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Explore, Evolve, Escape – A Unique 3D Metroidvania Adventure

Embark on an epic journey in Maseylia: Echoes of the Past, a 3D Metroidvania that seamlessly blends classic 2D exploration with modern 3D mechanics.
Traverse a vast techno-organic labyrinth, uncover hidden pathways, and master powerful abilities to forge your own path.

Key Features:

  • Open-Ended Exploration: Carve your own route through a richly interconnected world, discovering secrets, forgotten ruins, and untamed creatures.

  • Dynamic Platforming Abilities: Wield unique powers like the 360° dash, phasic transformation to pass through solid matter, and control over water levels to access hidden areas.

  • Immersive Sci-Fi Atmosphere: Experience a world where nature and technology intertwine, shaping a mysterious and ever-changing environment.

You have what it takes to escape the labyrinth? Explore, adapt, and survive.

Maseylia : Echoes of the Past
Sol BrothersDeveloper
Sol BrothersPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Maseylia: Echoes of the Past is Now 100% Funded on Kickstarter!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/594f629c052e993d2d471c0f3d5676d465833616.png\"][/img]

We did it, Maseylia: Echoes of the Past is now 100% funded on Kickstarter!

Kickstarter Page

[p align=\"start\"]Thank you all so much for your incredible support. This campaign came at the midpoint of development, and thanks to you, Ill now be able to work full-time on the game to bring its world, atmosphere, and mechanics to their full potential.[/p][p align=\"start\"]Maseylia has come a long way already, but this moment marks a real turning point. Your pledges make it possible to give the game the care and polish it needs for the journey ahead, and for that, Im endlessly grateful.[/p][p align=\"start\"]From the first prototype to this milestone, every bit of encouragement, every message, and every share has helped shape this project. Youve made it possible for me to keep pushing forward, and I cant wait to show you whats next.[/p][p align=\"start\"]Many of you have asked what lies beyond the initial goal\nIts time to reveal the next steps of the journey.[/p]

7,000 Dark-spirited Realm - Extra Endgame Levels

[p align=\"start\"]Upon reaching 100% completion, a hidden path will open in each of Maseylias six biomes, revealing an extra endgame level designed to push the Lone Survivor far beyond the normal limits of the journey.[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/b920024ae092cea7032aab1f39ea93d43a536597.png\"][/img][/p][p align=\"start\"]These trials exist in a mysterious, dark-spirited realm twisted reflections of the world you thought you knew.\nEach one blends brutal platforming, unforgiving combat, and intricate parkour into a single gauntlet of skill.[/p][p align=\"start\"]Only those who have truly mastered every ability and uncovered every secret will be able to attempt these challenges.\nConquering them all will grant hidden lore fragments and unique rewards that reveal the deepest truths of Maseylia.[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/91b85451cecb18b9ab3d6f91817c2aa71decf0de.png\"][/img][/p]

And Beyond

[p align=\"start\"]The journey doesnt end there.\nOnce the 7,000 stretch goal is reached, new goals will be revealed, each one expanding Maseylia in exciting ways, from new gameplay systems to world-building surprises.[/p][p align=\"start\"]Just like exploring the world itself, this campaign hides its secrets one layer at a time.\nEvery milestone will uncover something new.[/p][p align=\"start\"] The next reveal will come once we reach 7,000![/p][p align=\"start\"]Even if youve already backed the campaign, you can still help Maseylia grow by sharing it with friends or communities who love atmospheric metroidvanias like Metroid Prime and Hollow Knight.[/p][p align=\"start\"]Every share, every comment, and every word of support helps the world of Maseylia reach new horizons![/p]

More Concept Art The Dark-Spirited Realm

[p align=\"start\"]To close this update, heres more early concept screenshots of the Dark-Spirited Realm, the place where the Extra Endgame Levels will unfold.[/p]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/8def1bfce68df924762d0d66be51a90f686c1630.png\"][/img]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/a992291da2643f5965abe210dcd09f280de99756.png\"][/img]

[p align=\"start\"][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/86413165dc1d8a1321c672d5c7c139c3aa14f5a5.png\"][/img][/p][p align=\"start\"]Thank you again for making this dream a reality.\nLets keep the energy going and see how far we can take it together.[/p]

[ 2025-10-21 15:47:47 CET ] [Original Post]
Maseylia: Echoes of the Past is already 68% funded in just 3 days!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/b8133261c956a74424b6daad2a0c3c6435634f61.png\"][/img]

Were blown away by your support!

In just three days, Maseylia: Echoes of the Past has already reached 68% of its funding goal!\nYour enthusiasm and feedback mean the world to us this project exists because of your shared passion for atmospheric exploration and 3D metroidvanias.

Every share, wishlist, and contribution brings us one step closer to making Maseylia everything it can be.\nIf you havent joined the adventure yet, you can still support the game on our campaign page:\n

https://www.kickstarter.com/projects/solbrothers-maseylia/maseylia-echoes-of-the-past-0

Thank you again for helping us bring Maseylia to life

[ 2025-10-04 15:35:20 CET ] [Original Post]
Kickstarter Launch Maseylia: Echoes of the Past is Live!

Hello everyone!

Big news: the Kickstarter for Maseylia: Echoes of the Past is now live!

Kickstarter Link

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/21391246b0f535039e4e35648812f60e54a0d759.png\"][/img]

Maseylia is a 3D Metroidvania inspired by Metroid Prime, Hollow Knight, and the art of Moebius. After 2 years of development alongside my full-time job, this Kickstarter is a key step to help bring the project to life and allow me to work on it full time.

Kickstarter Link

How you can help:

  • Back the Kickstarter (even a small pledge makes a big difference)

    [/*]
  • Add the game to your Steam wishlist

    [/*]
  • Try the demo and share your feedback with us

    [/*]

Thank you so much for your support and for being part of this journey. This project wouldnt exist without you.

[ 2025-10-01 14:58:16 CET ] [Original Post]
Maseylia: Echoes of the Past Kickstarter Coming Soon!

Kickstarter Coming Soon!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45002641/3d695fe0a8feef950395dc1c011d7673b1fb2ed8.png\"][/img]

Follow our Kickstarter pre-launch page here

Were excited to share that Maseylia: Echoes of the Past will soon be launching on Kickstarter!

The reason is simple: we want to make the game even more ambitious and take the time needed to bring our full vision to life.

Your support will allow us to:

- Expand the world with new areas, bosses, and secrets

- Polish gameplay, visuals, and music

- Extend development so the game can reach its full potential

You can already follow our Kickstarter pre-launch page here and click Notify me on launch to be the first to know when we go live.

Our Vision

Soon, well share a detailed post about our long-term vision for Maseylia and everything we hope to achieve with your help.

Thank You

Every wishlist, follow, and share helps us more than you know. Thank you for being part of this journeywe cant wait to show you more!

[ 2025-09-09 09:03:57 CET ] [Original Post]
Maseylia: Echoes of the Past AG French Direct 2025

If you missed our live segment at AG French Direct 2025, heres your chance to explore the latest updates, an exclusive video, multiple photos, and behind-the-scenes content from Maseylia: Echoes of the Past. Discover new features and gameplay footage, and dont forget to try out the playable demo! Available right now on Steam, dive into the world of Maseylia and experience the latest developments firsthand!

New Maseylia Trailer :

https://www.youtube.com/watch?v=8rdSV9vXMNI

New Maseylia Interview : Coming Soon!

AG French Direct Steam Event :

https://store.steampowered.com/sale/AGFrenchDirectSpring2025

AG French Direct :


AG French Direct website :

https://www.actugaming.net/ag-french-direct-2025-tout-savoir-728469/

[ 2025-05-29 08:15:07 CET ] [Original Post]
Maseylia Demo 2.0 Major Update! New Audio, Combat & More!

Maseylia: Echoes of the Past Demo 2.0 is Live!


This update is the result of months of hard work and your incredible feedback from Steam Fest. One of the biggest changes is a complete rework of the music & sound design, creating a much more immersive atmosphere!

Whats New in Demo 2.0?
A complete overhaul of music & sound design for a richer atmosphere
A brand-new protagonist with improved animations
Overhauled lighting & atmospheric effects
New zones & NPCs to enrich the world
A 3D interactive map for better navigation
Reworked combat & level design, shaped by your feedback


Join the discord for exciting updates and discussions coming soon: https://discord.com/invite/CcbTucsSVY

Thank you all for your support! Your feedback has been invaluable in making Maseylia better than ever.

[ 2025-02-13 14:11:59 CET ] [Original Post]
Introducing Our New Hero A Fresh Look with Enhanced Animations

Announcement Content


Were thrilled to announce the introduction of a brand-new hero for Maseylia: Echoes of the Past! This character brings a fresh, polished look and improved animations, offering a unique and immersive experience for players.

Note: These animations and movements are still a work in progress. Expect further refinements as we continue to develop and polish the gameplay experience.

Heres a video preview:


Here are a few screenshots:

Game Description ImageGame Description ImageGame Description ImageGame Description ImageGame Description Image

[ 2024-12-02 13:56:49 CET ] [Original Post]
Maseylia: Echoes of the Past 1 Month of Updates After Steam Fest Demo!

Highlights of the Latest Update

Game Flow Improvements

Game Description Image
  • Progression loops have been refined to introduce abilities more effectively, providing players with safer, more engaging ways to practice before broader implementation.
  • The Dash ability is now obtained very early in the game as the first upgrade, making movement more dynamic and engaging from the start.
  • Navigation has been enhanced by reducing "dead space" and making routes more intuitive, guiding players naturally through the world.
  • More visually distinct areas have been introduced to make navigation and orientation easier.

Polish and Feedback Integration

Game Description Image
  • Platforming, combat feedback, and overall game feel have been extensively improved based on community input.
  • Colliders for hazards like lava and moving platforms have been adjusted to feel kinder and more natural.
  • Player feedback, such as hit reactions and health indicators, has been improved for better clarity and responsiveness.

Combat Depth Enhancements

Game Description Image
  • Introduced a healing system: players can now collect mana by defeating enemies and use it to heal.
  • Added combat-related collectibles, such as damage upgrades, to strengthen the heros abilities.
  • Improved feedback for both enemies and the player during combat encounters.
  • Introduced stronger and more diverse enemy types for greater combat variety and challenge.

Reworked Map System

Game Description Image
  • The map now displays the full world without abstraction and is revealed portion by portion, helping players track areas they have explored.
  • Clearer game boundaries and map limits are displayed for better navigation.
  • Players can zoom, rotate, and translate the map, making it a more interactive and practical exploration tool.

Gameplay and Level Design

Game Description Image

Save Points

  • Added save points or Shortcuts near critical encounters, like the Golem boss.
  • Removed redundant save points to streamline game flow.
  • Improved interconnectivity in the world for more rewarding exploration.

Platforming Challenges

  • Reduced early-game platforming lethality by softening penalties for falls and hazards.
  • Added visual hints and collectibles to guide players through complex areas.

Exploration and Navigation

  • Introduced more visually distinct areas to make routes and landmarks easier to identify.
  • Enhanced map navigation by allowing translation, rotation, and zoom tied to camera sensitivity settings.
  • Improved map clarity to prevent players from getting lost or stuck in dead ends.

Combat and Enemies

Healing and Collectibles

  • Killing enemies now grants mana, which can be used to heal the hero.
  • Introduced combat-related collectibles, such as damage upgrades, to enhance player abilities.

Feedback and Immersion

  • Improved visual and audio feedback for both player and enemies, making combat more responsive and engaging.
  • Enhanced hit reactions, health indicators, and clarity of enemy resistances.

Enemy Design and Boss Fights

  • Added new, stronger enemy types to diversify combat.
  • Fixed bugs with bosses like the Golem to ensure fair and challenging encounters.
  • Improved save points and shortcuts near boss fights to reduce frustration.

Lore System

  • Players can now reread collected lore entries directly from the menu, enriching the storytelling and exploration experience (work in progress).

Art and Visual Design

Lighting and Colors

  • Adjusted colors to improve hazard visibility (e.g., black water near bosses, green waterfalls).
  • Added visual and audio cues for dangerous elements like light beams and enemy projectiles.

Audio

  • New musics.
  • Longer, more varied reworked music
  • Better audio for invincible enmies.

Menus and Settings


We're working hard on this right now, expect a major evolution on this aspect in the near future

Language and Localization

  • Fixed issues where the game defaulted to French, ensuring it respects Steam language settings.

Polish

  • Redesigned the controls menu for better usability.
  • Allowed players to exit the map using the "Back" (B) button for smoother navigation.

Bug Fixes

Collision and Movement

  • Fixed checkpoint clipping issues, preventing players from spawning into death planes.
  • Resolved movement bugs where players could unintentionally skip areas (e.g., jumping on water).

Miscellaneous

  • Corrected lore messages to better align with the games tone and provide clear upgrade instructions.
  • Fixed visual issues like enemies clipping into terrain and overly large text displays.

[ 2024-11-22 11:12:50 CET ] [Original Post]
Update: Performance Boost, New Areas, Enemies, Boss, and Enhanced Graphics!

In this major update for Maseylia: Echoes of the Past, weve worked hard to provide a smoother and more immersive experience. Heres whats new:

Improved Performance: For example, The game now runs at 90fps on Steam Deck for unparalleled fluidity (up from 25/30fps on the last version)

New Introduction Area: Explore a brand-new area that further expands the world of Maseylia.

New Boss and Areas: Discover new passages and face a powerful new boss.

Artistic Direction Overhaul: Enjoy varied lighting and atmospheric particle effects for deeper immersion.

New Enemies and Complete Rebalancing: After one month of community feedback, the game has been fully adjusted for a better gameplay experience.

Get ready to rediscover Maseylia with these new features and improvements!

[ 2024-10-02 20:20:49 CET ] [Original Post]
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