



Patch notes |video update [Visualizer] [previewyoutube=k3QrBA0Md9A;full][/previewyoutube] Hello, Crusaders! Were back with another exciting update for Starmetal Crusaders! This patch focuses on delivering dynamic new features, improving unit mechanics, and refining gameplay balanceall while continuing to enhance the overall player experience. Lets take a look at the latest additions and improvements:
New Features & Updates
Turret System Overhaul:
New turret model and functionality. Turrets now act as Tier 2 units when upgraded by inserting a Pilot Legionator, unlocking their secondary fire capabilities. If a piloted turret is destroyed, the Pilot Legionator will eject and spawn outside. Voice Lines for Units: All units now feature unique voice lines, adding personality and immersion to the battlefield.
Red Faction Updates:
All basic faction units for the Red Faction are now fully implemented. Visual overhauls for Red Faction structures, Reaver units, and Juggernauts to better reflect their faction identity.
Dynamic Radar Update:
Radar now integrates tier-specific information for units and structures, reflecting the new mechanics for Tier 2 units. Supports the new base-focused system, allowing Red Faction structures to act as units themselves. Gameplay Improvements Ping Notifications:
New map notifications to alert players when:
An enemy is spotted. A building is under attack. A structure is completed. These alerts are accompanied by corresponding audio comms for added clarity. Unit Sight & Attack Radius Separation: Units now have distinct stats for sight and attack radius. This allows melee units to see farther without extending their attack range, ensuring balanced and intentional gameplay mechanics. Objective Flexibility: Objectives no longer require a Crusader specifically to trigger themany of your units can now activate objectives, offering greater strategic freedom for RTS-focused players.
Quality of Life & HUD Enhancements
New HUD Buttons:
A settings button icon and toggle between Command Mode and Crusader Mode have been added to the main gameplay HUD to help new players navigate. Future updates will expand these buttons to display Crusader abilities and contextual tips. Improved Gameplay Flow: The new mechanics eliminate the need for traditional upgrade systems or separate Tier 2 buildings, opting for dynamic and faction-specific upgrades instead. Each faction will offer a unique playstyle.
Performance & Pricing Updates
Early Access Price Increase: As we continue to expand the game, the Early Access price has been raised to $10 USD. It will incrementally increase with major milestones until reaching the planned final price of $21 USD at full feature completion.
Developers Note
Thank you all for your unwavering support and positive feedback! Seeing the game take shape and evolve with your help has been incredibly rewarding. The next few weeks will bring even more features and refinements as we march closer to full release. Your input is vital, so please continue sharing your thoughts and ideaswhether its through Discord, feedback forms, or reviews. If you havent joined the journey yet, now is the perfect time to grab a copy and help shape the future of Starmetal Crusaders!
[ 2024-11-25 17:28:27 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Command your Crusader and their Faction to Victory! through the dangerous and intriguing universe of the Zeta Sector in this Unique RTS Hybrid!
Strategic Gameplay with a Twist:
RTS gameplay with a fresh twist! Blend resource management, base-building, and real-time combat.
Power-up!:
Gain unique Power Ups! from defeated foes to help survive an overwhelming Enemy threat
Crusader Girls:
Build Relationships with the Crusader girls, each with unique quirks and charms. Unlock special Content and bonuses as you grow closer.
Loot:
Gain Blueprints and Equipped to help improve your odds as you continue to gather more power.
5 Unique Factions
Play between 5 visual and functionally different factions,From Sentient Living Rocks
Hive minded Aliens,Crazed Human Zealot's,And Monster Girls!.
- OS: ubuntu
- Processor: 3ghz or faster processorMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: GeForce GTX 650 or Radeon HD 7770
- Storage: 10 GB available spaceAdditional Notes: -d3d11 in steam launch options
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