Hi there everyone. It's been a while, these past few months were extremely busy, as some of you mentioned in the forums, Quest of Dungeons was recently released for Nintendo Switch, along with that some tweaks and a bit of new content. Calling it "3.0" (how original)- I'm releasing this new content for free without charging for extra DLC or anything like that, but this takes a lot of work to do in any case, so I'll need help with testing just to make sure stuff isn't broken, new features are always trick, especially on a game that is already released. I added support for Japanese localization and that made me tweak a lot of things to make it worked with the different charset. May take some time to push this update to everyone, but let see how this goes. I've just updated the Steam version in a separate branch [beta_v3] so we can try stuff out without breaking the game to everyone, feel free to try it. The beta is only available on Win now (easier to maintain just one for now, sorry) and you can access by switching to the Beta branch (just right-click Ques of Dungeons on Steam -> Properties -> Betas. You can go back to regular when you want at any time. This is just a small list of improvements, everything not listed is mainly small fixes, improvements. 3.0 (Beta)
- Whole new main menu animation and sprites (looks really cool imo)
- Added whole new Dungeon "Rothar" (new floor sprites and enemies) that you unlock after finishing the other ones.
- Added a tab for "Achievements" in Leaderboards menu
- Added Japanese language, this was a big change requiring tweaks in a lot of places to fit JP char set (fingers crossed I didn't broke anything)
- [Game Controller only]Minimap can now be close by pressing Minimap shortcut button again, B/Close button still applies
- 2 new achievements (can't be unlocked during Beta)
- A whole new Easter Egg (good hunting)
- Several other tweaks and improvements
Hi there everyone, It's been a while, these past few months were extremely busy, as some of you mentioned in the forums, Quest of Dungeons was recently released for Nintendo Switch, along with that some tweaks and a bit of new content. Calling it "3.0" (how original) - I'm releasing this new content for free without charging for extra DLC or anything like that, but this takes a lot of work to do in any case, so I'll need help with testing just to make sure stuff isn't broken, new features are always trick, especially on a game that is already released.
Changes
There are several changes but the biggest ones are that the game has a whole new mansion with more tiles and enemy sprites. Also a new main screen animation. I added support for Japanese localization and that made me tweak a lot of things to make it worked with the different charset. HiDPI screens A bug that has been annoying a couple players for some time is when playing on hi-dpi screens. By default Windows scales all software, so if your hi-dpi screen is at 200% when creating a 1024x768 it will in fact be 2048x1536, that can be solved by disabling display scaling on high DPI settings on compatibiliy settings (http://steamcommunity.com/app/270050/discussions/0/558752356890605349/) but it was not ideal. I'm pushing a fix in this new version that should take care of this problem. May take some time to push this from beta to update to everyone, but let see how this goes. I've just updated the Steam version in a separate branch [beta_v3] so we can try stuff out without breaking the game to everyone, feel free to try it.
How to test?
The beta is only available on Win now (easier to maintain just one for now, sorry) and you can access by switching to the Beta branch (just right-click Ques of Dungeons on Steam -> Properties -> Betas. You can go back to regular when you want at any time.
Changelog
This is just a small list of improvements, everything not listed is mainly small fixes, improvements. 3.0 (Beta)
- Whole new main menu animation and sprites (looks really cool imo)
- Added whole new Dungeon "Rothar" (new floor sprites and enemies) that you unlock after finishing the other ones.
- Added a tab for "Achievements" in Leaderboards menu
- Added Japanese language, this was a big change requiring tweaks in a lot of places to fit JP char set (fingers crossed I didn't broke anything)
- [Game Controller only]Minimap can now be close by pressing Minimap shortcut button again, B/Close button still applies
- Tentative fix for hi-dpi screens.
- 2 new achievements (can't be unlocked during Beta)
- A whole new Easter Egg (good hunting)
- Several other tweaks and improvements
Quest of Dungeons
David Amador
David Amador
2014-03-25
Indie RPG Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
Mostly Positive
(460 reviews)
http://www.questofdungeons.com
https://store.steampowered.com/app/270050 
The Game includes VR Support
Quest of Dungeons Linux [36.31 M]
That thing people usually skip
An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him.
Description
By playing as either a Warrior, a Wizard, a Assassin or a Shaman you have to traverse dungeons, defeat enemies and loot everything you can in order to survive. You can learn new skills in Tomes you find along the way and buy/sell items at shops.
The entire game is procedural so you won't find items/enemies in the same place each time you play.
Features
- Procedural dungeons
- Procedural weapons
- Boss encounters
- Quests
- 4 Difficulty levels
- Permadeath - Once you die, game over man, game over!
- Shop - buy and sell items/weapons
- Leaderboards - compare your Adventure points with the community
- OS: Ubuntu 16.04+ 64 bits
- Processor: 1.4GHz or fasterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.0 compatible with 128MB Ram
- Storage: 256 MB available spaceAdditional Notes: Monitor 1024x768 or higher
[ 5951 ]
[ 3154 ]