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For this update I'm introducing a new difficulty mode called Hell, it was in beta for a bit of time and now I decided to release it. Monsters are stronger, items are more expensive, no HP recover, lower Mana recover, and there's a chance that a floor won't have a Shopkeeper. Changes in update 1.1
For this update I'm introducing a new difficulty mode called Hell, it was in beta for a bit of time and now I decided to release it. Monsters are stronger, items are more expensive, no HP recover, lower Mana recover, and there's a chance that a floor won't have a Shopkeeper. Changes in update 1.1
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