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Name | RUNNING WITH RIFLES | |
Developer | Modulaatio Games | |
Publisher | Modulaatio Games | | |
Tags | Action Indie Singleplayer Multiplayer Co-op | | |
Release | 2015-04-02 | |
Steam | 3,74€ 2,74£ 3,74$ / 75 % |
News | 99 |
Controls | Keyboard Mouse |
Players online |  249  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/270150  |
How long to Beat |
Main Story |  12 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 1121 |
Average playtime (last 2 weeks) | 57 |
Median playtime (forever) | 1315 |
Median playtime (last 2 weeks) | 57 |
Public Linux depots | Linux Content [435.96 M]
RUNNING WITH RIFLES: The Pacific (616850) Depot [294.29 M]
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DLC | RUNNING WITH RIFLES: PACIFIC
RUNNING WITH RIFLES: EDELWEISS
RUNNING WITH RIFLES: Veteran Pack
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LINUX STREAMERS (1)
Update 1.89 |
Vanilla changelog:
- maps: few fixes here and there
- equipment: added a bit more kaboom to the welding torch when exploding on death
- dominance: added the AT mine to the inventory. Friendly fire is disabled.
- Halloween event: Elite Rippers aren't spawning anymore
- Halloween event: Pumpkin Boxes aren't dropped anymore
- Halloween event: scripted elements from items such as the werewolf frenzy, vampire blood thirsty and scream costumes are removed
- valuables: non-Halloween typical weapons from the Pumpkin Box are now being dropped at a low score rate by other existing community/gift boxes
WW2 Changelog:
- maps: Bougainville now showing the proper mapview in the respective campaigns
- weapons: M1 Garand Large Mag and G 43 Large Mag have faster accuracy stance recovery (from 1.8 to 2.0)
- soldiers: Sentry AI soldiers in Campaign (Invasion unaffected) have less armoured vest layers (from 8 to 6) and are slightly more vulnerable to Melee and Explosive attacks
- translations: few fixes here and there
UNDEAD WW2 Changelog:
- enemy count: reduced total soldier capacity on map by -20, reduced bonus enemy compensation per player from 4 to 3
- calls: reduced cost of Airdropped Armoury from 350 to 175
- difficulty modes: lowered enemy capacity percentage on Easy and Normal
- soldiers: Axis Remnant elite enemy types all spawn less often
- soldiers: Undead elite enemy types all spawn less often, though the reduction is not as signficant as Axis Remnant
- soldiers: Axis Remnant Sentry, heavy Machine-Gun Sentry, and Officer are more vulnerable to Melee and Explosive attacks
- soldiers: Axis Remnant Sentry and heavy Machine-Gun Sentry have slightly less armoured vest layers
- dogs: Axis Remnant Kampfhund (dog) is now more vulnerable to Melee and Explosive attacks
- dogs: Undead dog model has been adjusted so it has a more prominent skeletal spine visible, slightly highlighting the threat visually
- summoning: Undead 'Resurrectors' and dog 'Howlers' now summon less allies. Resurrectors from 3-5 randomly to 2-3 randomly. Dogs from 3-4 randomly to a fixed amount of 2.
- valuables: Undead Brutes and Resurrectors now have a chance to drop loot when killed
- vests: Veteran Gear vests now resist Melee for one strike and will result in wound from it at the end
- vests: Sniper Gear vests now result in wound from Melee
- vests: Assault Gear vests now resist one Melee strike, but still do NOT result in wound at the end
- briefcase crates: breaking open a Briefcase Crate now spawns randomly 1-2 Briefcases, instead of a guaranteed 2
- briefcase unlocks: removed the Large Wrench and HE Rifle Grenade from the possible Briefcase unlocks from the Undead mode
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[ 2021-11-09 13:12:55 CET ] [ Original post ] |