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Robot Roller-Derby Disco Dodgeball
Erik Asmussen Developer
82 Apps Publisher
2015-02-19 Release
Game News Posts: 46
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (2242 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Content [486.87 M]
Update 9.0 released - featuring new level "Catacombs"


Features - Added Catacombs to the official map list (had been temporarily available as a preview earlier) - Customize panel now shows all possible items, so you can preview what they look like when equipped. Has a handy 'buy' button if you want to purchase it outright - hint hint ːdd_botː - Added separate rebindable 'Catch' button - Voting options are rebindable as well - Add workshop support for custom localizations - instructions to be added to Workshop guide soon! Adjustments - Added menu button animations (which can be disabled via Options / Misc / Menu Button Animations) - Mission for Advanced Kills (Ninja, Long Distance, Backfire, Helicopter, Mid Air Catches, - Flying Squirrel, Dunk, Air Strike, Top Gun, and Duck Hunt) only require 5 KOs instead of 15. The reward decreased from 5 to 4. (Except Mid Air Catches, reward for that went to 3 since they're more reliable to pull off) - Combo Kills now only requires 5 kills instead of 10. Reward increased from 2 to 3. - Added built-in credits panel - Players not alive are greyed out in scoreboard - Added 'Ball' tag option to Workshop Files configuration page - Host changes if current host ping is 150 (raised threshold from 100) - Added subtle pulse to ambient lighting, raised brightness overall (especially when visualizer and/or reflection probes are off) Fixes - Fixed Zombie KO not being counted - Fixed bug where activating scoreboard would cause a held jump input to be released - Fixed failure to initialize a singleplayer match if you had backed out of the Local Multilpayer menu without going back to the full menu root - Fixed appearance of 'negative xp' if you match ended without any kills - Fixed AI bots stalling out at times when equipped with Bulldozer powerup - Fixed missing reflections on Crescent map - Fixed navigation in Arena, causing bots to go back-and-forth before jumping off spawn platforms Enjoy, and thanks everyone for reporting bugs & sending in feedback - was critical in putting this update together!


[ 2017-07-28 20:18:02 CET ] [ Original post ]

Update 9.0 released - featuring new level "Catacombs"


Features - Added Catacombs to the official map list (had been temporarily available as a preview earlier) - Customize panel now shows all possible items, so you can preview what they look like when equipped. Has a handy 'buy' button if you want to purchase it outright - hint hint :dd_bot: - Added separate rebindable 'Catch' button - Voting options are rebindable as well - Add workshop support for custom localizations - instructions to be added to Workshop guide soon! Adjustments - Added menu button animations (which can be disabled via Options / Misc / Menu Button Animations) - Mission for Advanced Kills (Ninja, Long Distance, Backfire, Helicopter, Mid Air Catches, - Flying Squirrel, Dunk, Air Strike, Top Gun, and Duck Hunt) only require 5 KOs instead of 15. The reward decreased from 5 to 4. (Except Mid Air Catches, reward for that went to 3 since they're more reliable to pull off) - Combo Kills now only requires 5 kills instead of 10. Reward increased from 2 to 3. - Added built-in credits panel - Players not alive are greyed out in scoreboard - Added 'Ball' tag option to Workshop Files configuration page - Host changes if current host ping is 150 (raised threshold from 100) - Added subtle pulse to ambient lighting, raised brightness overall (especially when visualizer and/or reflection probes are off) Fixes - Fixed Zombie KO not being counted - Fixed bug where activating scoreboard would cause a held jump input to be released - Fixed failure to initialize a singleplayer match if you had backed out of the Local Multilpayer menu without going back to the full menu root - Fixed appearance of 'negative xp' if you match ended without any kills - Fixed AI bots stalling out at times when equipped with Bulldozer powerup - Fixed missing reflections on Crescent map - Fixed navigation in Arena, causing bots to go back-and-forth before jumping off spawn platforms Enjoy, and thanks everyone for reporting bugs & sending in feedback - was critical in putting this update together!


[ 2017-07-28 20:18:02 CET ] [ Original post ]

Disco Dodgeball is a physics-based sports FPS where you race around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.

Includes:

  • 21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
  • Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
  • Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
  • Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
  • No online queues - jump into a match and start playing within seconds of game launch
  • Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
  • Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
  • Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
  • Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
  • Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
  • LAN support
  • Steam Workshop support to submit your own cosmetic items for inclusion in the game
  • Capture and share your best shots as replay GIFs
  • An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
  • A monster truck announcer
  • AlienFX-equipped computers glow and pulse to match the arena lights
  • Persistent stats and achievements
  • Still being regularly updated with new content and features based on community suggestions!

PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.

MINIMAL SETUP
  • OS: 64-bit or 32-bit Ubuntu LinuxMemory: 2 GB RAMStorage: 400 MB available space
  • Memory: 2 GB RAMStorage: 400 MB available space
  • Storage: 400 MB available space
RECOMMENDED SETUP
  • OS: 64-bit or 32-bit Ubuntu LinuxMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space
  • Storage: 400 MB available space

GAMEBILLET

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2.40$ (84%)
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42.45$ (15%)
12.44$ (17%)
6.00$ (80%)
4.24$ (92%)
8.27$ (17%)
16.59$ (17%)
12.84$ (74%)
12.42$ (17%)
7.54$ (16%)
16.57$ (17%)
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11.99$ (40%)
49.77$ (17%)
GAMERSGATE

[ 756 ]

0.68$ (89%)
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4.75$ (81%)
4.56$ (89%)
3.28$ (78%)
14.24$ (53%)
4.0$ (84%)
11.24$ (55%)
MacGamestore

[ 4088 ]

7.48$ (75%)
2.49$ (88%)
0.99$ (90%)
0.89$ (87%)
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2.99$ (70%)
1.19$ (88%)
1.99$ (89%)
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3.99$ (90%)
8.99$ (10%)
1.28$ (87%)
1.19$ (88%)
2.98$ (85%)
0.99$ (90%)
7.49$ (50%)
1.19$ (76%)
6.99$ (86%)
2.49$ (88%)
51.49$ (36%)
1.19$ (88%)
1.49$ (75%)
1.19$ (88%)
1.39$ (91%)
23.96$ (20%)
1.10$ (93%)
1.99$ (90%)
25.99$ (13%)
21.99$ (12%)

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