TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Development Blog #6

Hello! You are currently reading one of my development blogs. I write these development blogs so that I can talk about my game, Solar War. (If youre not here for Solar War, then somethings gone terribly wrong!) This is the 6th development blog in a series that need not be read in any particular order. (Mostly because I dont care.) This development blog will talk about difficulty options; there have been some major changes because I felt that 4 difficulty options were just a bit too lacking!

The New and Improved Difficulty


4 difficulty options are simply not enough! This clearcut and simple system (Relaxed, Standard, Challenge, and Insane Mode) leaves the potential for players to find one difficulty too easy and another too hard! This has to change!!! Obviously, I needed to make a more intricate system; simple just isnt my style! So, instead of pressing a difficulty option to start the game, the difficulty options get their own screen!
To start the game, you simply press that Start Game! button on the game landing screen? I dont really have a good name for that screen

Over 70 trillion difficulty options!!!


You heard that right, there are over 70 trillion difficulty options. Each one of these 12 difficulty sliders found on the previous screen can be adjusted independently from each other, leading to this absurd amount Theres no way I can test them all, so there may be a few that are broken Dont worry, the 4 initial difficulty modes wont be going away, theyll still be there. These modes are now presets, pressing them will set all of the sliders to be options that these game modes happened to set these sliders before, you just didnt know about it. I may add an option to save more presets, however, thatll be something that comes after 1.0. [spoiler]These presets can be set beyond the values that Relaxed and Insane mode set them, leading to even harder or easier difficulties than was possible before. You can also set one slider to be easy and another to be hard in case you didnt figure that out from the two previous paragraphs.[/spoiler]

Score Multipliers!


Well, you may be asking, how do all of these difficulty options reflect a balanced game experience? Well, thats where the score multiplier comes in! As it turns out, that useless thing in the demo that was always stuck to 1.0x now actually has a purpose! The way it works is, each difficulty slider (on the difficulty page) will give a message on how easy or hard it will make the game. After some dark magic, you get a single number that reflects the estimated difficulty of the game. Higher values represent harder games, and lower values represent easier games. The score multiplier is 1.0x when you set everything to Standard (using the Standard Mode preset), and is what you will get right out of the bag. (Fun options may affect the score multiplier too, so Standard Mode may not be 1.0x if you have some fun options enabled.)

And a unified high score, as well


Why a score multiplier, though? Well, as you may be able to tell, the score multiplier multiplies your score! But only at the end of the run. So your score may jump a significant amount when you die. This score will be used to determine whether you got a high score. Which leads me to this point: No longer will you have 4 separate high score databases! Now there will be only one, and everyone competes for the same scores! (Well, everyone on your machine, at least.) [spoiler]Ill try to see that I cant get them connected to your Steam profile, post-1.0.[/spoiler] The score multiplier will adjust your score based on the difficulty you have selected. Playing on a harder game mode for 5 minutes can now potentially compete with a player playing on an easier game mode for 3 hours! Note, however, that the score multiplier may magically decrease if you play for less than around 16 minutes. (1000 seconds, technically.) This is to prevent players from abusing the initial ramp-up. The score multiplier is designed to adjust scores so that scores reflect a persons capability to play Solar War. I personally can achieve up to around 400,000 points; can you beat me?

Sorry, everyone, thats it!


Looks like another shorter development blog Well, shorter is relative. Therell be one more, before the full release. Expect it around the 2nd week of March, and the full game, sometime after that. Honestly, Im running out of creative ways to try to convince people to follow Solar War and put it on their wishlist. Dont you know how hard advertising is? Until next time! -Andrew


[ 2025-03-01 18:31:42 CET ] [ Original post ]

Solar War
Andrew M. Developer
Andrew M. Publisher
March 2025 Release
Game News Posts: 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support

Solar War! A fast-paced, space-themed, shoot-em-up, bullet hell, arcade style game where players attempt to shoot and weave through a horde of enemy planets in a bid to survive just a little bit longer.

Why planets? Because why not?! You won't see a single spaceship in this game, for we're thinking about bigger things!

(With all this planet talk in this game, we've made the main player be the entire Earth.)

Features

Every game has to include a list of features, otherwise, it isn't really a game at all! Solar War can't be left out, we have our own list of features as well! These include:

  • Numerous distinct planetary objects spread throughout multiple star systems, with their own quirky behavior! (And some of them are based off of real astronomical objects!)

  • Power cubes that can grant useful powerups when collected!

  • Random events and spawns can change things up for better... or for worse. (Usually worse though...)

  • Ruthless bosses that are designed to be challenging! (And annoying. Yes, very annoying.)

  • An upgrade store with upgrades that will help you survive just a little bit longer! (But not much longer. No refunds.)

  • Action-filled gameplay that has you shooting and weaving for hours at a time!

  • Numerous difficulty options, for those that want to spice things up a little bit...

  • Fun Options ensure that the game always remains fresh chaotic!

  • And finally, a high score system! Compete with your friends and see who can get the most points!

Runs will continue to last indefinitely, as long as the player is skilled enough, and the game is merciful enough. (Players that are not proficient at the game will find that their runs take a lot less time!)


MINIMAL SETUP
  • Processor: Intel Core i3-4170Memory: 500 MB RAM
  • Memory: 500 MB RAM
  • Graphics: Nvidia GeForce GTX 570
  • Storage: 200 MB available spaceAdditional Notes: I don\'t envision anyone not having good enough hardware
GAMEBILLET

[ 5922 ]

12.72$ (15%)
16.97$ (15%)
12.59$ (16%)
9.91$ (50%)
13.34$ (11%)
25.19$ (16%)
0.79$ (20%)
35.59$ (11%)
1.60$ (80%)
1.92$ (76%)
6.79$ (-36%)
12.42$ (17%)
8.49$ (15%)
5.77$ (17%)
6.71$ (16%)
24.89$ (17%)
13.04$ (13%)
12.59$ (16%)
5.77$ (17%)
16.59$ (17%)
5.77$ (17%)
8.47$ (15%)
19.95$ (20%)
8.79$ (12%)
12.59$ (16%)
50.39$ (16%)
8.39$ (16%)
22.24$ (11%)
17.54$ (12%)
1.60$ (80%)
GAMERSGATE

[ 1386 ]

6.5$ (50%)
0.85$ (79%)
3.4$ (83%)
8.25$ (67%)
0.58$ (92%)
3.6$ (82%)
12.0$ (70%)
2.13$ (91%)
1.7$ (83%)
17.0$ (57%)
1.41$ (82%)
1.28$ (91%)
21.59$ (28%)
13.49$ (10%)
21.59$ (46%)
0.75$ (85%)
4.25$ (79%)
4.5$ (70%)
2.99$ (82%)
2.5$ (50%)
1.35$ (85%)
13.6$ (66%)
1.73$ (75%)
8.49$ (58%)
0.9$ (85%)
4.25$ (79%)
0.79$ (74%)
4.95$ (67%)
0.79$ (74%)
10.19$ (32%)
MacGamestore

[ 3738 ]

19.89$ (10%)
1.19$ (88%)
0.79$ (84%)
5.24$ (85%)
15.89$ (21%)
9.99$ (75%)
4.99$ (83%)
16.43$ (9%)
22.49$ (25%)
23.99$ (20%)
15.99$ (20%)
1.19$ (76%)
54.99$ (8%)
13.49$ (10%)
64.49$ (19%)
34.99$ (30%)
29.99$ (25%)
32.99$ (18%)
37.49$ (25%)
9.39$ (81%)
25.89$ (14%)
0.79$ (80%)
17.99$ (10%)
52.99$ (12%)
17.95$ (10%)
24.99$ (38%)
6.04$ (45%)
74.99$ (21%)
17.99$ (10%)
26.49$ (12%)

FANATICAL BUNDLES

Time left:

356405 days, 7 hours, 23 minutes


Time left:

19 days, 14 hours, 23 minutes


Time left:

1 days, 15 hours, 23 minutes


Time left:

4 days, 15 hours, 23 minutes


Time left:

6 days, 15 hours, 23 minutes


Time left:

14 days, 15 hours, 23 minutes


Time left:

21 days, 14 hours, 23 minutes


Time left:

29 days, 14 hours, 23 minutes


Time left:

32 days, 14 hours, 23 minutes


HUMBLE BUNDLES

Time left:

0 days, 8 hours, 23 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE