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[img=http://cdn.akamai.steamstatic.com/steam/apps/321100/header.jpg?t=1420850537] Hey Vagabonds, We've had a lot of people e-mail, tweet, and ask us in person how we got started making Always Sometimes Monsters and the always simple to use RPG Maker system is invariably part of our answer. While RPG Maker VX Ace (and it's grandpappy XP) are incredibly easy to use, with the right dedication and some inventive thinking it can do a lot of things you'd never expect from such a neophyte-friendly tool. With that in mind, we are happy to announce that in partnership with Degica and the folks at RPG Maker Web we are launching Environments Inspired by Always Sometimes Monsters. This is a fully-featured tileset system for RPG Maker VX Ace that uses resources pulled from Always Sometimes Monsters and reformatted to work in any modern-setting project. Whether you're producing a fangame or an original work, this pack will get you on your way to building fleshed out cities, offices, hospitals, homes, and a whole lot more. If you're interested in developing games, RPG Maker is a great place to start and hopefully this new asset pack will help you on that journey. You can grab it here, discounted temporarily: http://store.steampowered.com/app/321100/ All the best, Vagabond Dog
[ 2015-01-10 19:53:58 CET ] [ Original post ]
[img=http://cdn.akamai.steamstatic.com/steam/apps/321100/header.jpg?t=1420850537] Hey Vagabonds, We've had a lot of people e-mail, tweet, and ask us in person how we got started making Always Sometimes Monsters and the always simple to use RPG Maker system is invariably part of our answer. While RPG Maker VX Ace (and it's grandpappy XP) are incredibly easy to use, with the right dedication and some inventive thinking it can do a lot of things you'd never expect from such a neophyte-friendly tool. With that in mind, we are happy to announce that in partnership with Degica and the folks at RPG Maker Web we are launching Environments Inspired by Always Sometimes Monsters. This is a fully-featured tileset system for RPG Maker VX Ace that uses resources pulled from Always Sometimes Monsters and reformatted to work in any modern-setting project. Whether you're producing a fangame or an original work, this pack will get you on your way to building fleshed out cities, offices, hospitals, homes, and a whole lot more. If you're interested in developing games, RPG Maker is a great place to start and hopefully this new asset pack will help you on that journey. You can grab it here, discounted temporarily: http://store.steampowered.com/app/321100/ All the best, Vagabond Dog
[ 2015-01-10 19:53:58 CET ] [ Original post ]
[img=http://cdn.akamai.steamstatic.com/steam/apps/321100/header.jpg?t=1420850537] Hey Vagabonds, We've had a lot of people e-mail, tweet, and ask us in person how we got started making Always Sometimes Monsters and the always simple to use RPG Maker system is invariably part of our answer. While RPG Maker VX Ace (and it's grandpappy XP) are incredibly easy to use, with the right dedication and some inventive thinking it can do a lot of things you'd never expect from such a neophyte-friendly tool. With that in mind, we are happy to announce that in partnership with Degica and the folks at RPG Maker Web we are launching Environments Inspired by Always Sometimes Monsters. This is a fully-featured tileset system for RPG Maker VX Ace that uses resources pulled from Always Sometimes Monsters and reformatted to work in any modern-setting project. Whether you're producing a fangame or an original work, this pack will get you on your way to building fleshed out cities, offices, hospitals, homes, and a whole lot more. If you're interested in developing games, RPG Maker is a great place to start and hopefully this new asset pack will help you on that journey. You can grab it here, discounted temporarily: http://store.steampowered.com/app/321100/ All the best, Vagabond Dog
[ 2015-01-10 19:53:58 CET ] [ Original post ]
[img=http://cdn.akamai.steamstatic.com/steam/apps/321100/header.jpg?t=1420850537] Hey Vagabonds, We've had a lot of people e-mail, tweet, and ask us in person how we got started making Always Sometimes Monsters and the always simple to use RPG Maker system is invariably part of our answer. While RPG Maker VX Ace (and it's grandpappy XP) are incredibly easy to use, with the right dedication and some inventive thinking it can do a lot of things you'd never expect from such a neophyte-friendly tool. With that in mind, we are happy to announce that in partnership with Degica and the folks at RPG Maker Web we are launching Environments Inspired by Always Sometimes Monsters. This is a fully-featured tileset system for RPG Maker VX Ace that uses resources pulled from Always Sometimes Monsters and reformatted to work in any modern-setting project. Whether you're producing a fangame or an original work, this pack will get you on your way to building fleshed out cities, offices, hospitals, homes, and a whole lot more. If you're interested in developing games, RPG Maker is a great place to start and hopefully this new asset pack will help you on that journey. You can grab it here, discounted temporarily: http://store.steampowered.com/app/321100/ All the best, Vagabond Dog
[ 2015-01-10 19:53:58 CET ] [ Original post ]
- Always Sometimes Monsters Linux [1.3 G]
Out of money and out of luck you find yourself heart broken and on the verge of collapse. Your landlord's taken the key back, you can't finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there is up to you. Can your life be salvaged, or are we always sometimes monsters?
Choice
A story-driven experience focusing on relationships and emotional bonds rather than traditional RPG combat and adventuring. Indecision is your enemy and empathy is your weapon in a quest to earn one last chance to win back the love of your life.
Circumstance
Choose from characters of different gender, race, and sexual preference and live through the common experiences and unique hardships of each based on your selection. NPCs may treat you differently based on your gender, race, or sexual preference opening and closing different paths along the way.
Consequence
Each playthrough is filled with a staggering number of diverging paths that can be discovered through both overt actions and subtle choices in conversation. The journey you experience will be tailored to your personal ethical compass as your decisions both conscious and subconscious change your fate.
Download the original Always Sometimes Monsters soundtrack by LASER DESTROYER TEAM featuring 15 remastered tracks from the game. Available on Bandcamp.
- OS: Ubuntu 12.04Memory: 2000 MB RAMGraphics: OpenGL 2.0 capable graphics cardStorage: 500 MB available spaceAdditional Notes: Steam Achievements not supported
- Memory: 2000 MB RAM
- Graphics: OpenGL 2.0 capable graphics card
- Storage: 500 MB available spaceAdditional Notes: Steam Achievements not supported
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