Hey fellow Runners! Here's a quick bug splat update! The new FoV visualization introduced two weeks ago had some occasional but drastic performance issues and random white blinking happening from time to time, those should be in a better shape now. During the Summer Sales, plenty of new faces appeared on Discord (more than 200!). We got some great feedback and community interactions, keep 'em coming! To celebrate the growth of our Discord channel, we’re organizing a PVP event this Thursday evening European time. The game mode will be announced later! Here’s the change log for 1.53’s tweaks and fixes: Changelog v1.53:
- maps: minor changes here and there
- invasion: player faction swapped to Greenbelts
- dominance: "Islet of Eflen" (known from team elimination) map added to the map rotator as capture and king of the hill mode
- dominance: default PLAYER_AI_REDUCTION changed from 2 to 3.
- dominance: added mobile armory to the "Copehill Down" map
- dominance: fixed the deploy_gl resource to not deploy anything
- dominance: adding TOW in armory
- dominance: adapting the price of deploy_gl, deploy_minig and TOW resources
- deathmatch: FoV enabled on default
- deathmatch: minor resources tweaks
- fix: vulcan and mortar tank now don't spawn on a reserved slot anymore
- fix: fixed several item specific backwards crouch and walk animations
- fov: adjusted claymore detection offset in FoV mode
- fov: optimized FoV visualization some bit
- fov: fixed FoV visualization causing white blinking occasionally
- AI: fixed regression with boats travelling on ground occasionally when simulated i.e. far away from players
- HUD: changed how vehicle hover-over info works: now shows "stolen" when operated by other faction than owner, and spawnpoint vehicles show "disabled" when spawnpoint not usable
- modding: added USABLE_FOR_COVER for vehicles
- modding: added VISIBLE_HEIGHT for items, goes to the main tag weapon, carry_item, etc.
- modding: added PLAYER_AIM_TO_CROSSHAIR character parameter, 0 or 1
RUNNING WITH RIFLES
Modulaatio Games
Modulaatio Games
2015-04-02
Action Indie Singleplayer Multiplayer Coop
Game News Posts 103
🎹🖱️Keyboard + Mouse
Very Positive
(13808 reviews)
http://www.runningwithrifles.com
https://store.steampowered.com/app/270150 
The Game includes VR Support
Linux Content [435.96 M]RUNNING WITH RIFLES: The Pacific (616850) Depot [294.29 M]
RUNNING WITH RIFLES: PACIFIC
RUNNING WITH RIFLES: EDELWEISS
RUNNING WITH RIFLES: Veteran Pack
In RWR, you join the ranks of an army as a common soldier, just like the thousands around you.
The open world approach lets you define your own path and story in the campaign. Push back the enemy with your comrades or go deep behind enemy lines to sabotage their efforts and loot valuable items.
As you gain experience, you are promoted with higher command over soldiers and equipment. Call in artillery fire missions or paratrooper reinforcements when the situation gets tight! Use your squad to man armed boats, tanks and APC's, or, become the expert lone wolf you always aspired to be - it's up to you!
KEY FEATURES
- hundreds of locations to explore from trenches to towns, deserts to snowy valleys
- emergent AI that will question if you're as smart as you think you are
- realistic cover system
- dozens of different weapons, support and cover items, radio calls, vehicles
- side objectives to keep you busy: destroy radio towers and other assets, steal cargo trucks, rescue prisoners
- 40+ multiplayer support, dedicated servers, coop, PvP, PvPvE
- speech bubbles!
- deaths and fails, a lot of them, including your own!
- ...and of course, mods!
- Processor: 1.6 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia Geforce 6800. ATI x800. Intel HD3000 or equivalent with 256MB VRAM - please note that the game is not playable with ATI/AMD proprietary drivers!
- Storage: 2 GB available spaceAdditional Notes: Try out the latest demo to see if the game will run fine for you.
- Processor: 2.4 GHz Dual CoreMemory: 2 GB RAMNetwork: Broadband Internet connection
- Memory: 2 GB RAMNetwork: Broadband Internet connection
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