🕹️ Partial Controller Support
🎮 Full Controller Support
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Ancient's release is just around the corner! After spending over a year in development, it's finally ready for Early Access release! However, before it releases, there are some things we think would be useful to know. 1. Steam Deck Compatibility Currently, there isn't a plan for Steam Deck compatibility, this is because of the fact that to achieve the high-quality graphics, Ancient makes use of Nanite. This leads to Steam Deck incompatibility, in the result of failing to render things, or rendering at very low framerates. This may be revisited at a future date, though. 2. Controller Compatibility The game is designed to support controller, though currently the main menus do not support controller inputs. Alright, with those two big things out of the way, let's continue. First off, what is the roadmap for the game looking like currently? Currently, it's set to have major updates leading up to 1.0, how many updates, that's beyond me. Each update will add more and more to the game, until it reaches its 1.0 state. This includes each update adding bits and pieces of the campaign's story, as well as missions, dialogue, mechanics, and all of that stuff. Though, what's actually planned for delivery? Great question! Currently the roadmap is as follows, though this is subject to change. [--Campaign, complete with a full story and voice acting--] [--Modding Tools--] That's right! There are plans for modding tools, containing everything that is needed for creating, distributing, loading, and using mods. This gives the community the ability to create basically anything for Ancient, building on top of what I've already built. Alright, that's the good, though there are some caveats that should be mentioned as well. This is an Early Access release, it is not complete, and any plans mentioned above are subject to change. As well, this also contains very little content as of release. Though this will be sorted out in future updates, there also is no timeline of when updates will be releasing in the future. Though, now that that's all out of the way, there's only one thing left to do, explore.
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