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Hello, fans of Serena!
Remember that "Waiting for ASYLUM" easter egg in the game? Well, you won't be able to make jokes about it anymore: fate has decided that ASYLUM will launch on March 6, 2025. Yup, mark your calendars, this is not a drill.
Take a look at the gorgeous new trailer to celebrate the news:
[previewyoutube=xaqcGH7t4wI;full][/previewyoutube]
Of all the promotional materials we ever released, this is our most realized one, conveying the tones of impending doom and bittersweet melancholy youll find in the game, and that were also a staple in Serena.
Do stop by the ASYLUM store page and wishlist if you haven't:
https://store.steampowered.com/app/230210/ASYLUM
Now stop being so grumpy!
Hi all! This is a brief update to show you our new gameplay video. A collection of greatly improved, familiar locations and new ones, focusing on interactions and things to do including speaking with the mysterious denizens of the asylum! Take a look: https://youtu.be/2-YgD6FhsmI The game is working remarkably well. In fact, any stuttering you may notice in the video was our recording software behaving erratically But, what you see here is 100% in-game stuff, no processing, no tricks. Asylum is running with a stable 60fps in fullscreen High quality on a 3-year old computer. It's even perfectly playable on Very High quality with extra sharp graphics! So this is how the game looks and feels, and we hope you like it Just a tiny glimpse of many more locations you'll have to explore!
Hello there, fans of Serena! We hope you've been enjoying the ASYLUM updates, our huge upcoming adventure that will surely satisfy your craving for more mysteries and horrors. As we describe in our latest post, we tell you why the project has been taking so long, but we also tell you when we expect it to be ready:
https://steamcommunity.com/games/asylum/announcements/detail/1776011874558802996
(spoiler: things are finally looking pretty good!)
As for Serena, we're aware the game is dated and several bugs have surfaced. We honestly never expected to have such a huge audience (well over 2.000.000 downloads now!) and admit we should dedicate it some time, even as a free game.
We are planning to do so among features such as Steam achievements and new easter eggs, we have several fan translations lined up to be implemented. Currently our priority remains ASYLUM, which we really need to get out of our systems, but we expect to deliver that overdue Serena update later this year. Thank you for understanding!
Greetings, esteemed Steam community! We hope you're off to a terrific 2019! As promised, we come bearing a series of exciting news from the sinister corridors of ASYLUM (and of course eye candy, because we know you love it).
Here we go!
Phew, following a couple of very intensive weeks, we're happy to announce that we have a playable and fully featured demo of ASYLUM working great with top-notch performance and minimal loading times! It's a huge milestone after all this time!
This is an internal demo that we're sharing with Kickstarter backers, and so far initial reactions have been hugely positive: players are in love with the atmosphere and agree that, even after this short glimpse, "what we can expect was worth the wait" and they are "very excited to delve deeper into the dark, decaying corners of ASYLUM!".
Did we say short? Yes, it's only a fraction of the final game, yet backers reported playing 60 minutes, as much as 90! This means our estimation of 10-12 hours for the final game is either spot on or quite conservative. Fans will also be happy to hear that performance is solid even on older computers, and we still have more optimizations to do!
All in all, the outlook is very positive as we now work towards beta status and get ready to suggest a release date. We just ask you a bit more patience, but rest assured: ASYLUM is happening!
Salutations to our wonderful Steam community!
Its been an exceptionally busy month for ASYLUM and its not over yet. Things are progressing fast and were happy to report that were just about to wrap up a big playable chunk of the game in near final form, truly polished and ready for public consumption. Exciting times ahead, and the momentum on Steam keeps getting better! Were now nearing 14.000 wishlists, mere days after we reached 10.000. Wow, just wow!
Greetings, dear followers! We trust you're enjoying your weekend. There was a huge deal of positive reactions to our latest progress update —especially that glimpse of our dialogue system— so we decided to share more:
https://youtu.be/QhzGV36uLWI
That's right, this is exactly what happens when you enter the foreboding Hanwell Mental Institute! It's finally possible to complete a first big chunk of the game, conversations included, which is a big milestone for us. While we haven't recorded voice overs yet, this should give you a good idea of what it feels like interacting with denizens of the asylum.
And since we're here, let us show you a glimpse from one of the most menacing rooms in the game:
https://youtu.be/qGDCnCEPN5o
This screams ATMOSPHERE, right? You'll be screaming too, trust us. We hope you like it, because we're doing this game with much love.
And speaking of love:
THANK YOU for pushing us over 10.000 wishlists! (actually over 11.000 as of this writing). ASYLUM is enjoying a great momentum and development is progressing fast.
We hope to be sharing more news with you soon. In the meantime, thank you so much for your patience and support as we conclude this monstrous adventure game!
—The Senscape Team
Things are looking up with the development of our colossal horror adventure! We’re happy to report ASYLUM is nearly feature complete and we did a little video to show you:
https://youtu.be/9m9zIbjGh9Q
"Feature complete" is a crucial milestone meaning all the systems intervening in the game (exploration, inventory, dialogues, menu, etc.) are ready. A quick lowdown of the stuff we did and improved since our latest gameplay video include:
JOIN US TODAY: https://discord.gg/fJfuRVv
Heads up, fans of Serena! Our epic supernatural horror adventure has found a new home on Steam. ASYLUM is an intricate, chilling, and thought-provoking game inspired by H. P. Lovecraft, Hammer Films and twisted Euro Horror from the 80s:
http://store.steampowered.com/app/230210/ASYLUM/
We encourage you to put it on your Steam wishlist! If you loved the psychological horror featured in Scratches and Serena, you will love ASYLUM.
See you there!
Oh, and don't forget to watch our latest gruesome trailer:
https://www.youtube.com/watch?v=scn84Efsqt0&feature=youtu.be
Heads up, fans of Serena! Our epic supernatural horror adventure has found a new home on Steam. ASYLUM is an intricate, chilling, and thought-provoking game inspired by H. P. Lovecraft, Hammer Films and twisted Euro Horror from the 80’s:
http://store.steampowered.com/app/230210/ASYLUM/
We encourage you to put it on your Steam wishlist! If you loved the psychological horror featured in Scratches and Serena, you will love ASYLUM.
See you there!
Oh, and don't forget to watch our latest gruesome trailer:
https://www.youtube.com/watch?v=scn84Efsqt0&feature=youtu.be
Now live on Kickstarter: http://kck.st/1yzkovH
Brothers and Sisters in Almousin-Metraton:
I this day heard that Senscape got the license for H. P. L. This is a firste in that accursd video game industrie; for Players shall be able to delve into Spheres beyond of the sort that Abdool Al-Hazred describd in his VII. Booke of ye Necronomicon. I am fearfull, as these Things are Dangerous. I also hear theres one of those newfangld Kickstartrs involvd, and Senscape is promisg the most faithful H. P. L. game ever crucially a Third-Person Adventure (whatever that meanes) that will throwe Players back to a Golden Age of gaming.
They say renowned scholar and H. P. L. authority S. T. Joshi is assistg the project, and a rigorous documentary about the making of the game and H. P. L.s life in Prouidence shall be produced too. It is welle knowne that The Case of Charles Dexter Ward is the only novel H. P. L. wrote, and one of His more popular. The booke tells of ye Adventures of the foolish and nave Charles as he becomes obsessd with Witchcrafte and Occult Arts across vintage Prouidence and Salem to calle up Flesh from dead Saltes. Senscape says it is a perfect storie for an Adventure Game adaptation. They are even hintg at more H. P. L. games if the Kickstartr Endeavour proves successful enough!
" title="https://www.youtube.com/watch?v=9Df3YYxO4Vs&list=UUpW_fLK70LoUKdjg4bUrRlA
">https://www.youtube.com/watch?v=9Df3YYxO4Vs&list=UUpW_fLK70LoUKdjg4bUrRlA
This can not be. I shall arrange for my returne to Prouidence this news demands my attention, and I must continue in Gettg at Olde Matters in my Way. In one monthe it shall be Hallows Eue and ye Thing is breedg in ye Outside Spheres. I was tolde many times that One shoud not call up Any that One can not put downe; but under these circumstances we have no option but to call up Him; the Beyond-One that commandes in Yuggoth; and which ye vaporous brains know by ye untranslatable Sign and bringe back ye Crawling Shadows to human-kinde.
Do keep the Guards in Shape and Talk often with Those Outside; and waite for my comg Backe as an Other.
Yogg-Sothoth Neblod Zin
Josephus Curwen
Now live on Kickstarter: http://kck.st/1yzkovH
Brothers and Sisters in Almousin-Metraton:—
I this day heard that Senscape got the license for H. P. L. This is a firste in that accurs’d video game industrie; for Players shall be able to delve into Spheres beyond of the sort that Abdool Al-Hazred describ’d in his VII. Booke of ye Necronomicon. I am fearfull, as these Things are Dangerous. I also hear there’s one of those newfangl’d Kickstart’rs involv’d, and Senscape is promis’g the most faithful H. P. L. game ever — crucially a Third-Person Adventure (whatever that meanes) that will throwe Players back to a Golden Age of gaming.
They say renowned scholar and H. P. L. authority S. T. Joshi is assist’g the project, and a rigorous documentary about the making of the game and H. P. L.’s life in Prouidence shall be produced too. It is welle knowne that The Case of Charles Dexter Ward is the only novel H. P. L. wrote, and one of His more popular. The booke tells of ye Adventures of the foolish and naïve Charles as he becomes obsess’d with Witchcrafte and Occult Arts across vintage Prouidence and Salem to calle up Flesh from dead Saltes. Senscape says it is a perfect storie for an Adventure Game adaptation. They are even hint’g at more H. P. L. games if the Kickstart’r Endeavour proves successful enough!
" title="https://www.youtube.com/watch?v=9Df3YYxO4Vs&list=UUpW_fLK70LoUKdjg4bUrRlA
">https://www.youtube.com/watch?v=9Df3YYxO4Vs&list=UUpW_fLK70LoUKdjg4bUrRlA
This can not be. I shall arrange for my returne to Prouidence — this news demands my attention, and I must continue in Gett’g at Olde Matters in my Way. In one monthe it shall be Hallow’s Eue and ye Thing is breed’g in ye Outside Spheres. I was tolde many times that One shou’d not call up Any that One can not put downe; but under these circumstances we have no option but to call up Him; the Beyond-One that commandes in Yuggoth; and which ye vaporous brains know by ye untranslatable Sign… and bringe back ye Crawling Shadows to human-kinde.
Do keep the Guards in Shape and Talk often with Those Outside; and waite for my com’g Backe as an Other.
Yogg-Sothoth Neblod Zin
Josephus Curwen
Serena is Now Available on Steam, and is completely free.
How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization...
This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games. Rallying to support the venerable genre and its passionate community, these developers have brought together a grim and highly detailed horror story in what is the largest, possibly even the first, game project of its kind. Talents include crew from renowned indie companies Senscape, CBE Software, Infamous Quests, Digital Media Workshop, Guys from Andromeda, and many more.
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