Switched to Deferred lighting mode and implemented screen-space reflections
Antialiasing is now a screen effect, as is required for Deferred lighting
Improved visual effect of laser lights
Added new disco lights in Aquarium, Radius, Octagon, and performance of such has been improved
Fixed balls respawning inside tank in Aquarium if they exited the bounds of the arena
Fixed issue where Workshop uploads would fail on "updating..."
Leaderboard upload is now an explicit opt-in, prompt will appear first time you hit "Play" and can be adjusted in Help / Privacy thereafter
New Privacy menu, with link to Privacy policy
Fixed opactiy of capture point cylinders
Added Twitter and Discord button to main lobby menu
Fixed an issue preventing some controllers from activating on Linux machines
The other big news is that Disco Dodgeball is coming to CONSOLES THIS MAY 22!! I've been working behind-the-scenes over the past year with the wonderful team at Zen Studios to make this happen.
Pre-orders are now up and you can get a launch discount of 20%!
Nintendo Switch: https://www.nintendo.com/games/detail/disco-dodgeball-remix-switch
XBox One: https://www.microsoft.com/en-us/store/p/disco-dodgeball-remix/c2cqf93gdhks
PS4: (no preorder link yet)
ːdd_botː
[ 2018-05-11 18:06:04 CET ][ Original post ]
Disco Dodgeball is a physics-based sports FPS where you race around a dance club and nail each other with bouncy projectiles. Dodge, deflect and catch enemy fire as you perform ridiculous aerial stunt shots. Play a wide variety of classic, expert, and custom game modes online, in split-screen local multiplayer, or solo with bots.
Includes:
21 different multiplayer modes & solo/co-op challenges to test your skills and teamwork - like Hoops, Grand Prix racing, and of course classic Elimination.
Deep game mode customization with in-game rule editor allows you to mutate & remix gameplay with near-limitless possibilities
Offline singleplayer challenges, bot matches, and randomized Arcade mode where you battle waves of bots & bosses using clever combinations of superpowered perks
Online multiplayer servers provided at no extra cost. Easily create your own public or unlisted online rooms without any server knowledge required.
No online queues - jump into a match and start playing within seconds of game launch
Split-screen Local Multiplayer PvP and co-op challenges with up to 4 players
Cosmetic hats, robot bodies, heads, wheels, decals, sunglasses, moustaches, and ball FX that can be crafted or earned from random in-game drops
Powerups like Jetpacks, Huge Dodgeballs, Laser Balls, and Boomerang Balls. Pick them up randomly or enable as permanent arena modifiers.
Co-op challenges that let you team up with friends, equip scenario-specific powerups, destroy bots and aim for leaderboard high scores.
Random loot drops that you can craft into rare cosmetic items, trade with other players, or sell on the Steam Marketplace.
LAN support
Steam Workshop support to submit your own cosmetic items for inclusion in the game
Capture and share your best shots as replay GIFs
An amazing electronic music soundtrack and playback of audio files from your own computer. Arena lights pulse dynamically to the beat of the music.
A monster truck announcer
AlienFX-equipped computers glow and pulse to match the arena lights
Persistent stats and achievements
Still being regularly updated with new content and features based on community suggestions!
PHOTOSENSITIVITY WARNING: This game contains lots of flashing lights. You can enable photosensitive mode in options / video. This will disable lasers, bright explosions and other lights that pulse to the beat of the music.
MINIMAL SETUP
OS: 64-bit or 32-bit Ubuntu LinuxMemory: 2 GB RAMStorage: 400 MB available space
Memory: 2 GB RAMStorage: 400 MB available space
Storage: 400 MB available space
Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space
RECOMMENDED SETUP
OS: 64-bit or 32-bit Ubuntu LinuxMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 400 MB available space