Welcome to the most significant one one-thousandth of a version bump in Unnatural Disaster history! This update completely overhauls Sandbox Mode AND greatly expands disaster interactions. It's two giant leaps crammed into one tiny step!
Sandbox Mode overhaul

First and foremost, Sandbox Mode has received a well-deserved refresh. The UI has been rewritten with clearer iconography and a more visual distinction between Play and Edit mode.
Setpiece disasters like the volcano, previously only available in Arcade Mode, can now be used in Sandbox Mode too. Even better, this includes the new setpiece disasters added in the
last update (0.92) - hurricane and kaiju! (Provided you've unlocked them, that is.)

There are also a number of usability and quality-of-life improvements to share. From better debris cleanup to smarter undo functionality to a brand-new tutorial, Sandbox Mode is the place for more crazy and creative fun than ever.
New disaster combos

Continuing with the theme of empowering players to do more, this update also makes big changes to the way disasters work together. Combining disasters and interacting with the environment to amplify their effect has always been a key part of
Unnatural Disaster. But now, number and utility of interactions has increased dramatically:

On the left is the old set of positive, neutral, and negative interactions between the core disasters and environmental fire or water. On the right, the newly reimagined set. This update attempts to maximize those positive interactions, so combined disasters are nearly always more than the sum of their parts.

For example, an incoming meteor during a rainstorm will now transform into an ice meteor, causing both meteor and water damage on impact and making a splash even on dry land. Also, lightning strikes that fizzle out on water or under rain can stun and temporarily disable nearby defenses, turning a previously 'wasted' interaction into a powerful new tool for tacking well-defended cities!
Thanks for playing and supporting Unnatural Disaster through Early Access and beyond! Remember, please share your thoughts on the
discussion board. Your feedback is essential for perfecting fast-moving and earth-shattering updates like this one.
Happy smashing!
[ 2021-11-23 18:07:47 CET ] [ Original post ]