[img=http://www.82apps.com/DiscoDodgeball/images/steam/Pass.jpg]
Update 7.1 has just been released!
Features:
Can request a pass (Default key is R). Shows 'Pass' over your head to friendly teammates, and bots will attempt to pass to you if they have a ball and are close to you. This lasts for 5 seconds or until you collect a ball. Super ball / Power Cube carrying bots will pass to you if you are closer to the hoop / capture point than them.
Mode & Description is now more prominently displayed and displayed on each new round start, allowing players to review mode & team before confirming they are ready
Added new Gif Replay capture setting “insane” - 60 fps and 8 seconds long
Added visible timer before next round or match starts
Activating scoreboard pauses in Solo PvE modes
Time limit is more prominently displayed on scoreboard
Fixes:
Up to 14 players can now cleanly spawn in each spawn area without bumping into each other and causing physics glitches
Fixed menu errors if match reset while menu was open
Recentered arcade unlock notification text
More descriptive team titles on team Select panel for Lasers vs Jetpacks, Hunters vs Hunted, and Hoop Defense.
Fixed main game camera just showing robot face if you changed video settings while a bot profile pic existed in scene
Fixed some invisible triggers from blocking mouse click collect (esp on Arena)
Dodgeballs reset to neutral on round end, preventing homing / boomerang balls from constantly bumping you after match end
Fixed bots prioritizing score leader in FFA matches instead of much closer scoring targets
Increased mouse scroll wheel sensitivity on all scroll views, especially on video settings
Top-left leaderboard is now hidden during challenges & arcade while in-progress. Is visible when TAB scoreboard is displayed.
Fixed challenge leaderboard not initializing properly
Fixed weird camera jump when starting new match and respawning
More consistent behavior of Tab scoreboard panel & overlaps with less
Stopped disco lights from updating while game is paused
Scoreboard highlight of super ball owning player happens immediately on pickup / throw, not just when score changes
If player had active notification like “Run!” and then switches to spectator, that notification is cleared immediately
Stopped 1st person spectator mode from showing HUD if the follow user wasn't alive
Fixed overlap of rules / modifiers with team select panel
Made scoreboard more opaque and readable
Fixed weird alpha values on bot explosion
Removed default homing ability from Jetpack team in lasers v jetpack
Only plays boost sound effect for local humans
Fixed failure to remove throw inaccuracy when easier bots are passing to friendly targets
In the next update I hope to add a bunch of new cosmetic items from the Steam Workshop. So make sure you pay a visit, vote on your favorite items and submit things you've built! [ 2016-07-01 15:40:41 CET ][ Original post ]
Disco Dodgeball is a physics-based sports FPS where you race around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.
Includes:
21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
No online queues - jump into a match and start playing within seconds of game launch
Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
LAN support
Steam Workshop support to submit your own cosmetic items for inclusion in the game
Capture and share your best shots as replay GIFs
An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
A monster truck announcer
AlienFX-equipped computers glow and pulse to match the arena lights
Persistent stats and achievements
Still being regularly updated with new content and features based on community suggestions!
PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.
MINIMAL SETUP
OS: 64-bit or 32-bit Ubuntu LinuxMemory: 2 GB RAMStorage: 400 MB available space
Memory: 2 GB RAMStorage: 400 MB available space
Storage: 400 MB available space
Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space
RECOMMENDED SETUP
OS: 64-bit or 32-bit Ubuntu LinuxMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space