New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | RUNNING WITH RIFLES | |
Developer | Modulaatio Games | |
Publisher | Modulaatio Games | | |
Tags | Action Indie Singleplayer Multiplayer Co-op | | |
Release | 2015-04-02 | |
Steam | 3,74€ 2,74£ 3,74$ / 75 % |
News | 99 |
Controls | Keyboard Mouse |
Players online |  249  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/270150  |
How long to Beat |
Main Story |  12 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 1121 |
Average playtime (last 2 weeks) | 57 |
Median playtime (forever) | 1315 |
Median playtime (last 2 weeks) | 57 |
Public Linux depots | Linux Content [435.96 M]
RUNNING WITH RIFLES: The Pacific (616850) Depot [294.29 M]
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DLC | RUNNING WITH RIFLES: PACIFIC
RUNNING WITH RIFLES: EDELWEISS
RUNNING WITH RIFLES: Veteran Pack
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LINUX STREAMERS (1)
1.36 update released! |
Hey Runners!
Today, we bring back some memories from the past. Some veterans, who had the game already in Early Access might remember.
Indeed, we dusted the old "Teddy Hunt", "Team Elimination" and "Deathmatch" modes. To celebrate that, we will play a 2-faction Teddy Hunt event the upcoming Saturday, October 1st. For more informations, see the announcement below:
Here is a complete list of the changes in v1.36:
- weapons: Beretta 93R slightly buffed
- weapons: Buggy MG slightly buffed and bullet protection of the gunner increased
- gamemode: "Team Elimination" package updated - FoV is now enabled on default. Faction's resources updated
- gamemode: "Deathmatch" package adapted for better experience with FoV enabled
- gamemode: "Team Teddy Hunt" package updated. Time for a new event, eh?
- maps: minor map fixes
- ai: reverted reaction time to old value
- fov: some bugs fixed
- network: increased supported item type count
- modding: added start_game parameters preserve_items_on_team_kill and preserve_items_on_disconnect
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[ 2016-09-29 14:30:08 CET ] [ Original post ] |