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Update v0.1.6

The demo has been updated with the following changes:

  • Were temporarily removing the off-screen indicators, due to them being the culprit for the crashes that have been happening since our v0.1.4 update. The crash is caused by a bug outside of our direct control in the Godot game engine. We will be waiting for the next engine update (where this bug has reportedly been fixed) before enabling this feature again.
  • Weve introduced a round draw mechanic - if the last remaining players die around the same time, the round will end up as a draw with no player receiving a score.
  • You can now choose a color for your Oblin while spawning into the lobby.
  • Indicators that help you differentiate between your left and right hands can now be enabled as an option when spawning into the lobby .
  • The lobby settings now have an option for filtering which items can spawn into the level while playing, and you can also spawn any of these items into the lobby to play around with them.
  • Weve added a geometry detail graphics setting to further give control over the performance of the game. Additionally, theres a now a graphics presets setting to more easily work with all the graphics settings.
  • Weve made some tweaks to how grabbing objects work while in the air, to reduce missed grabs of ropes and platforms while already holding another weapon.
  • Slingshot charging speed and power has been tweaked.
  • The Oblinterator will now overheat when used continuously for too long, and requires some time to cool down before being usable again.
  • You can now use the WASD keyboard keys to control the movement of your hands.


[ 2024-11-22 14:47:41 CET ] [ Original post ]

Oblin Party
Tellus Games Developer
Tellus Games Publisher
2025-03-11 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)


Oblin Party is a physics-based 2D party party brawler where you have direct control over your two hands. You can use your elastic arms to swing, slingshot, and parkour around the highly dynamic and chaotic maps. The game can be played with 2-4 players locally or online.



Use physics to your advantage to outwit your friends and force them off the map to secure your victory. If fist fights aren’t your style, try picking up a powerful weapon instead to do the heavy lifting for you.



Everything is affected by the game’s physics engine, and the maps fully react to the battle that is being fought on them. There is never a dull moment as you try to carry out your approach to take down your adversaries.



Attach an Oblinterator to the Sticky Rocket and watch absolute chaos unfold, or punch a rocket in midair and see it reverse back at its original shooter. Get creative and bend the emergent mayhem in your favor to stand victorious.



While the chaotic nature of the game welcomes players of all skill levels, there’s still room to practice to become a true master of maneuvering elegantly around the battlefield.



This game is still in development, make sure to follow the game on Steam to stay updated, or hop into the Discord to join the discussion!


MINIMAL SETUP
  • OS: SteamOS 3.0 / Ubuntu 20.04+
  • Processor: Intel Core i5 or AMD equivalent
  • Graphics: GeForce GTX 1050
  • Storage: 1 GB available space
GAMEBILLET

[ 6073 ]

33.19$ (17%)
20.65$ (17%)
12.74$ (15%)
25.79$ (14%)
4.22$ (15%)
5.07$ (61%)
4.09$ (18%)
49.79$ (17%)
25.46$ (15%)
4.22$ (15%)
34.95$ (30%)
12.44$ (17%)
8.47$ (15%)
35.14$ (12%)
16.59$ (17%)
21.19$ (4%)
25.47$ (15%)
16.96$ (15%)
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16.59$ (17%)
21.21$ (15%)
25.47$ (15%)
24.87$ (17%)
33.96$ (15%)
6.39$ (79%)
17.19$ (14%)
26.69$ (11%)
8.39$ (16%)
8.27$ (17%)
17.54$ (12%)
GAMERSGATE

[ 1458 ]

1.88$ (62%)
1.13$ (77%)
2.0$ (90%)
4.05$ (73%)
2.0$ (90%)
9.0$ (77%)
6.82$ (47%)
13.04$ (48%)
3.5$ (65%)
5.2$ (60%)
1.5$ (62%)
0.84$ (83%)
10.03$ (67%)
2.18$ (78%)
3.48$ (83%)
34.99$ (50%)
2.24$ (55%)
2.0$ (75%)
14.4$ (64%)
3.0$ (95%)
13.49$ (55%)
26.99$ (10%)
0.88$ (82%)
3.32$ (74%)
4.5$ (77%)
3.48$ (83%)
0.9$ (92%)
1.2$ (90%)
6.6$ (78%)
6.0$ (80%)

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