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Name

 RUNNING WITH RIFLES 

 

Developer

 Modulaatio Games 

 

Publisher

 Modulaatio Games 

 

Tags

 Action 

 Indie 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2015-04-02 

 

Steam

 3,74€ 2,74£ 3,74$ / 75 % 

 

News

 99 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 249 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/270150 

 

How long to Beat

Main Story

 12 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1121  

Average playtime (last 2 weeks)

 57 

Median playtime (forever)

 1315 

Median playtime (last 2 weeks)

 57 

Public Linux depots

 Linux Content [435.96 M] 


 RUNNING WITH RIFLES: The Pacific (616850) Depot [294.29 M] 


DLC

 RUNNING WITH RIFLES: PACIFIC 


 RUNNING WITH RIFLES: EDELWEISS 


 RUNNING WITH RIFLES: Veteran Pack 




LINUX STREAMERS (1)
dreamcast88




Update 1.88 released!

Trick or Treat Runners!

Osumia Games doesn't have a history of Halloween goodies buuuut it's never too late for that, isn't it?
Today, in invasion and until Monday, November 8, we'll have some pumpkin boxes for you. Lot of goodies such as new powerful weapons, but on the more humorous (hey, it's Halloween after all!) also new costumes with custom effects behind them, such as spawning skeletons when you kill an enemy with the Reaper's Scythe while wearing a fancy Reaper costume! Or going berserk as a werewolf when on a melee streak. You can even disguise as vampire and replenish your vest. We want to thank the modding community especially for the ideas they submitted for this box! Boo!



We also made a few fixes and balancing tweaks which will especially please the XP-addicted among you guys. Indeed, the XP per kills is average 35% higher than it was in 1.87 (base on a 10 kill streak - Godlike Pwnage). Lower kill streaks especially will take advantage of the change, as the XP boost has never been higher!



[hr][/hr]

We've also prepared a big update for owners of RUNNING WITH RIFLES: EDELWEISS!

We're very excited to debut a new game scenario: WW2 Undead! In the spirit of Halloween, this is a zombies-based mode. Taking place just after the end of the war, Axis Remnant forces have resurrected the dead in an attempt to overthrow the victorious Allies (Unbeknownst to them, the Undead share little sympathy to their cause). Set in the aftermath of Operation: Varsity, play as a lone member of the Allied forces (or team up with friends in co-op) to defeat the Axis Remnant and the Undead! To launch the mission, locate it under the Campaigns menu. You must be an owner of RUNNING WITH RIFLES: EDELWEISS to have access to it. To win the mission, you must visit each base marked on the map as having an occult 'pentagram' within it and stand on the pentagram seal until it completely lights up. Finishing all the pentagrams will unlock the Castle Gate in the north-east corner of the map; within the Castle you must defeat the enemy Overlord boss to win! Can you stop the evil forces at hand and bring an end to this great villainy? Good luck soldier!




The new scenario comes complete with many new types of enemy units and a variety of assets specific to it. In addition, changes to the standard EDELWEISS and PACIFIC mode have also been made; you can find the changelog below.



Don't forget to join the fun on Running with Rifles Discord and we'd be more than happy if you could let us know if you like the game and the WW2 DLCs by leaving a review on Steam, as it helps us a lot!
Thank you!

Keep on running,
Your Osumia Games

[hr][/hr]

Changelog v1.88:

[h3]NEW content:[/h3]


  • items: added Halloween Box for online invasion
  • modding: added grenade specific throw animation support
  • modding: added allow_rare for armory_item_spawn result
  • modding: added vehicle spawn_point lock_range


[h3]BALANCE Changes:[/h3]


  • weapons: player_death_drop_owner_lock_time increased from 30 to 45 seconds
  • weapons: G11 slightly rebalanced and alternate fire mode (full auto) added
  • weapons: medical dart gun now only unwounds friendly units and been slightly reworked overall
  • weapons: M6 lynx suppressed sniper rifle bullet speed slightly reduced
  • weapons: APR suppressed sniper rifle bullet speed slightly reduced


[h3]BUG Fixes and Tweaks:[/h3]


  • maps: few fixes here and there
  • misc: kill XP now relies more on the XP of an enemy unit
  • misc: kill XP increased by average 35%
  • calls: combat vehicles and rubber boat drops not possible on objects/buildings anymore
  • ui: fix for menu scroll bug with initially selected quickmatch map
  • vehicles: DarkCat XP damage reward significantly improved while final blow reward has been decreased. Added a damage RP reward
  • dominance: soldiers now get stunned by the pepperdust


[hr][/hr]

WW2 changelog v1.88:

[h3]NEW Content:[/h3]

  • campaigns: NEW WW2 Undead mission available (found in Campaign list) - featuring a chaotic post-war battle between the Allies, Axis Remnant, and the Undead!


[h3]BALANCE Changes:[/h3]

  • vehicles: landing craft spawn point lockout reduced from 45m to 30m, AI machine gunner sight range reduced
  • soldiers: enemy Assault Trooper, Banzai, and Flamethrower Operator are no longer immune to stun / the Mk 3 Concussion Grenade
  • weapons: Mk 3 Concussion Grenade can no longer stun the user or friendly troops
  • weapons: PPSh 41 (MP 717) boosted damage over distance
  • weapons: M1 Thompson (20rnd) raised recoil slightly, was extremely overperforming when using short bursts; still decent now
  • weapons: Reichsrevolver and M1899 Revolver accuracy nerfed, rarity also increased
  • weapons: Officer's Engraved Enfield No. 2 Revolver variant increased commonness
  • calls: considering its low price and rapid arrival time, the Strafing Run has been toned down
  • vests: Sniper Gear - player characters will now enter a wounded state instead of outright dying


[h3]BUG Fixes and Tweaks:[/h3]

  • Saipan: tentative fix for most map-related bugs
  • Varsity: fixed Waco glider with missing hitbox near LZ S
  • items: Sniper suit now translates properly
  • flares: fixed issue where Paradrop-spawn flares were usable on a variety of maps where they should not have been
  • calls: Airdropped Armory no longer lands precisely on the marker, to prevent being used to crush enemy elite soldiers
  • soldiers: cleaned up Tank Hunter vest off of inappropriate soldiers in Edelweiss
  • soldiers: Snipers should now favor helping friendly units more than continuing to their objective


[ 2021-10-28 20:56:30 CET ] [ Original post ]