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Name | RUNNING WITH RIFLES | |
Developer | Modulaatio Games | |
Publisher | Modulaatio Games | | |
Tags | Action Indie Singleplayer Multiplayer Co-op | | |
Release | 2015-04-02 | |
Steam | 3,74€ 2,74£ 3,74$ / 75 % |
News | 99 |
Controls | Keyboard Mouse |
Players online |  249  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/270150  |
How long to Beat |
Main Story |  12 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 1121 |
Average playtime (last 2 weeks) | 57 |
Median playtime (forever) | 1315 |
Median playtime (last 2 weeks) | 57 |
Public Linux depots | Linux Content [435.96 M]
RUNNING WITH RIFLES: The Pacific (616850) Depot [294.29 M]
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DLC | RUNNING WITH RIFLES: PACIFIC
RUNNING WITH RIFLES: EDELWEISS
RUNNING WITH RIFLES: Veteran Pack
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LINUX STREAMERS (1)
1.10 update released! |
Hey Runners!
It has been a while since the last update but we needed some time for us and our families to be back in business with full energy! :)
Sorry for those who waited for the achievements, the support is there but the actual achievements aren't implemented yet as it would have need some more time for testing but don't worry, it will come in the next update!
Changelog:
- DE/FR/ES translations added (launch the config tool to choose your language)
- loading screen hints added
- fixed PSG-90 sniper rifle using the wrong visual model
- few weapon models reworked
- Copehill down map (Final Map I) added in the dominance map rotator
- added secondary machine pistols (mini Uzi, Steyr TMP, AEK-919k)
- added binoculars (will slightly increase the sight range)
- added microgun rare weapon
- added a vest Type I, it has one less layer of damage, which means it can absorb 1 bullet, the next one will put you in wounded state. It has a bigger movement penalty and is in dominance only
- vest Type II has a slight movement decrease
- added camouflage suits (no protection but gives the AI harder time to detect the wearer)
- added 2 news miniboss (gray, brown) visual models
- fixed a bug where you could shoot through walls while being prone
- explosions don't overall go through 1 stage of vests anymore. The bigger the explosion, the more vest stages it consumes.
- steam achievements support (the actual achievements are not yet implemented! coming soon)
- map fixes here and there
- minor fixes
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[ 2015-06-10 23:33:04 CET ] [ Original post ] |