Hey Runners! RWR version 1.51 is out! Along the bug fixes, we've made some re-balancing by raising the importance of the support player role by adding, besides the already existing repair wrench, a new wrench type into the supply quad resources. Also C4 has been added in the supply quad to further increase the impact of this fun vehicle. Kill combo has gone through another look too. Recently it was decreased all too much after giving cosmic rewards for big artillery combos, so we came up with a formula to reach a new golden mean. Higher than ever rewards are given for smaller combos, but also big combos still give substantial rewards. This should hopefully make everyone happy and encourage vets once again to use those important strikes in Online Invasion! As by popular request, two new rare weapons have also been added to the already huge collection of over 70 firearms! An important note for the next version is an RP cap that will be implemented into vanilla when the Pacific DLC will be released. We decided to inform you properly several weeks prior so that you have time to burn your RP in case you have more than the cap of 600.000 RP. The RP limit is being added because some higher ranked players are collecting RP without spending them for cooperative purposes - just use the RP guys :) And now to the part most of you were eagerly waiting for since the announcement of a DLC:
The WW2 Pacific war themed "RUNNING WITH RIFLES: PACIFIC" DLC will be available on AUGUST, 4 2017!
Even though we have been asked quite a few times already, we still didn't fix a price tag yet but it will most likely be around 10 USD.
Changelog v1.51:
- maps: few tweaks here and there
- weapons: rare ARES Shrike light machinegun with 6 burst-shots and 60 rounds added as giftbox reward - can only be operated prone or crouched
- weapons: very rare PAW-20 semi-auto grenade launcher added - fires 20mm grenades which detonate on impact
- weapons: Claymore trigger radius raised from 0.65m to 1.2m
- weapons: lowered the sound volume of the MG-42 shot. No more ear bleeding
- equipment: "wrench" is now called "small wrench"
- equipment: "large wrench" added as a Supply quad resource only - repairs 50% more but more expensive
- equipment: C4 now also added as a Supply quad resource
- equipment: Vest-III's last layer puts the wearer into wounded state if hit by a bullet instead of being dead
- vehicles: slightly lowered the speed limiter to match the avg running speed of the soldiers
- campaign: adding the wrench to the armory
- invasion: AI distribution in the map "Misty Heights" (map14) has been tweaked (most official servers have been tweaked since a few weeks already)
- dominance: claymore not exploding but disappearing on enemy character collision fixed
- dominance: wrench was missing
- misc: kill combos reworked to allow better combo bonus on high multi-kills. Smaller combo bonuses are also more effective
- misc: added an under repair flag for the AI to not drive/enter a vehicle while being repaired
- misc: equipment hud images realignment
- fix: crash fixed when inventory is open and the game resets itself, related to online
- fix: fence/wall combo now use the penetration of the wall instead of the fence
- fix: map attack and defense map target markers not being applied with zoom in all cases
- fix: anti-air emplacement after map restart after getting defeated caused radio call drops to show up non-functional
- fix: some trench walls weren't climbable
- fix: fixed a bug with AI vehicle usage causing abandoning of the vehicle sometimes
- fix: fixed building base top material issue
- online: sync join connect at game init: if it fails for a valid reason (like server full), cancel reconnects
- campaign: fixed a bug with campaign stats and continuation option not showing up after leaving the last map
- modding: data*.pak files with various shader programs, materials and particle scripts have been extracted into vanilla for easier overriding
- modding: added support for package specific loading screen visual: splash.png
RUNNING WITH RIFLES
Modulaatio Games
Modulaatio Games
2015-04-02
Action Indie Singleplayer Multiplayer Coop
Game News Posts 103
🎹🖱️Keyboard + Mouse
Very Positive
(13808 reviews)
http://www.runningwithrifles.com
https://store.steampowered.com/app/270150 
The Game includes VR Support
Linux Content [435.96 M]RUNNING WITH RIFLES: The Pacific (616850) Depot [294.29 M]
RUNNING WITH RIFLES: PACIFIC
RUNNING WITH RIFLES: EDELWEISS
RUNNING WITH RIFLES: Veteran Pack
In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.
The open world approach lets you define your own path and story in the campaign. Push back the enemy with your comrades or go deep behind enemy lines to sabotage their efforts and loot valuable items.
As you gain experience, you are promoted with higher command over soldiers and equipment. Call in artillery fire missions or paratrooper reinforcements when the situation gets tight! Use your squad to man armed boats, tanks and APC's, or, become the expert lone wolf you always aspired to be - it's up to you!
KEY FEATURES
- hundreds of locations to explore from trenches to towns, deserts to snowy valleys
- emergent AI that will question if you're as smart as you think you are
- realistic cover system
- dozens of different weapons, support and cover items, radio calls, vehicles
- side objectives to keep you busy: destroy radio towers and other assets, steal cargo trucks, rescue prisoners
- 40+ multiplayer support, dedicated servers, coop, PvP, PvPvE
- speech bubbles!
- deaths and fails, a lot of them, including your own!
- ...and of course, mods!
- Processor: 1.6 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia Geforce 6800. ATI x800. Intel HD3000 or equivalent with 256MB VRAM - please note that the game is not playable with ATI/AMD proprietary drivers!
- Storage: 2 GB available spaceAdditional Notes: Try out the latest demo to see if the game will run fine for you.
- Processor: 2.4 GHz Dual CoreMemory: 2 GB RAMNetwork: Broadband Internet connection
- Memory: 2 GB RAMNetwork: Broadband Internet connection
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