The big feature here is that community members can now host their own public Disco Dodgeball servers. The benefit here is you can host a server with very low ping, especially if you're not near one of the built-in server locations. You can also set flags on the server to restrict the kinds of matches (e.g. always Deathmatch, no powerups, only these maps allowed, etc.)
The setup is fairly involved, but I put together this guide (see below) that steps you through the process. I'm very willing to help with this process so let me know if you run into any setup problems.
http://steamcommunity.com/sharedfiles/filedetails/?id=580704427
Other community-run servers can be accessed in the revamped Multiplayer / Search panel where you can select the 'Community Server' connection then select from public servers. (There probably won't be many right off the bat, but should grow over time.)
In addition this release contains the following improvements and fixes:
Changed screen effect AA to hardware AA (2x, 4x, and 8x options)
New Rule: Glow In The Dark (dance club lights are off)
Item Drop playtime accumulates in Time Trials mode
Made bot shields more visible
Fixed Arcade upgrades from applying to enemy bots as well
Fixed ‘disconnect’ button on Network options panel just reconnecting
Removed confusing option to connect to offline mode
More graceful handling of connection failures
Fixed missing tooltips for match modifiers
Disabled list items still give tooltips and can be used for scrolling
Fixed ‘create match’ panel loading incorrect preference for server connection
Improved current connection status display on main menu
Item drop check moved to end of match
Removed votekick for non-mods
Got rid of excessive debug logging for spectator mode
Fixed spectate mode controls not working
Reduced spawn shield duration in Hoop Defense
Fixed custom PvE modes showing bot scores in end round stats
Fixed current video setting option not being highlighted
Fixed “stayin’ alive” stat only incrementing on the final round of an elimination match, now increments after every round
Fixed fog appearance
Made arenas generally lighter to improve experience when video settings are off
Disco Dodgeball is a physics-based sports FPS where you race around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.
Includes:
21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
No online queues - jump into a match and start playing within seconds of game launch
Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
LAN support
Steam Workshop support to submit your own cosmetic items for inclusion in the game
Capture and share your best shots as replay GIFs
An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
A monster truck announcer
AlienFX-equipped computers glow and pulse to match the arena lights
Persistent stats and achievements
Still being regularly updated with new content and features based on community suggestions!
PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.
MINIMAL SETUP
OS: 64-bit or 32-bit Ubuntu LinuxMemory: 2 GB RAMStorage: 400 MB available space
Memory: 2 GB RAMStorage: 400 MB available space
Storage: 400 MB available space
Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space
RECOMMENDED SETUP
OS: 64-bit or 32-bit Ubuntu LinuxMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space