
Alix is a retro-RPG adventure game in pixel art. The story takes place on the island of Auralia, which lived in peace until the day Romain wakes up from a terrible nightmare. When he wakes up, his little sister has disappeared, as well as all the animals on the island.
In this game, you will discover great quests, you will have to solve puzzles, defeat the monsters who invaded the island, use spells, gain XP, and travel along the multiple islands of the archipel.
Alix, be strong, your brother is coming!
This fifth beta of the 0.1.7 release focuses on quality after releasing 2 training in the previous beta. Thanks a lot for all your comments and bug reports. Feel free to report any issue using the internal BugReporter, on my discord server https://discord.gg/xfN5n4aNVE or on bluesky https://bsky.app/profile/oxeron.com
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45525087/34d703c6099455ad0fb5f4cc50300f8fc6bd7f54.png\"][/img]
New features
Display a message if player changes level by day with candle equipped
[/*]Level design for training areas: add lights for night
[/*]
Changed features
Code quality in state machines
[/*]Resume game is now the first option of the pause menu
[/*]Export game version exclude files and systems used for development
[/*]Fully reworked the global pause game and cutscene pause system
[/*]Actors are now enabled when level is fully loaded
[/*]Save stone now manage elevation level (player can only interact with objects on the same level)
[/*]Reworked skeleton spawner system
[/*]Reworked doors and stairs next level path
[/*]Patrol actors can now wait at wait points
[/*]Woody cannot be summoned during a cutscene
[/*]Rework eyes component
[/*]Review game save migration for moved files
[/*]
Bugfixes
Fix issues with actor navigation and avoidance
[/*]Fix a concurrent bug in quests if two objects in separate level have the same name
[/*]Fix Woody follow player state during cutscene
[/*]Fix a lot of bugs found during play tests (thanks again to all the testers )
[/*]
Known issues
No known issue
[/*]
Coming next
Remap keys settings
[/*]More NPC
[/*]
System and dependencies changes
Migrate to Godot 4.5.1
[/*]DialogueManager updated to 3.8.1
[/*]Sentry updated to 1.0.0-beta3
[/*]
Minimum Setup
- Processor: 1.2Ghz+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB
- Storage: 500 MB available space
[ 6377 ]
[ 5865 ]
[ 751 ]
[ 2194 ]














