotic Factor
new paths to helicon
keyb1nd_
Software and Game Development
(workalong+music) Working on a MINIO TUI + blasting drum and bass!
ju5tevg3niy
Dota 2
- (2025 W/R 62%) // 124days no coffee!
jookia2
Software and Game Development
Chatting while I prototype driver code
theodoros_1234_
Yakuza Kiwami 2
[Chapter 1] First playthrough of Yakuza Kiwami 2!
mreliptik
Software and Game Development
Trying to work - Hyperslice gamedev | !hyperslice !course
soulchainer
Star Wars Jedi: Survivor
Viernes de latigazos, a ver, pnganse en filita.
carolineofmaine
Always On
Music, Mammoths and Gaming! classical, country, rock, techno, jazz, b...
ukaszgra
Persona 5 Royal
Ej, fajna ta Persona :D
kingdthemc
Star Wars Jedi: Survivor
Star Wars Jedi: Survivor
c0vrt
THE FINALS
the daily grind followed by stuff
martivar
Gran Turismo 7
Jed w kko (kariera, gamepad) [!Praca !Suby !Linux] PS5
a1rm4x
Science & Technology
AlmaLinux 10 on the GRILL! Let's test it!
systemcrafters
Software and Game Development
Efficient Multi-Project Hacking in Emacs - System Crafters Live!
thaewrapt
Hearthstone
Some handcrafted Wild deck(s) but mostly BGs !nice [no cam // no mic] ...
Oyunbozan
03 Skyrim I Legendary Survival | Archer | Linux
LaSpookyEXE
Final Fantasy 16 Max Settings on Arch Linux $[Stream ~]$4
cogitoergofeed
Science & Technology
Instaluje CachyOS i rozmawiam z kolegami
locet_
Diablo IV
Morning Coffee| D4 Then Breaking Mecha's| Murica Day | !Trip